Beispiel #1
0
def _plot_iso(v):
    global _plt
    viewport = _plt.kwargs['viewport']
    if viewport[3] - viewport[2] < viewport[1] - viewport[0]:
        width = viewport[3] - viewport[2]
        center_x = 0.5 * (viewport[0] + viewport[1])
        x_min = max(center_x - 0.5 * width, viewport[0])
        x_max = min(center_x + 0.5 * width, viewport[1])
        y_min = viewport[2]
        y_max = viewport[3]
    else:
        height = viewport[1] - viewport[0]
        center_y = 0.5 * (viewport[2] + viewport[3])
        x_min = viewport[0]
        x_max = viewport[1]
        y_min = max(center_y - 0.5 * height, viewport[2])
        y_max = min(center_y + 0.5 * height, viewport[3])

    gr.selntran(0)
    usable_vs = v[np.abs(v) != np.inf]
    if np.prod(usable_vs.shape) == 0:
        return
    v_max = usable_vs.max()
    v_min = usable_vs.min()
    if v_min == v_max:
        return
    uint16_max = np.iinfo(np.uint16).max
    v = (np.clip(v, v_min, v_max) - v_min) / (v_max - v_min) * uint16_max
    values = v.astype(np.uint16)
    nx, ny, nz = v.shape
    isovalue = _plt.kwargs.get('isovalue', 0.5)
    rotation = np.radians(_plt.kwargs.get('rotation', 40))
    tilt = np.radians(_plt.kwargs.get('tilt', 70))
    gr3.clear()
    mesh = gr3.createisosurfacemesh(values,
                                    (2 / (nx - 1), 2 / (ny - 1), 2 / (nz - 1)),
                                    (-1., -1., -1.),
                                    int(isovalue * uint16_max))
    color = _plt.kwargs.get('color', (0.0, 0.5, 0.8))
    gr3.setbackgroundcolor(1, 1, 1, 0)
    gr3.drawmesh(mesh, 1, (0, 0, 0), (0, 0, 1), (0, 1, 0), color, (1, 1, 1))
    r = 2.5
    gr3.cameralookat(r * np.sin(tilt) * np.sin(rotation), r * np.cos(tilt),
                     r * np.sin(tilt) * np.cos(rotation), 0, 0, 0, 0, 1, 0)
    gr3.drawimage(x_min, x_max, y_min, y_max, 500, 500,
                  gr3.GR3_Drawable.GR3_DRAWABLE_GKS)
    gr3.deletemesh(mesh)
    gr.selntran(1)
Beispiel #2
0
def _plot_iso(v):
    global _plt
    viewport = _plt.kwargs['viewport']
    if viewport[3] - viewport[2] < viewport[1] - viewport[0]:
        width = viewport[3] - viewport[2]
        center_x = 0.5 * (viewport[0] + viewport[1])
        x_min = max(center_x - 0.5 * width, viewport[0])
        x_max = min(center_x + 0.5 * width, viewport[1])
        y_min = viewport[2]
        y_max = viewport[3]
    else:
        height = viewport[1] - viewport[0]
        center_y = 0.5 * (viewport[2] + viewport[3])
        x_min = viewport[0]
        x_max = viewport[1]
        y_min = max(center_y - 0.5 * height, viewport[2])
        y_max = min(center_y + 0.5 * height, viewport[3])

    gr.selntran(0)
    usable_vs = v[np.abs(v) != np.inf]
    if np.prod(usable_vs.shape) == 0:
        return
    v_max = usable_vs.max()
    v_min = usable_vs.min()
    if v_min == v_max:
        return
    uint16_max = np.iinfo(np.uint16).max
    v = (np.clip(v, v_min, v_max) - v_min) / (v_max - v_min) * uint16_max
    values = v.astype(np.uint16)
    nx, ny, nz = v.shape
    isovalue = _plt.kwargs.get('isovalue', 0.5)
    rotation = np.radians(_plt.kwargs.get('rotation', 40))
    tilt = np.radians(_plt.kwargs.get('tilt', 70))
    gr3.clear()
    mesh = gr3.createisosurfacemesh(values, (2/(nx-1), 2/(ny-1), 2/(nz-1)),
                                    (-1., -1., -1.),
                                    int(isovalue * uint16_max))
    color = _plt.kwargs.get('color', (0.0, 0.5, 0.8))
    gr3.setbackgroundcolor(1, 1, 1, 0)
    gr3.drawmesh(mesh, 1, (0, 0, 0), (0, 0, 1), (0, 1, 0), color, (1, 1, 1))
    r = 2.5
    gr3.cameralookat(r*np.sin(tilt)*np.sin(rotation), r*np.cos(tilt), r*np.sin(tilt)*np.cos(rotation), 0, 0, 0, 0, 1, 0)
    gr3.drawimage(x_min, x_max, y_min, y_max, 500, 500, gr3.GR3_Drawable.GR3_DRAWABLE_GKS)
    gr3.deletemesh(mesh)
    gr.selntran(1)
Beispiel #3
0
def draw(mesh, x=None, y=None, z=None):
    gr3.clear()
    gr3.drawmesh(mesh, 1, (0,0,0), (0,0,1), (0,1,0), (1,1,1), (1,1,1))
    gr3.drawslicemeshes(data,  x=x, y=y, z=z)
    gr.clearws()
    gr3.drawimage(0, 1, 0, 1, 500, 500, gr3.GR3_Drawable.GR3_DRAWABLE_GKS)
    gr.updatews()

data = np.fromfile("mri.raw", np.uint16)
data = data.reshape((64, 64, 93))
data[data > 2000] = 2000
data[:, :, :] = data / 2000.0 * np.iinfo(np.uint16).max

gr.setviewport(0, 1, 0, 1)
gr3.init()
gr3.cameralookat(-3, 2, -2, 0, 0, 0, 0, 0, -1)
mesh = gr3.createisosurfacemesh(data, isolevel=40000)

gr.setcolormap(1)
for z in np.linspace(0, 1, 300):
    draw(mesh, x=0.9, z=z)
for y in np.linspace(1, 0.5, 300):
    draw(mesh, x=0.9, y=y, z=1)
gr.setcolormap(19)
for x in np.linspace(0.9, 0, 300):
    draw(mesh, x=x, y=0.5, z=1)
for x in np.linspace(0, 0.9, 300):
    draw(mesh, x=x, z=1)

gr3.terminate()
Beispiel #4
0
    gr3.drawmesh(mesh, 1, (0, 0, 0), (0, 0, 1), (0, 1, 0), (1, 1, 1),
                 (1, 1, 1))
    gr3.drawslicemeshes(data, x=x, y=y, z=z)
    gr.clearws()
    gr3.drawimage(0, 1, 0, 1, 500, 500, gr3.GR3_Drawable.GR3_DRAWABLE_GKS)
    gr.updatews()


data = np.fromfile("mri.raw", np.uint16)
data = data.reshape((64, 64, 93))
data[data > 2000] = 2000
data[:, :, :] = data / 2000.0 * np.iinfo(np.uint16).max

gr.setviewport(0, 1, 0, 1)
gr3.init()
gr3.cameralookat(-3, 2, -2, 0, 0, 0, 0, 0, -1)
mesh = gr3.createisosurfacemesh(data, isolevel=40000)

gr.setcolormap(1)
for z in np.linspace(0, 1, 300):
    draw(mesh, x=0.9, z=z)
for y in np.linspace(1, 0.5, 300):
    draw(mesh, x=0.9, y=y, z=1)
gr.setcolormap(19)
for x in np.linspace(0.9, 0, 300):
    draw(mesh, x=x, y=0.5, z=1)
for x in np.linspace(0, 0.9, 300):
    draw(mesh, x=x, z=1)

gr3.terminate()