Beispiel #1
0
import scicfg

import dotdot
from dovecot import desc
from dovecot import objdesc

cfg0 = desc._deepcopy()

cfg0.execute.partial_mvt = True
cfg0.execute.prefilter = False

cfg0.execute.check_self_collisions = False  # True
cfg0.execute.is_simulation = True

cfg0.execute.kin.force = 1.0

cfg0.execute.hard.verbose_com = True
cfg0.execute.hard.verbose_dyn = True
cfg0.execute.hard.powerswitch = True

cfg0.execute.simu.headless = False
cfg0.execute.simu.vglrun = False
cfg0.execute.simu.physic_engine = "ode"
cfg0.execute.simu.ppf = 200
cfg0.execute.simu.load = True
cfg0.execute.simu.mac_folder = "/Applications/VRep/vrep.app/Contents/MacOS/"  # only for mac

cfg0.execute.scene.name = "vanilla"
cfg0.execute.scene.arena.name = "arena20x20x10"
# cfg0.execute.scene.objects.ball45 = objdesc._deepcopy()
# cfg0.execute.scene.objects.ball45.mass    = 0.050
Beispiel #2
0
import scicfg

import dotdot
from dovecot import desc
from dovecot import objdesc

cfg0 = desc._deepcopy()

cfg0.execute.partial_mvt = True
cfg0.execute.prefilter = False

cfg0.execute.check_self_collisions = False  #True
cfg0.execute.is_simulation = True

cfg0.execute.kin.force = 1.0

cfg0.execute.hard.verbose_com = True
cfg0.execute.hard.verbose_dyn = True
cfg0.execute.hard.powerswitch = True

cfg0.execute.simu.headless = False
cfg0.execute.simu.vglrun = False
cfg0.execute.simu.physic_engine = 'ode'
cfg0.execute.simu.ppf = 200
cfg0.execute.simu.load = True
cfg0.execute.simu.mac_folder = '/Applications/VRep/vrep.app/Contents/MacOS/'  # only for mac

cfg0.execute.scene.name = 'vanilla'
cfg0.execute.scene.arena.name = 'arena20x20x10'
# cfg0.execute.scene.objects.ball45 = objdesc._deepcopy()
# cfg0.execute.scene.objects.ball45.mass    = 0.050
Beispiel #3
0
import platform

try:
    from dovecot import desc
    from dovecot import objdesc
except ImportError:
    from .dovecot_static import desc
    from .dovecot_static import objdesc


def_cfg = desc._deepcopy()
def_cfg.classname = 'dovecot.HardwareEnvironment'

# Execute config
def_cfg.execute.prefilter             = True
def_cfg.execute.check_self_collisions = False
def_cfg.execute.partial_mvt           = False
def_cfg.execute.is_simulation         = False
def_cfg.execute.scene.name            = 'vanilla'

# Hardware kin config
def_cfg.execute.kin.force        = 50.0

# Hardware stem config
def_cfg.execute.hard.uid         = 1000 # to be redefined.
def_cfg.execute.hard.verbose_com = True
def_cfg.execute.hard.verbose_dyn = True
def_cfg.execute.hard.powerswitch = True


# V-REP config