Beispiel #1
0
	def remove(self):
		self.session.world.ships.remove(self)
		self.session.view.discard_change_listener(self.draw_health)
		if self.in_ship_map:
			if self.position.to_tuple() in self.session.world.ship_map:
				del self.session.world.ship_map[self.position.to_tuple()]
			else:
				self.log.error("Ship %s had in_ship_map flag set as True "
				               "but tuple %s was not found in world.ship_map",
				               self, self.position.to_tuple())
			if self._next_target.to_tuple() in self.session.world.ship_map:
				del self.session.world.ship_map[self._next_target.to_tuple()]
			self.in_ship_map = False
		ShipDestroyed.broadcast(self)
		super(Ship, self).remove()
Beispiel #2
0
	def remove(self):
		self.session.world.ships.remove(self)
		self.session.view.discard_change_listener(self.draw_health)
		if self.in_ship_map:
			if self.position.to_tuple() in self.session.world.ship_map:
				del self.session.world.ship_map[self.position.to_tuple()]
			else:
				self.log.error("Ship %s had in_ship_map flag set as True "
				               "but tuple %s was not found in world.ship_map",
				               self, self.position.to_tuple())
			if self._next_target.to_tuple() in self.session.world.ship_map:
				del self.session.world.ship_map[self._next_target.to_tuple()]
			self.in_ship_map = False
		ShipDestroyed.broadcast(self)
		super(Ship, self).remove()