Beispiel #1
0
    def test(self):
        # Text faces

        I = TreeImage()
        I.mode = "rect"
        I.aligned_header.add_face(self.headerF, 0)
        I.aligned_header.add_face(self.headerF, 1)
        I.aligned_header.add_face(self.headerF, 2)
        I.aligned_header.add_face(self.headerF, 3)

        I.aligned_foot.add_face(self.footF, 0)
        I.aligned_foot.add_face(self.footF, 1)
        I.aligned_foot.add_face(self.footF, 2)
        I.aligned_foot.add_face(self.footF, 3) 
        I.draw_aligned_faces_as_grid = True
        t = Tree()
        t.dist = 0
        t.populate(10)

        style = NodeStyleDict()
        style["fgcolor"] = "#ff0000"
        style["size"] = 20
        style.add_fixed_face(self.fixedF, "branch-right", 0)
        t.img_style = style
        
        t.render("./test.svg", layout=mylayout, tree_style=I)
        t.show(mylayout, tree_style=I)
        t.show(mylayout2, tree_style=I)
Beispiel #2
0
def get_example_tree():
    # Random tree
    t = Tree()
    t.populate(20, random_branches=True)

    # Some random features in all nodes
    for n in t.traverse():
        n.add_features(weight=random.randint(0, 50))

    # Create an empty TreeStyle
    ts = TreeStyle()

    # Set our custom layout function
    ts.layout_fn = layout

    # Draw a tree 
    ts.mode = "c"

    # We will add node names manually
    ts.show_leaf_name = False
    # Show branch data
    ts.show_branch_length = True
    ts.show_branch_support = True

    return t, ts
Beispiel #3
0
def get_example_tree():
    # Random tree
    t = Tree()
    t.populate(20, random_branches=True)

    # Some random features in all nodes
    for n in t.traverse():
        n.add_features(weight=random.randint(0, 50))

    # Create an empty TreeStyle
    ts = TreeStyle()

    # Set our custom layout function
    ts.layout_fn = layout

    # Draw a tree
    ts.mode = "c"

    # We will add node names manually
    ts.show_leaf_name = False
    # Show branch data
    ts.show_branch_length = True
    ts.show_branch_support = True

    return t, ts
Beispiel #4
0
def get_example_tree():

    # sample sequence and a list of example motif types     
    seq = "LHGRISQQVEQSRSQVQAIGEKVSLAQAKIEKIKGSKKAIKVFSSAKYPAPERLQEYGSIFTDAQDPGLQRRPRHRIQSKQRPLDERALQEKLKDFPVCVSTKPEPEDDAEEGLGGLPSNISSVSSLLLFNTTENLYKKYVFLDPLAGAVTKTHVMLGAETEEKLFDAPLSISKREQLEQQVPENYFYVPDLGQVPEIDVPSYLPDLPGIANDLMYIADLGPGIAPSAPGTIPELPTFHTEVAEPLKVGELGSGMGAGPGTPAHTPSSLDTPHFVFQTYKMGAPPLPPSTAAPVGQGARQDDSSSSASPSVQGAPREVVDPSGGWATLLESIRQAGGIGKAKLRSMKERKLEKQQQKEQEQVRATSQGGHLMSDLFNKLVMRRKGISGKGPGAGDGPGGAFARVSDSIPPLPPPQQPQAEDEDDWES"
    motifs = [
        # seq.start, seq.end, shape, width, height, fgcolor, bgcolor
        [10, 100, "[]", None, 10, "black", "rgradient:blue", "arial|8|white|domain Name"],
        [110, 150, "o", None, 10, "blue", "pink", None],
        [155, 180, "()", None, 10, "blue", "rgradient:purple", None],
        [160, 170, "^", None, 14, "black", "yellow", None],
        [172, 180, "v", None, 12, "black", "rgradient:orange", None],
        [185, 190, "o", None, 12, "black", "brown", None],
        [198, 200, "<>", None, 15, "black", "rgradient:gold", None],
        [210, 240, "compactseq", 2, 10, None, None, None],
        [300, 320, "seq", 10, 10, None, None, None],
        [310, 345, "<>", None, 15, "black", "rgradient:black", None],
    ]
    # Create a random tree and add to each leaf a random set of motifs
    # from the original set
    t = Tree()
    t.populate(10)
    for l in t.iter_leaves():
        seq_motifs = [list(m) for m in motifs] #sample(motifs, randint(2, len(motifs))) 

        seqFace = SeqMotifFace(seq, seq_motifs, intermotif_format="line",
                               seqtail_format="compactseq", scale_factor=1)
        seqFace.margin_bottom = 4
        f = l.add_face(seqFace, 0, "aligned")

    return t, TreeStyle()
def get_example_tree():
    t = Tree()
    ts = TreeStyle()
    ts.layout_fn = layout
    ts.mode = "r"
    ts.show_leaf_name = False
    t.populate(10)
    return t, ts
def get_example_tree():
    t = Tree()
    ts = TreeStyle()
    ts.layout_fn = layout
    ts.mode = "r"
    ts.show_leaf_name = False
    t.populate(10)
    return t, ts
Beispiel #7
0
def get_example_tree():

    t = Tree()
    t.populate(8, reuse_names=False)

    ts = TreeStyle()
    ts.layout_fn = master_ly
    ts.title.add_face(faces.TextFace("Drawing your own Qt Faces", fsize=15), 0)
    return t, ts
Beispiel #8
0
def get_example_tree():
        
    t = Tree()
    t.populate(8, reuse_names=False)

    ts = TreeStyle()
    ts.layout_fn = master_ly
    ts.title.add_face(faces.TextFace("Drawing your own Qt Faces", fsize=15), 0)
    return t, ts
Beispiel #9
0
def get_example_tree():
    t = Tree()
    t.populate(10)
    ts = TreeStyle()
    ts.rotation = 45
    ts.show_leaf_name = False
    ts.layout_fn = rotation_layout
    
    return t, ts
Beispiel #10
0
def get_example_tree():
    t = Tree()
    ts = TreeStyle()
    ts.layout_fn = layout
    ts.mode = "c"
    ts.show_leaf_name = True
    ts.min_leaf_separation = 15
    t.populate(100)
    return t, ts
Beispiel #11
0
def get_example_tree():
    t = Tree()
    ts = TreeStyle()
    ts.layout_fn = layout
    ts.mode = "c"
    ts.show_leaf_name = True
    ts.min_leaf_separation = 15
    t.populate(100)
    return t, ts
Beispiel #12
0
def get_example_tree():

    t = Tree()
    t.populate(8)

    # Node style handling is no longer limited to layout functions. You
    # can now create fixed node styles and use them many times, save them
    # or even add them to nodes before drawing (this allows to save and
    # reproduce an tree image design)

    # Set bold red branch to the root node
    style = NodeStyle()
    style["fgcolor"] = "#0f0f0f"
    style["size"] = 0
    style["vt_line_color"] = "#ff0000"
    style["hz_line_color"] = "#ff0000"
    style["vt_line_width"] = 8
    style["hz_line_width"] = 8
    style["vt_line_type"] = 0  # 0 solid, 1 dashed, 2 dotted
    style["hz_line_type"] = 0
    t.set_style(style)

    #Set dotted red lines to the first two branches
    style1 = NodeStyle()
    style1["fgcolor"] = "#0f0f0f"
    style1["size"] = 0
    style1["vt_line_color"] = "#ff0000"
    style1["hz_line_color"] = "#ff0000"
    style1["vt_line_width"] = 2
    style1["hz_line_width"] = 2
    style1["vt_line_type"] = 2  # 0 solid, 1 dashed, 2 dotted
    style1["hz_line_type"] = 2
    t.children[0].img_style = style1
    t.children[1].img_style = style1

    # Set dashed blue lines in all leaves
    style2 = NodeStyle()
    style2["fgcolor"] = "#000000"
    style2["shape"] = "circle"
    style2["vt_line_color"] = "#0000aa"
    style2["hz_line_color"] = "#0000aa"
    style2["vt_line_width"] = 2
    style2["hz_line_width"] = 2
    style2["vt_line_type"] = 1  # 0 solid, 1 dashed, 2 dotted
    style2["hz_line_type"] = 1
    for l in t.iter_leaves():
        l.img_style = style2

    ts = TreeStyle()
    ts.layout_fn = layout
    ts.show_leaf_name = False

    return t, ts
Beispiel #13
0
def get_example_tree():

    t = Tree()
    t.populate(8)

    # Node style handling is no longer limited to layout functions. You
    # can now create fixed node styles and use them many times, save them
    # or even add them to nodes before drawing (this allows to save and
    # reproduce an tree image design)

    # Set bold red branch to the root node
    style = NodeStyle()
    style["fgcolor"] = "#0f0f0f"
    style["size"] = 0
    style["vt_line_color"] = "#ff0000"
    style["hz_line_color"] = "#ff0000"
    style["vt_line_width"] = 8
    style["hz_line_width"] = 8
    style["vt_line_type"] = 0 # 0 solid, 1 dashed, 2 dotted
    style["hz_line_type"] = 0
    t.set_style(style)

    #Set dotted red lines to the first two branches
    style1 = NodeStyle()
    style1["fgcolor"] = "#0f0f0f"
    style1["size"] = 0
    style1["vt_line_color"] = "#ff0000"
    style1["hz_line_color"] = "#ff0000"
    style1["vt_line_width"] = 2
    style1["hz_line_width"] = 2
    style1["vt_line_type"] = 2 # 0 solid, 1 dashed, 2 dotted
    style1["hz_line_type"] = 2
    t.children[0].img_style = style1
    t.children[1].img_style = style1

    # Set dashed blue lines in all leaves
    style2 = NodeStyle()
    style2["fgcolor"] = "#000000"
    style2["shape"] = "circle"
    style2["vt_line_color"] = "#0000aa"
    style2["hz_line_color"] = "#0000aa"
    style2["vt_line_width"] = 2
    style2["hz_line_width"] = 2
    style2["vt_line_type"] = 1 # 0 solid, 1 dashed, 2 dotted
    style2["hz_line_type"] = 1
    for l in t.iter_leaves():
        l.img_style = style2

    ts = TreeStyle()
    ts.layout_fn = layout
    ts.show_leaf_name = False

    return t, ts
Beispiel #14
0
def layout(node):
    if node.is_leaf():
        # Add node name to laef nodes
        N = AttrFace("name", fsize=14, fgcolor="black")
        faces.add_face_to_node(N, node, 0)

        t = Tree()
        t.populate(10)

        T = TreeFace(t, small_ts)
        # Let's make the sphere transparent 
        T.opacity = 0.8
        # And place as a float face over the tree
        faces.add_face_to_node(T, node, 1, position="aligned")
Beispiel #15
0
def layout(node):
    if node.is_leaf():
        # Add node name to laef nodes
        N = AttrFace("name", fsize=14, fgcolor="black")
        faces.add_face_to_node(N, node, 0)

        t = Tree()
        t.populate(10)

        T = TreeFace(t, small_ts)
        # Let's make the sphere transparent
        T.opacity = 0.8
        # And place as a float face over the tree
        faces.add_face_to_node(T, node, 1, position="aligned")
Beispiel #16
0
def get_example_tree():
    # Create a random tree and add to each leaf a random set of motifs
    # from the original set
    t = Tree()
    t.populate(10)
    # for l in t.iter_leaves():
    #     seq_motifs = [list(m) for m in motifs] #sample(motifs, randint(2, len(motifs))) 

    #     seqFace = SeqMotifFace(seq, seq_motifs, intermotif_format="line",
    #                            seqtail_format="compactseq", scale_factor=1)
    #     seqFace.margin_bottom = 4
    #     f = l.add_face(seqFace, 0, "aligned")

    ts = TreeStyle()
    ts.layout_fn = layout
    t.show(tree_style=ts)
    return t, ts
Beispiel #17
0
def get_example_tree():
    # Create a random tree and add to each leaf a random set of motifs
    # from the original set
    t = Tree()
    t.populate(10)
    # for l in t.iter_leaves():
    #     seq_motifs = [list(m) for m in motifs] #sample(motifs, randint(2, len(motifs)))

    #     seqFace = SeqMotifFace(seq, seq_motifs, intermotif_format="line",
    #                            seqtail_format="compactseq", scale_factor=1)
    #     seqFace.margin_bottom = 4
    #     f = l.add_face(seqFace, 0, "aligned")

    ts = TreeStyle()
    ts.layout_fn = layout
    t.show(tree_style=ts)
    return t, ts
Beispiel #18
0
def get_example_tree():

    # sample sequence and a list of example motif types
    seq = "LHGRISQQVEQSRSQVQAIGEKVSLAQAKIEKIKGSKKAIKVFSSAKYPAPERLQEYGSIFTDAQDPGLQRRPRHRIQSKQRPLDERALQEKLKDFPVCVSTKPEPEDDAEEGLGGLPSNISSVSSLLLFNTTENLYKKYVFLDPLAGAVTKTHVMLGAETEEKLFDAPLSISKREQLEQQVPENYFYVPDLGQVPEIDVPSYLPDLPGIANDLMYIADLGPGIAPSAPGTIPELPTFHTEVAEPLKVGELGSGMGAGPGTPAHTPSSLDTPHFVFQTYKMGAPPLPPSTAAPVGQGARQDDSSSSASPSVQGAPREVVDPSGGWATLLESIRQAGGIGKAKLRSMKERKLEKQQQKEQEQVRATSQGGHLMSDLFNKLVMRRKGISGKGPGAGDGPGGAFARVSDSIPPLPPPQQPQAEDEDDWES"
    motifs = [
        # seq.start, seq.end, shape, width, height, fgcolor, bgcolor
        [
            10, 100, "[]", None, 10, "black", "rgradient:blue",
            "arial|8|white|domain Name"
        ],
        [110, 150, "o", None, 10, "blue", "pink", None],
        [155, 180, "()", None, 10, "blue", "rgradient:purple", None],
        [160, 170, "^", None, 14, "black", "yellow", None],
        [172, 180, "v", None, 12, "black", "rgradient:orange", None],
        [185, 190, "o", None, 12, "black", "brown", None],
        [198, 200, "<>", None, 15, "black", "rgradient:gold", None],
        [210, 240, "compactseq", 2, 10, None, None, None],
        [300, 320, "seq", 10, 10, None, None, None],
        [310, 345, "<>", None, 15, "black", "rgradient:black", None],
    ]
    # Create a random tree and add to each leaf a random set of motifs
    # from the original set
    t = Tree()
    t.populate(10)
    for l in t.iter_leaves():
        seq_motifs = [list(m) for m in motifs
                      ]  #sample(motifs, randint(2, len(motifs)))

        seqFace = SeqMotifFace(seq,
                               seq_motifs,
                               intermotif_format="line",
                               seqtail_format="compactseq",
                               scale_factor=1)
        seqFace.margin_bottom = 4
        f = l.add_face(seqFace, 0, "aligned")

    return t, TreeStyle()
Beispiel #19
0
import time
from ete_dev import Tree
# Creates a random tree with 10,000 leaf nodes
tree = Tree()
tree.populate(10000)
# This code should be faster
t1 = time.time()
for leaf in tree.iter_leaves():
    if "aw" in leaf.name:
        print "found a match:", leaf.name,
        break
print "Iterating: ellapsed time:", time.time() - t1
# This slower
t1 = time.time()
for leaf in tree.get_leaves():
    if "aw" in leaf.name:
        print "found a match:", leaf.name,
        break
print "Getting: ellapsed time:", time.time() - t1
# Results in something like:
# found a match: guoaw Iterating: ellapsed time: 0.00436091423035 secs
# found a match: guoaw Getting: ellapsed time: 0.124316930771 secs
Beispiel #20
0
        # faces.add_face_to_node(f, node, 0, position="branch-right")
        f.border.width = 0
    # node.img_style["bgcolor"] = random_color()


# Tree().show()
ts = TreeStyle()
ts.mode = "c"
ts.layout_fn = layout
ts.show_leaf_name = False
ts.arc_span = 340
ts.arc_start = -70
# ts.allow_face_overlap = True
# ts.show_branch_length = True
ts.draw_guiding_lines = False
ts.optimal_scale_level = "mid"
ts.extra_branch_line_color = "red"
ts.root_opening_factor = 0.50
ts.show_border = True
ts.scale = None
t = Tree()
t.populate(200, random_branches=True, branch_range=(0, 0))
t.dist = 0.0
dists = [n.dist for n in t.traverse() if n.dist != 0]
# print max(dists), min(dists)
t.write(outfile="test.nw")
# for s in [5, None]:
#    ts.scale = s
#    t.render("img_scale_%s.png" %s, tree_style = ts, w=600)
t.show(tree_style=ts)
Beispiel #21
0
from ete_dev import Tree, faces, AttrFace, TreeStyle, NodeStyle

def layout(node):
    # If node is a leaf, add the nodes name and a its scientific name
    if node.is_leaf():
        faces.add_face_to_node(AttrFace("name"), node, column=0)

t = Tree()
t.populate(8)

# Node style handling is no longer limited to layout functions. You
# can now create fixed node styles and use them many times, save them
# or even add them to nodes before drawing (this allows to save and
# reproduce an tree image design)

# Set bold red branch to the root node
style = NodeStyle()
style["fgcolor"] = "#0f0f0f"
style["size"] = 0
style["vt_line_color"] = "#ff0000"
style["hz_line_color"] = "#ff0000"
style["vt_line_width"] = 8
style["hz_line_width"] = 8
style["vt_line_type"] = 0 # 0 solid, 1 dashed, 2 dotted
style["hz_line_type"] = 0
t.set_style(style)

#Set dotted red lines to the first two branches
style1 = NodeStyle()
style1["fgcolor"] = "#0f0f0f"
style1["size"] = 0
Beispiel #22
0
motifs = [
    # seq.start, seq.end, shape, width, height, fgcolor, bgcolor
    [120, 130, ">", 34, 13, "black", "red", None],
    [145, 150, "<", 60, 5, "black", "green", None],
    [10, 30, "o", 100, 10, "black", "rgradient:blue", None],
    [20, 50, "[]", 100, 10, "blue", "pink", None],
    [55, 80, "()", 100, 10, "blue", "rgradient:purple", None],
    [160, 170, "^", 50, 14, "black", "yellow", None],
    [172, 180, "v", 20, 12, "black", "rgradient:orange", None],
    [185, 190, "o", 12, 12, "black", "brown", None],
    [198, 200, "<>", 15, 15, "black", "rgradient:gold", None],
    [210, 240, "compactseq", 2, 10, None, None, None],
    [300, 320, "seq", 10, 10, None, None, None],
    [340, 350, "<>", 15, 15, "black", "rgradient:black", None],
]
# Show usage help for SeqMotifFace
print SeqMotifFace.__doc__
 
# Create a random tree and add to each leaf a random set of motifs
# from the original set
t = Tree()
t.populate(40)
for l in t.iter_leaves():
    seq_motifs = sample(motifs, randint(2, len(motifs))) 
   
    seqFace = SeqMotifFace(seq, seq_motifs, intermotif_format="line", seqtail_format="compactseq")
    seqFace.margin_bottom = 4
    f = l.add_face(seqFace, 0, "aligned")
    
t.show()
Beispiel #23
0
  #  n4.size = (10, 10)
    #n2.size = 10
    #n3.size = 10
    #n5.size = 10
    #n2.dist = 0.1
    #n2.size = 1
    #n3.size = 1
    #n2.dist = 0.5
    
#t.populate(100)#, random_branches=True)
#t.write(outfile="test.nw")
ts.layout_fn = layout2
t.show(tree_style=ts)
ts.scale = 1
sys.exit()
t.show(tree_style=ts)

for x in xrange(30):
    t = Tree()
    t.dist = 0
    t.populate(100, random_branches=True)
    t.render("/tmp/kk.png", tree_style=ts)
sys.exit()
ts.layout_fn = layout
t.show(tree_style=ts)
ts.mode = "r"
t.show(tree_style=ts)


    
        
Beispiel #24
0

def layout(node):
    if node.is_leaf():
        F = faces.PieChartFace([10, 10, 10, 10, 10, 10, 10, 10, 10, 4, 6],
                               colors=COLOR_SCHEMES["set3"],
                               width=100,
                               height=100)
        F.border.width = None
        F.opacity = 0.8
        faces.add_face_to_node(F, node, 0, position="branch-right")
        F.background.color = "indianred"
        x = faces.TextFace("hola")
        faces.add_face_to_node(x, node, 1, position="branch-right")
        x.background.color = "blue"
    else:
        F = faces.BarChartFace([40, 20, 70, 100, 30, 40, 50, 40, 70, 12],
                               min_value=0,
                               colors=COLOR_SCHEMES["spectral"])
        faces.add_face_to_node(F, node, 0, position="branch-top")


t = Tree()
ts = TreeStyle()
ts.layout_fn = layout
ts.mode = "r"
ts.show_leaf_name = False

t.populate(10)
t.show(tree_style=ts)
Beispiel #25
0
n = main_tree.add_child()
n.add_face(temp_facet, 0, "aligned")

t, ts = seq_motif_faces.get_example_tree()
temp_facet = TreeFace(t, ts)
n = main_tree.add_child()
n.add_face(temp_facet, 0, "aligned")

t, ts = barchart_and_piechart_faces.get_example_tree()
temp_facet = TreeFace(t, ts)
n = main_tree.add_child()
n.add_face(temp_facet, 0, "aligned")

# Test orphan nodes and trees with 0 branch length
t, ts = Tree(), TreeStyle()
t.populate(5)
for n in t.traverse():
    n.dist = 0
temp_tface = TreeFace(t, ts)
n = main_tree.add_child()
n.add_face(temp_tface, 0, "aligned")

ts.optimal_scale_level = "full"
temp_tface = TreeFace(t, ts)
n = main_tree.add_child()
n.add_face(temp_tface, 0, "aligned")

ts = TreeStyle()
t.populate(5)
ts.mode = "c"
temp_tface = TreeFace(t, ts)
Beispiel #26
0
    #node.img_style["bgcolor"] = random_color()

#Tree().show()
ts = TreeStyle()
ts.mode = "c"
ts.layout_fn = layout 
ts.show_leaf_name = False
ts.arc_span = 340
ts.arc_start = -70
#ts.allow_face_overlap = True
#ts.show_branch_length = True
ts.draw_guiding_lines = False
ts.optimal_scale_level = "mid"
ts.extra_branch_line_color = "red"
ts.root_opening_factor = 0.50
ts.show_border = True
ts.scale = None
t = Tree()
t.populate(200, random_branches=True, branch_range=(0, 0))
t.dist = 0.0
dists = [n.dist for n in t.traverse() if n.dist != 0]
#print max(dists), min(dists)
t.write(outfile="test.nw")
#for s in [5, None]:
#    ts.scale = s
#    t.render("img_scale_%s.png" %s, tree_style = ts, w=600)
t.show(tree_style=ts)


    
        
Beispiel #27
0
#  n.size = (10, 10)
#  n2.size = (10, 70)
#  n3.size = (40, 40)
#  n4.size = (10, 10)
#n2.size = 10
#n3.size = 10
#n5.size = 10
#n2.dist = 0.1
#n2.size = 1
#n3.size = 1
#n2.dist = 0.5

#t.populate(100)#, random_branches=True)
#t.write(outfile="test.nw")
ts.layout_fn = layout2
t.show(tree_style=ts)
ts.scale = 1
sys.exit()
t.show(tree_style=ts)

for x in xrange(30):
    t = Tree()
    t.dist = 0
    t.populate(100, random_branches=True)
    t.render("/tmp/kk.png", tree_style=ts)
sys.exit()
ts.layout_fn = layout
t.show(tree_style=ts)
ts.mode = "r"
t.show(tree_style=ts)
Beispiel #28
0
from ete_dev import Tree

t = Tree()
# Generate a random tree with 50 leaves
t.populate(50)
# Render  tree in png and pdf format using the default size
t.render("./random_tree.png")
t.render("./random_tree.pdf")
# Render tree in pdf setting a custom width. height will be imputed
t.render("./random_tree.pdf", w=300)
# Render tree in pdf setting a custom height. Width will be imputed
t.render("./random_tree.pdf", h=600)
# Render tree in pdf setting a custom width and height
t.render("./random_tree.pdf", w=300, h=300)
Beispiel #29
0
def get_example_tree():
    t = Tree()
    t.populate(10)

    # Margins, alignment, border, background and opacity can now be set for any face
    rs1 = faces.TextFace("branch-right\nmargins&borders",
                         fsize=12,
                         fgcolor="#009000")
    rs1.margin_top = 10
    rs1.margin_bottom = 50
    rs1.margin_left = 40
    rs1.margin_right = 40
    rs1.border.width = 1
    rs1.background.color = "lightgreen"
    rs1.inner_border.width = 0
    rs1.inner_border.line_style = 1
    rs1.inner_border.color = "red"
    rs1.opacity = 0.6
    rs1.hz_align = 2  # 0 left, 1 center, 2 right
    rs1.vt_align = 1  # 0 left, 1 center, 2 right

    br1 = faces.TextFace("branch-right1", fsize=12, fgcolor="#009000")
    br2 = faces.TextFace("branch-right3", fsize=12, fgcolor="#009000")

    # New face positions (branch-top and branch-bottom)
    bb = faces.TextFace("branch-bottom 1", fsize=8, fgcolor="#909000")
    bb2 = faces.TextFace("branch-bottom 2", fsize=8, fgcolor="#909000")
    bt = faces.TextFace("branch-top 1", fsize=6, fgcolor="#099000")

    # And faces can also be used as headers or foot notes of aligned
    # columns
    t1 = faces.TextFace("Header Face", fsize=12, fgcolor="#aa0000")
    t2 = faces.TextFace("Footer Face", fsize=12, fgcolor="#0000aa")

    # Attribute faces can now contain prefix and suffix fixed text
    aligned = faces.AttrFace("name",
                             fsize=12,
                             fgcolor="RoyalBlue",
                             text_prefix="Aligned (",
                             text_suffix=")")
    # horizontal and vertical alignment per face
    aligned.hz_align = 1  # 0 left, 1 center, 2 right
    aligned.vt_align = 1

    # Node style handling is no longer limited to layout functions. You
    # can now create fixed node styles and use them many times, save them
    # or even add them to nodes before drawing (this allows to save and
    # reproduce an tree image design)
    style = NodeStyle()
    style["fgcolor"] = "Gold"
    style["shape"] = "square"
    style["size"] = 15
    style["vt_line_color"] = "#ff0000"
    t.set_style(style)
    # add a face to the style. This face will be render in any node
    # associated to the style.
    fixed = faces.TextFace("FIXED branch-right", fsize=11, fgcolor="blue")
    t.add_face(fixed, column=1, position="branch-right")
    # Bind the precomputed style to the root node

    # ETE 2.1 has now support for general image properties
    ts = TreeStyle()

    # You can add faces to the tree image (without any node
    # associated). They will be used as headers and foot notes of the
    # aligned columns (aligned faces)
    ts.aligned_header.add_face(t1, column=0)
    ts.aligned_header.add_face(t1, 1)
    ts.aligned_header.add_face(t1, 2)
    ts.aligned_header.add_face(t1, 3)
    t1.hz_align = 1  # 0 left, 1 center, 2 right
    t1.border.width = 1

    ts.aligned_foot.add_face(t2, column=0)
    ts.aligned_foot.add_face(t2, 1)
    ts.aligned_foot.add_face(t2, 2)
    ts.aligned_foot.add_face(t2, 3)
    t2.hz_align = 1

    # Set tree image style. Note that aligned header and foot is only
    # visible in "rect" mode.

    ts.mode = "r"
    ts.scale = 10
    for node in t.traverse():
        # If node is a leaf, add the nodes name and a its scientific
        # name
        if node.is_leaf():
            node.add_face(aligned, column=0, position="aligned")
            node.add_face(aligned, column=1, position="aligned")
            node.add_face(aligned, column=3, position="aligned")
        else:
            node.add_face(bt, column=0, position="branch-top")
            node.add_face(bb, column=0, position="branch-bottom")
            node.add_face(bb2, column=0, position="branch-bottom")
            node.add_face(br1, column=0, position="branch-right")
            node.add_face(rs1, column=0, position="branch-right")
            node.add_face(br2, column=0, position="branch-right")

    return t, ts
Beispiel #30
0
    # Center text according to masterItem size
    tw = text.boundingRect().width()
    th = text.boundingRect().height()
    center = masterItem.boundingRect().center()
    text.setPos(center.x()-tw/2, center.y()-th/2)
    
    return masterItem

def master_ly(node):
    if node.is_leaf():
        # Create an ItemFAce. First argument must be the pointer to
        # the constructor function that returns a QGraphicsItem. It
        # will be used to draw the Face. Next arguments are arbitrary,
        # and they will be forwarded to the constructor Face function.
        F = faces.DynamicItemFace(ugly_name_face, 100, 50)
        faces.add_face_to_node(F, node, 0, position="aligned")
  

t = Tree()
t.populate(8, reuse_names=False)

ts = TreeStyle()
ts.layout_fn = master_ly
ts.title.add_face(faces.TextFace("Drawing your own Qt Faces", fsize=15), 0)


t.render("item_faces.png", h=400, tree_style=ts)
# The interactive features are only available using the GUI
t.show(tree_style=ts)
Beispiel #31
0
def master_ly(node):
    random_background(node)
    sphere_map(node)
    leaf_name(node)
    aligned_faces(node)


def tiny_ly(node):
    node.img_style["size"] = 2
    node.img_style["shape"] = "square"


size = 15
t = Tree()
t.populate(size, reuse_names=False)

I = TreeStyle()
I.mode = "r"

I.orientation = 0
I.layout_fn = master_ly
I.margin_left = 100
I.margin_right = 50
I.margin_top = 100
I.arc_start = 45
I.arc_span = 360
I.margin_bottom = 50
I.show_border = True
I.legend_position = 4
I.title.add_face(faces.TextFace("HOLA MUNDO", fsize=30), 0)
Beispiel #32
0
import sys
from ete_dev import Tree, faces, TreeStyle, COLOR_SCHEMES

sys.path.insert(0, "./")
def layout(node):
    if node.is_leaf():
        F= faces.PieChartFace([10,10,10,10,10,10,10,10,10,4,6], colors=COLOR_SCHEMES["set3"], width=100, height=100)
        F.border.width = None
        F.opacity = 0.8
        faces.add_face_to_node(F,node, 0, position="branch-right")
        F.background.color = "indianred"
        x = faces.TextFace("hola")
        faces.add_face_to_node(x,node, 1, position="branch-right")
        x.background.color = "blue"
    else:
        F= faces.BarChartFace([40,20,70,100,30,40,50,40,70,12], min_value=0, colors=COLOR_SCHEMES["spectral"])
        faces.add_face_to_node(F,node, 0, position="branch-top")
        
t = Tree()
ts = TreeStyle()
ts.layout_fn = layout
ts.mode = "r"
ts.show_leaf_name = False

t.populate(10)
t.show(tree_style=ts)
Beispiel #33
0
from ete_dev import Tree
t = Tree()
# Generate a random tree with 50 leaves
t.populate(50)
# Render  tree in png and pdf format using the default size
t.render("./random_tree.png")
t.render("./random_tree.pdf")
# Render tree in pdf setting a custom width. height will be imputed
t.render("./random_tree.pdf", w=300)
# Render tree in pdf setting a custom height. Width will be imputed
t.render("./random_tree.pdf", h=600)
# Render tree in pdf setting a custom width and height
t.render("./random_tree.pdf", w=300, h=300)
Beispiel #34
0
from ete_dev import Tree
# generates a random tree
t = Tree()
t.populate(15)
print t
#
#
#                    /-qogjl
#          /--------|
#         |          \-vxbgp
#         |
#         |          /-xyewk
#---------|         |
#         |         |                    /-opben
#         |         |                   |
#         |         |          /--------|                    /-xoryn
#          \--------|         |         |          /--------|
#                   |         |         |         |         |          /-wdima
#                   |         |          \--------|          \--------|
#                   |         |                   |                    \-qxovz
#                   |         |                   |
#                   |         |                    \-isngq
#                    \--------|
#                             |                    /-neqsc
#                             |                   |
#                             |                   |                              /-waxkv
#                             |          /--------|                    /--------|
#                             |         |         |          /--------|          \-djeoh
#                             |         |         |         |         |
#                             |         |          \--------|          \-exmsn
#                              \--------|                   |
Beispiel #35
0
    ],
    [160, 170, "^", 50, 14, "black", "yellow", None],
    [172, 180, "v", 20, 12, "black", "rgradient:orange", None],
    [185, 190, "o", 12, 12, "black", "brown", "Arial|12|white|Domain"],
    [198, 200, "<>", 15, 15, "black", "rgradient:gold", None],
    [210, 240, "compactseq", 2, 10, None, None, None],
    [300, 320, "seq", 20, 20, None, None, "Courier|10|red|TestName"],
    [
        340, 350, "<>", 15, 15, "black", "rgradient:black",
        "Arial|12|black|HOLASEQ"
    ],
]

# Create a random tree and add to each leaf a random set of motifs
# from the original set
t = Tree()
t.populate(20)
for l in t.iter_leaves():
    # For each leaf, we create a random list of motifs from the original list.
    seq_motifs = sample(motifs, randint(2, len(motifs)))
    # And we add it as a Sequence Motif Face.
    seqFace = SeqMotifFace(seq,
                           seq_motifs,
                           intermotif_format="line",
                           seqtail_format="compactseq")
    seqFace.margin_bottom = 4
    f = l.add_face(seqFace, 0, "aligned")

t.render("seq_motif_faces.png", w=1000)
#t.show()
Beispiel #36
0
from ete_dev import Tree
# generates a random tree
t = Tree();
t.populate(15);
print t
#
#
#                    /-qogjl
#          /--------|
#         |          \-vxbgp
#         |
#         |          /-xyewk
#---------|         |
#         |         |                    /-opben
#         |         |                   |
#         |         |          /--------|                    /-xoryn
#          \--------|         |         |          /--------|
#                   |         |         |         |         |          /-wdima
#                   |         |          \--------|          \--------|
#                   |         |                   |                    \-qxovz
#                   |         |                   |
#                   |         |                    \-isngq
#                    \--------|
#                             |                    /-neqsc
#                             |                   |
#                             |                   |                              /-waxkv
#                             |          /--------|                    /--------|
#                             |         |         |          /--------|          \-djeoh
#                             |         |         |         |         |
#                             |         |          \--------|          \-exmsn
#                              \--------|                   |
Beispiel #37
0
def get_example_tree():
    t = Tree()
    t.populate(10)

    # Margins, alignment, border, background and opacity can now be set for any face
    rs1 = faces.TextFace("branch-right\nmargins&borders",
                         fsize=12, fgcolor="#009000")
    rs1.margin_top = 10
    rs1.margin_bottom = 50
    rs1.margin_left = 40
    rs1.margin_right = 40
    rs1.border.width = 1
    rs1.background.color = "lightgreen"
    rs1.inner_border.width = 0
    rs1.inner_border.line_style = 1
    rs1.inner_border.color= "red"
    rs1.opacity = 0.6
    rs1.hz_align = 2 # 0 left, 1 center, 2 right
    rs1.vt_align = 1 # 0 left, 1 center, 2 right

    br1 = faces.TextFace("branch-right1", fsize=12, fgcolor="#009000")
    br2 = faces.TextFace("branch-right3", fsize=12, fgcolor="#009000")

    # New face positions (branch-top and branch-bottom)
    bb = faces.TextFace("branch-bottom 1", fsize=8, fgcolor="#909000")
    bb2 = faces.TextFace("branch-bottom 2", fsize=8, fgcolor="#909000")
    bt = faces.TextFace("branch-top 1", fsize=6, fgcolor="#099000")

    # And faces can also be used as headers or foot notes of aligned
    # columns
    t1 = faces.TextFace("Header Face", fsize=12, fgcolor="#aa0000")
    t2 = faces.TextFace("Footer Face", fsize=12, fgcolor="#0000aa")

    # Attribute faces can now contain prefix and suffix fixed text
    aligned = faces.AttrFace("name", fsize=12, fgcolor="RoyalBlue",
                             text_prefix="Aligned (", text_suffix=")")
    # horizontal and vertical alignment per face
    aligned.hz_align = 1 # 0 left, 1 center, 2 right
    aligned.vt_align = 1 

    # Node style handling is no longer limited to layout functions. You
    # can now create fixed node styles and use them many times, save them
    # or even add them to nodes before drawing (this allows to save and
    # reproduce an tree image design)
    style = NodeStyle()
    style["fgcolor"] = "Gold"
    style["shape"] = "square"
    style["size"] = 15
    style["vt_line_color"] = "#ff0000"
    t.set_style(style)
    # add a face to the style. This face will be render in any node
    # associated to the style.
    fixed = faces.TextFace("FIXED branch-right", fsize=11, fgcolor="blue")
    t.add_face(fixed, column=1, position="branch-right")
    # Bind the precomputed style to the root node 

    # ETE 2.1 has now support for general image properties 
    ts = TreeStyle()

    # You can add faces to the tree image (without any node
    # associated). They will be used as headers and foot notes of the
    # aligned columns (aligned faces)
    ts.aligned_header.add_face(t1, column = 0)
    ts.aligned_header.add_face(t1, 1)
    ts.aligned_header.add_face(t1, 2)
    ts.aligned_header.add_face(t1, 3)
    t1.hz_align = 1 # 0 left, 1 center, 2 right 
    t1.border.width = 1

    ts.aligned_foot.add_face(t2, column = 0)
    ts.aligned_foot.add_face(t2, 1)
    ts.aligned_foot.add_face(t2, 2)
    ts.aligned_foot.add_face(t2, 3)
    t2.hz_align = 1

    # Set tree image style. Note that aligned header and foot is only
    # visible in "rect" mode.

    ts.mode =  "r"
    ts.scale = 10
    for node in t.traverse():
        # If node is a leaf, add the nodes name and a its scientific
        # name
        if node.is_leaf():
            node.add_face(aligned, column=0, position="aligned")
            node.add_face(aligned, column=1, position="aligned")
            node.add_face(aligned, column=3, position="aligned")
        else:
            node.add_face(bt, column=0, position="branch-top")
            node.add_face(bb, column=0, position="branch-bottom")
            node.add_face(bb2, column=0, position="branch-bottom")
            node.add_face(br1, column=0, position="branch-right")
            node.add_face(rs1, column=0, position="branch-right")
            node.add_face(br2, column=0, position="branch-right")
    
    return t, ts
Beispiel #38
0
import time
from ete_dev import Tree
# Creates a random tree with 10,000 leaf nodes
tree = Tree()
tree.populate(10000)
# This code should be faster
t1 = time.time()
for leaf in tree.iter_leaves():
    if "aw" in leaf.name:
        print "found a match:", leaf.name,
        break
print "Iterating: ellapsed time:", time.time()-t1
# This slower
t1 = time.time()
for leaf in tree.get_leaves():
    if "aw" in leaf.name:
        print "found a match:", leaf.name,
        break
print "Getting: ellapsed time:", time.time()-t1
# Results in something like:
# found a match: guoaw Iterating: ellapsed time: 0.00436091423035 secs
# found a match: guoaw Getting: ellapsed time: 0.124316930771 secs
Beispiel #39
0
                faces.add_face_to_node(F, node, i, position="aligned")


def master_ly(node):
    random_background(node)
    sphere_map(node)
    leaf_name(node)
    aligned_faces(node)

def tiny_ly(node):
    node.img_style["size"] = 2
    node.img_style["shape"] = "square"
    
size = 15
t = Tree()
t.populate(size, reuse_names=False)

I = TreeStyle()
I.mode = "r"

I.orientation = 0
I.layout_fn = master_ly
I.margin_left = 100
I.margin_right = 50
I.margin_top = 100
I.arc_start = 45
I.arc_span = 360
I.margin_bottom = 50
I.show_border = True
I.legend_position = 4
I.title.add_face(faces.TextFace("HOLA MUNDO", fsize=30), 0)