Beispiel #1
0
 def __init__(self, mesh , subdNum = 0):
     self.mesh = mesh
     self.subdNum = subdNum
     self.display_lists = (c_uint * (subdNum + 1))()
     self.subdLevel = 0
     self.is_subd = False
     self.display_lists[self.subdLevel] = glutils.draw_mesh(mesh.viNum, mesh.v, mesh.vi, mesh.vn, mesh.vni)
Beispiel #2
0
 def subdivide(self):
     if not self.is_subd and self.subdNum > 0:
         self.is_subd = True
         mesh_list = subdiv.subdivide(self.mesh, self.subdNum)
         i = 1
         for mesh in mesh_list:
             self.display_lists[i] = glutils.draw_mesh(*mesh)
             i += 1
         
     if self.subdLevel >= self.subdNum:
         return False
     
     self.subdLevel += 1
     return True