def __init__(self, commandSequencer):
        glpane = commandSequencer.assy.glpane

        Select_basicCommand.__init__(self, commandSequencer)
            # was just basicCommand in original

        Select_basicGraphicsMode.__init__(self, glpane)
            # was just basicGraphicsMode in original
        return
Beispiel #2
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    def __init__(self, commandSequencer):
        glpane = commandSequencer.assy.glpane

        Select_basicCommand.__init__(self, commandSequencer)
        # was just basicCommand in original

        Select_basicGraphicsMode.__init__(self, glpane)
        # was just basicGraphicsMode in original
        return
    def __init__(self, glpane):
        assert GLPANE_IS_COMMAND_SEQUENCER

        commandSequencer = glpane

        Select_basicCommand.__init__(self, commandSequencer)
        # was just basicCommand in original

        Select_basicGraphicsMode.__init__(self, glpane)
        # was just basicGraphicsMode in original
        return
Beispiel #4
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 def __init__(self, glpane):
     assert GLPANE_IS_COMMAND_SEQUENCER
     
     commandSequencer = glpane
     
     Select_basicCommand.__init__(self, commandSequencer)
         # was just basicCommand in original
     
     Select_basicGraphicsMode.__init__(self, glpane)
         # was just basicGraphicsMode in original
     return
    def Enter(self): 
        Select_basicCommand.Enter(self)        
        
        self.w.win_update()
            #k needed? I doubt it, I bet caller of Enter does it
            # [bruce comment 050517]

        self.dont_update_gui = True # until changed in init_gui
 def __init__(self, commandSequencer):
     """
     ...
     """
     Select_basicCommand.__init__(self, commandSequencer)
     return
Beispiel #7
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 def Enter(self):
     Select_basicCommand.Enter(self)
     self.hover_highlighting_enabled = True
Beispiel #8
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 def __init__(self, commandSequencer):
     """
     ...
     """
     Select_basicCommand.__init__(self, commandSequencer)
     return