Beispiel #1
0
    # Update the mutation variance so that it varies linearly from g_max_mutation_sigma to
    # g_min_mutation_sigma
    g_current_sigma -= (g_max_mutation_sigma -
                        g_min_mutation_sigma) / (g_iterations - 1)

    # Make sure the mutation variance is up-to-date
    gaussian_mutation.setMutationVariance(g_current_sigma)


# Optimisation and visualisation
optimiser = EvolutionaryAlgorithm(test_problem, g_number_of_individuals)

# Set the selection operator
#optimiser.setSelectionOperator(TournamentSelection(2));
#optimiser.setSelectionOperator(RouletteWheel());
optimiser.setSelectionOperator(RankSelection())

# Create the genetic operators
elitism = ElitismOperator(0.1)
new_blood = NewBloodOperator(0.1)
gaussian_mutation = GaussianMutationOperator(0.1, 0.2)
blend_cross_over = BlendCrossoverOperator(0.6, gaussian_mutation)

# Add the genetic operators to the EA
optimiser.addGeneticOperator(new_blood)
optimiser.addGeneticOperator(gaussian_mutation)
optimiser.addGeneticOperator(blend_cross_over)
optimiser.addGeneticOperator(elitism)

test_problem.number_of_evaluation = 0
optimiser.plotAnimation(g_iterations, visualisationCallback)
    # Default tournament size
    tournament_size = 2

    # The tournament size is always two for dual
    if args.selection[0] == "dual":
        tournament_size = 2
    # Update the tournament size if needed
    elif not isinstance(args.tournament_size, NoneType):
        if isinstance(args.tournament_size, int):
            tournament_size = args.tournament_size
        else:
            tournament_size = args.tournament_size[0]

    # Set the selection operator
    if args.selection[0] == "dual" or args.selection[0] == "tournament":
        optimiser.setSelectionOperator(TournamentSelection(tournament_size))
    elif args.selection[0] == "ranking":
        optimiser.setSelectionOperator(RankSelection())
    elif args.selection[0] == "roulette":
        optimiser.setSelectionOperator(RouletteWheelSelection())
    else:
        raise ValueError(
            'Invalid selection operator "%s". Choose "threshold", "tournament" or "dual".'
            % (args.selection[0]))

    # Create the genetic operators
    gaussian_mutation = GaussianMutationOperator(
        0.3, args.initial_mutation_variance[0])
    blend_cross_over = BlendCrossoverOperator(0.6, gaussian_mutation)

    # Add the genetic operators to the EA
Beispiel #3
0
    #optimiser.setSelectionOperator(RouletteWheelSelection());
    #optimiser.setSelectionOperator(RankSelection());

    # Set the selection operator
    selection_operator = None
    if args.selection[0] == "dual" or args.selection[0] == "tournament":
        selection_operator = tournament_selection
    elif args.selection[0] == "threshold":
        selection_operator = ThresholdSelection(0, tournament_selection, 10)
    else:
        raise ValueError(
            'Invalid selection operator "%s". Choose "threshold", "tournament" or "dual".'
            % (args.selection[0]))

    optimiser.setSelectionOperator(selection_operator)

    # Create the genetic operators
    new_blood = NewBloodOperator(args.initial_new_blood_probability[0])
    gaussian_mutation = GaussianMutationOperator(
        1.0 - args.initial_new_blood_probability[0],
        args.initial_mutation_variance[0])

    # Add the genetic operators to the EA
    optimiser.addGeneticOperator(new_blood)
    optimiser.addGeneticOperator(gaussian_mutation)

    # Show the visualisation
    if args.visualisation:
        fig, ax = plt.subplots(7, 2)
        global_fitness_function.plot(fig, ax, 0, number_of_generation)
Beispiel #4
0
optimiser = EvolutionaryAlgorithm(local_fitness, g_number_of_individuals,
                                  global_fitness)
optimiser.full_name = "Fly algorithm"
optimiser.short_name = "FA"

g_max_mutation_sigma = 0.1
g_min_mutation_sigma = 0.01

g_current_sigma = g_max_mutation_sigma

# Set the selection operator
tournament_selection = TournamentSelection(2)
threshold_selection = ThresholdSelection(0.0, tournament_selection,
                                         round(0.25 * g_number_of_individuals))

optimiser.setSelectionOperator(threshold_selection)
#optimiser.setSelectionOperator(tournament_selection);
#optimiser.setSelectionOperator(RouletteWheel());
#optimiser.setSelectionOperator(RankSelection());

# Create the genetic operators
new_blood = NewBloodOperator(0.5)
gaussian_mutation = GaussianMutationOperator(0.5, 0.2)

# Add the genetic operators to the EA
optimiser.addGeneticOperator(new_blood)
optimiser.addGeneticOperator(gaussian_mutation)

g_iterations = round(max_iterations / g_number_of_individuals)

for i in range(g_iterations):