Beispiel #1
0
    def test_IfBoardIsFlippedTwoTimes_ThenItShouldBeTheSame(self):
        gamestate = Gamestate.from_document(self.get_test_gamestate_document())
        gamestate_copy = Gamestate.from_document(self.get_test_gamestate_document())
        gamestate_copy.created_at = gamestate.created_at
        gamestate_copy.flip_all_units()
        gamestate_copy.flip_all_units()

        self.assert_equal_documents(gamestate.to_document(), gamestate_copy.to_document())
        self.assertEqual(gamestate, gamestate_copy)
Beispiel #2
0
    def test_ActionDocument_WhenSavingAndLoading_ThenItShouldBeTheSame(self):
        gamestate = Gamestate.from_document(self.get_test_gamestate_document())
        actions = action_getter.get_actions(gamestate)
        for action in actions:
            action_document = action.to_document()
            same_action = Action.from_document(gamestate.all_units(), action_document)
            same_action.created_at = action.created_at
            same_action_document = same_action.to_document()

            self.assertEquals(action, same_action)
            self.assertEquals(action_document, same_action_document)
Beispiel #3
0
import profile
import gamestate
import json
from gamestate import Gamestate
from player import Player
from game import Game
from common import Intelligence
from glob import glob

games = []
for path in glob("./keep_replays/*.json"):
    document = json.loads(open(path).read())
    gamestate = Gamestate.from_document(document["gamestate"])
    gamestate.actions_remaining = 2
    gamestate.set_available_actions()
    players = [
        Player("Green", Intelligence.AI),
        Player("Red", Intelligence.AI)
    ]
    games.append(Game(players, gamestate))


def a():
    for game in games:
        game.current_player().ai.select_action(game)


profile.run('a()')
Beispiel #4
0
    def test_GamestateDocument_WhenSavingAndLoading_ThenItShouldBeTheSame(self):
        document = self.get_test_gamestate_document()
        gamestate = Gamestate.from_document(document)
        same_document = gamestate.to_document()

        self.assert_equal_documents(document, same_document)