Beispiel #1
0
    def __init__(self, input_path = None, output_path = None, input_text = None, main_compiler = None, module_name = None, print_module_result = False):
        self.indent_level = 0
        self.current_indent = ""

        self.print_module_result = print_module_result

        self.context_stack = ContextStack()

        self.is_main_compiler = not main_compiler
        self.main_compiler = main_compiler

        if input_path:
            (self.input_directory_path, self.input_file_path) = self.get_file_path(input_path, "__init__.py")
            if output_path != False:
                self.output_file_path = output_path or "%s.js" % self.input_file_path
            else:
                self.output_file_path = None
            self.python_path = [self.input_directory_path] + sys.path
            self.input_text = None
        elif input_text:
            self.input_file_path = None
            self.input_directory_path = os.path.abspath('.')
            self.python_path = sys.path
            self.output_file_path = output_path
            self.input_text = input_text
        else:
            raise CompileError("Can't run compiler without either specifying input_path or input_text in the arguments")

        if self.is_main_compiler:
            self.module_name = module_name or "__main__"
            self.modules = []
            self.builtins = Builtins()
        else:
            if not module_name:
                try:
                    module_name = os.path.relpath(self.input_file_path, self.main_compiler.input_directory_path)
                except ValueError:
                    module_name = self.gensym("module").id
                self.module_name = self.re_py_ext.sub("", module_name)
            else:
                self.module_name = module_name

        # self.local_module_name = self.gensym(self.module_name, ast.Load())

        if self.is_main_compiler:
            self.main_compiler = self
Beispiel #2
0
class Compiler:
    byte = 1
    kilobyte = 1024 * byte
    megabyte = 1024 * kilobyte
    max_file_size = 100 * megabyte
    default_indent = "  "
    function_ops = (ast.FloorDiv, ast.Pow, ast.Eq, ast.NotEq, ast.In, ast.NotIn,)
    re_py_ext = re.compile("(\.py)?$")

    local_module_name = ast.Name("$module", ast.Load())

    def __init__(self, input_path = None, output_path = None, input_text = None, main_compiler = None, module_name = None, print_module_result = False):
        self.indent_level = 0
        self.current_indent = ""

        self.print_module_result = print_module_result

        self.context_stack = ContextStack()

        self.is_main_compiler = not main_compiler
        self.main_compiler = main_compiler

        if input_path:
            (self.input_directory_path, self.input_file_path) = self.get_file_path(input_path, "__init__.py")
            if output_path != False:
                self.output_file_path = output_path or "%s.js" % self.input_file_path
            else:
                self.output_file_path = None
            self.python_path = [self.input_directory_path] + sys.path
            self.input_text = None
        elif input_text:
            self.input_file_path = None
            self.input_directory_path = os.path.abspath('.')
            self.python_path = sys.path
            self.output_file_path = output_path
            self.input_text = input_text
        else:
            raise CompileError("Can't run compiler without either specifying input_path or input_text in the arguments")

        if self.is_main_compiler:
            self.module_name = module_name or "__main__"
            self.modules = []
            self.builtins = Builtins()
        else:
            if not module_name:
                try:
                    module_name = os.path.relpath(self.input_file_path, self.main_compiler.input_directory_path)
                except ValueError:
                    module_name = self.gensym("module").id
                self.module_name = self.re_py_ext.sub("", module_name)
            else:
                self.module_name = module_name

        # self.local_module_name = self.gensym(self.module_name, ast.Load())

        if self.is_main_compiler:
            self.main_compiler = self

    _native_types = ("Array", "Object", "RegExp", "Date", "Function", "Arguments", "Number", "String", "window", "global",)
    def _is_native_type(self, _type):
        return _type in self._native_types

    def _is_statement_of(self, node):
        for item in reversed(self._nodes):
            try:
                body = item.body
                if isinstance(item, ast.If) and item.orelse:
                    body = body + item.orelse
            except AttributeError:
                body = None

            if isinstance(body, list):
                for body_item in body:
                    if node is body_item or (isinstance(body_item, ast.Expr) and node is body_item.value):
                        return item

    def get_file_path(self, path, default_file_name):
        f = None
        d = None
        if path != None and os.path.exists(path):
            path = os.path.abspath(path)
            if os.path.isdir(path):
                f = os.path.join(path, os.path.basename(default_file_name))
                d = path
            elif os.path.isfile(path):
                f = path
                d = os.path.dirname(path)
        return (d, f)

    def indent(self, modify = 0):
        if modify:
            self.indent_level += modify
            if self.indent_level < 0:
                raise CompileError("Indent level can't drop below zero. Current level is %i." % (self.indent_level))
            self.current_indent = "".join([self.default_indent for x in range(self.indent_level)])
        return self.current_indent

    re_not_word = re.compile(r"[^\w]")
    gensym_map = {}
    def gensym(self, name = "sym", ctx = ast.Load()):
        name = self.re_not_word.sub("_", name)

        i = None
        try:
            i = self.gensym_map[name]
        except KeyError:
            i = 0
            self.gensym_map[name] = i

        id = '$%s%i' % (name, i)
        return ast.Name(id, ctx)

    def op_is_function(self, op):
        for node_class in self.function_ops:
            if isinstance(op, node_class):
                return True
        return False

    def import_me(self):
        to_call = ast.Name("__import__", ast.Load())
        name = ast.Str(self.module_name)
        args = [name]
        call = ast.Call(to_call, args, None, None, None)
        return self.compile_node(call)

    def compile(self, bare = False, verbose = False):
        self.bare = bare
        self.verbose = verbose

        if self.input_file_path:
            input_f = open(self.input_file_path, 'r')
            python_code = input_f.read(self.max_file_size)
        else:
            python_code = self.input_text
        file_ast = ast.parse(python_code)

        if self.verbose:
            print_node(file_ast)

        self._nodes = []
        self.compile_node(file_ast)
        if self.is_main_compiler:
            if not self.bare:
                if self.builtins.module_text:
                    self.compile_Import(input_text = self.builtins.module_text, input_name = "builtins")
                import_stmt = self.import_me()
                code = self.modules + [import_stmt]
            else:
                code = self.modules

            compiled = ";\n\n".join(code) + ";\n"
            if not self.bare:
                compiled = "(function () {\n\n" \
                           "%s\n" \
                           "})();" % compiled

            if self.output_file_path:
                output_f = open(self.output_file_path, 'w+')
                output_f.write(compiled)
                output_f.close()
            else:
                return compiled

    jseval_name = "jseval"
    def jseval_to_JSCode(self, node):
        if isinstance(node, ast.Call) and isinstance(node.func, ast.Name) and node.func.id == self.jseval_name:
            arg = node.args[0]
            if isinstance(arg, ast.Str):
                return JSCode(arg.s)
            else:
                raise CompileError("%s can only be called with a single string argument." % self.jseval_name)
        return node

    def compile_node(self, node, *args, **kwargs):
        node = self.jseval_to_JSCode(node)
        if isinstance(node, list):
            f = self.compile_statement_list
        else:
            if isinstance(node, ast.AST):
                self._nodes.append(node)

            class_name = node.__class__.__name__
            f = getattr(self, "compile_%s" % class_name)
            if not f:
                raise CompileError("No compiler for AST node %s" % class_name)

        return f(node, *args, **kwargs)

    def compile_node_list(self, nodes, joiner = ", ", trailing = ""):
        compiled = [self.compile_node(n) for n in nodes]
        result = joiner.join(filter(lambda x: x, compiled))
        if trailing and not result.endswith(trailing):
            result += trailing
        return result

    def compile_statement_list(self, ls):
        return self.compile_node_list(ls, ";\n%s" % self.indent(), ";")

    def compile_Module(self, node):
        self.is_builtins = self.module_name == "builtins"

        body = node.body
        if self.print_module_result:
            try:
                last_body_item = body[-1]
            except IndexError:
                last_body_item = ast.Name("None", ast.Load())
            print_fn = ast.Name("print", ast.Load())
            last_body_item = ast.Call(print_fn, [last_body_item], None, None, None)
            body = body[:-1] + [last_body_item]

        if not self.bare and not self.is_builtins:
            module_name = ast.Str(self.module_name)
            args = ast.arguments([ast.arg(self.local_module_name.id, None)], None, None, None, None, None, None, None)
            func = ast.FunctionDef(name = '', args = args, body = body, decorator_list = [], returns = None)
            to_call = ast.Name("__registermodule__", ast.Load())
            call = ast.Call(to_call, [module_name, func], None, None, None)
            result = self.compile_node(call)
        else:
            context = self.context_stack.new()
            result = self.compile_node(body)
            result = self.compile_statement_list([context.get_vars(True), JSCode(result)])
            self.context_stack.pop()

        if self.is_builtins:
            self.main_compiler.modules = [result] + self.main_compiler.modules
        else:
            self.main_compiler.modules.append(result)

    def compile_Import(self, node = None, input_text = None, input_name = None, local = False):
        def do_import(name, input_path = None, input_text = None):
            compiler = Compiler(input_path = input_path, input_text = input_text, main_compiler = self.main_compiler, module_name = input_name)
            compiler.compile()
            import_call = compiler.import_me()

            ctx = StoreLocal() if local else ast.Store()
            asname = ast.Name(name, ctx)
            assign = ast.Assign([asname], JSCode(import_call))
            return assign

        if node:
            names = node.names
            results = []
            for alias in names:
                name = alias.name
                file_name = "%s.py" % os.path.join(self.input_directory_path, name)
                result = do_import(alias.asname or name, input_path = file_name)
                results.append(result)
            return self.compile_node_list(results)
        elif isinstance(input_text, str):
            if not input_name:
                raise CompileError("Can't compile input_text without input_name")
            assign = do_import(input_name, input_text = input_text)
            return self.compile_node(assign)
        else:
            raise CompileError("Can't import nothing")

    def compile_ImportFrom(self, node):
        module = node.module
        names = node.names
        module_name = ast.Name(module, ast.Load())
        module_alias = ast.alias(module, None)
        imprt = ast.Import([module_alias])
        imprt = JSCode(self.compile_node(imprt, local = True))

        results = [imprt]
        for alias in names:
            name = alias.name
            asname = ast.Name(alias.asname or name, ast.Store())
            attr = ast.Attribute(module_name, name, ast.Load())
            assign = ast.Assign([asname], attr)
            results.append(assign)
        return self.compile_node_list(results)

    def compile_Expr(self, node):
        result = self.compile_node(node.value)
        # Don't wrap in parens if the item in question is an instance of JSCode.
        if result and not isinstance(self.jseval_to_JSCode(node.value), JSCode):
            return "(%s)" % result
        else:
            return result

    def compile_JSCode(self, node):
        return node.code

    def compile_Call(self, node, use_kwargs = True):
        func = node.func
        args = node.args
        starargs = node.starargs
        keywords = node.keywords
        kwargs = node.kwargs

        if isinstance(func, ast.Name):
            _type = self.context_stack.find_type(func)
        elif isinstance(func, ast.Attribute):
            _type = self.context_stack.find_type(func.value)
        else:
            _type = None

        if _type and self._is_native_type(_type):
            use_kwargs = False

        if func is "__test__":
            print_node(node)

        if kwargs:
            if keywords:
                fn = ast.Name("__merge__", ast.Load())
                d = utils.keywords_to_dict(keywords)
                kwargs = ast.Call(fn, [kwargs, d], None, None, None)
        else:
            kwargs = ast.Dict([], [])

        if starargs:
            allargs = []
            if args:
                allargs.append(utils.list_to_ast(args))
            allargs.append(starargs)
            if use_kwargs:
                allargs.append(kwargs)

            if len(allargs) is 1:
                args = allargs[0]
            else:
                base = allargs[0]
                rest = allargs[1:]
                concat = ast.Attribute(base, "concat", ast.Load())
                concat_call = ast.Call(concat, rest, None, None, None)
                args = JSCode(self.compile_node(concat_call, use_kwargs = False))

            _apply = ast.Attribute(func, "apply", ast.Load())
            call = ast.Call(_apply, [ast.Name("None", ast.Load()), args], None, None, None)
            return self.compile_node(call, use_kwargs = False)
        else:
            if use_kwargs:
                args = args + [kwargs]
            return "%s(%s)" % (self.compile_node(func), self.compile_node_list(args))

    def compile_ClassCall(self, call):
        return "new %s" % self.compile_node(call)

    def compile_BinOp(self, node):
        op = node.op
        if self.op_is_function(op):
            left = node.left
            right = node.right
            return self.compile_node(ast.Call(op, [left, right], None, None, None))
        else:
            left = self.compile_node(node.left)
            op = self.compile_node(node.op)
            right = self.compile_node(node.right)
            return "(%s %s %s)" % (left, op, right)

    def compile_UnaryOp(self, node):
        op = node.op
        if self.op_is_function(op):
            operand = node.operand
            return self.compile_node(ast.Call(op, [operand], None, None, None))
        else:
            op = self.compile_node(node.op)
            operand = self.compile_node(node.operand)
            return "%s%s" % (op, operand)

    def compile_BoolOp(self, node):
        op = node.op
        if self.op_is_function(op):
            values = node.values
            return self.compile_node(ast.Call(op, values), None, None, None)
        else:
            op = self.compile_node(node.op)
            return "(" + (" %s " % op).join([self.compile_node(x) for x in node.values]) + ")"

    def compile_Compare(self, node):
        left = node.left
        ops = node.ops
        comparators = node.comparators
        results = []
        for idx, op in enumerate(ops):
            comparator = comparators[idx]
            if self.op_is_function(op):
                result = ast.Call(op, [left, comparator], None, None, None)
                result = self.compile_node(result)
            else:
                result = "%s %s %s" % (self.compile_node(left), self.compile_node(op), self.compile_node(comparator))
            results.append(JSCode(result))
            left = comparator
        bool_op = ast.BoolOp(op = ast.And(), values = results)
        return self.compile_node(bool_op)

    def compile_Assign(self, node, assigner = '='):
        targets = node.targets
        value = node.value

        targets_len = len(targets)
        target0 = targets[0]
        if targets_len > 1 or (isinstance(target0, ast.Tuple) or isinstance(target0, ast.List)):
            if targets_len == 1:
                elts = targets[0].elts
            else:
                elts = targets

            base_name_store = self.gensym("ref", ast.Store())
            base_name = base_name_store.id
            base_name_load = ast.Name(base_name, ast.Load())
            base_assign = ast.Assign([base_name_store], value)

            assignments = [base_assign]
            for idx, target in enumerate(elts):
                index = ast.Index(ast.Num(idx))
                subscript = ast.Subscript(base_name_load, index, ast.Load())
                assign = ast.Assign([target], subscript)
                assignments.append(assign)
            return self.compile_node_list(assignments)
        else:
            target = targets[0]
            c_target = self.compile_node(target)
            c_value = self.compile_node(value)
            return "%s %s %s" % (c_target, assigner, c_value)

    def compile_AugAssign(self, node):
        target = node.target
        op = node.op
        value = node.value
        if self.op_is_function(op):
            left = ast.Name(target.id, ast.Load())
            right = value
            value = ast.BinOp(left = left, op = op, right = right)
            assigner = "="
        else:
            assigner = "%s=" % self.compile_node(op)
        assign = ast.Assign([target], value)
        return self.compile_node(assign, assigner)

    def compile_Attribute(self, node, assign = None):
        ctx = node.ctx
        value = self.compile_node(node.value)
        attr = node.attr

        if attr == "super":
            attr = "$super"

        if isinstance(ctx, ast.Store) or isinstance(ctx, ast.Load) or isinstance(ctx, ast.Del):
            pass
        else:
            raise CompileError("Can't compile attribute with context of type %s" % ctx.__class__.__name__)

        return "%s.%s" % (value, attr)

    def compile_Subscript(self, node, native_index = False):
        value = node.value
        slice = node.slice

        _type = self.context_stack.find_type(node)
        is_native = self._is_native_type(_type)

        if isinstance(slice, ast.Index):
            kwargs = {'value': value, 'native_index': is_native or native_index}
        elif isinstance(slice, ast.Slice):
            if is_native:
                raise CompilerError("Can't slice a native javascript object")
            kwargs = {'value': value}
        else:
            raise CompilerError("Can't compile subscript unless the slice node is either ast.Index or ast.Slice")
        return self.compile_node(slice, **kwargs)

    def compile_Index(self, node, value, native_index = False):
        if not native_index:
            fn = ast.Name("__getindex__", ast.Load())
            call = ast.Call(fn, [value, node.value], None, None, None)
            node_value = self.compile_node(call)
        else:
            node_value = self.compile_node(node.value)

        return "%s[%s]" % (self.compile_node(value), node_value)

    def compile_Slice(self, node, value):
        undefined = JSCode("void 0")
        lower = node.lower or undefined
        upper = node.upper or undefined
        step = node.step or undefined
        fn = ast.Name("__slice__", ast.Load())
        call = ast.Call(fn, [value, lower, upper, step], None, None, None)
        return self.compile_node(call)

    # Binary operators
    def compile_Add(self, node):
        return "+"

    def compile_Sub(self, node):
        return "-"

    def compile_Div(self, node):
        return "/"

    def compile_FloorDiv(self, node):
        return "__python__.__floor_div__"

    def compile_Mult(self, node):
        return "*"

    def compile_Pow(self, node):
        return "Math.pow"

    def compile_Mod(self, node):
        return "%"

    # Boolean operators
    def compile_Or(self, node):
        return "||"

    def compile_And(self, node):
        return "&&"

    def compile_Not(self, node):
        return "!"

    # Unary operators
    def compile_USub(self, node):
        return "-"

    def compile_UAdd(self, node):
        return "+"

    # Bitwise operators
    def compile_Invert(self, node):
        return "~"

    def compile_RShift(self, node):
        return ">>>"

    def compile_LShift(self, node):
        return "<<"

    def compile_BitAnd(self, node):
        return "&"

    def compile_BitOr(self, node):
        return "|"

    def compile_BitXor(self, node):
        return "^"

    # Comparison operators
    def compile_Eq(self, node):
        name = ast.Name("__eq__", ast.Load())
        return self.compile_node(name)

    def compile_NotEq(self, node):
        name = ast.Name("__eq__", ast.Load())
        return "!%s" % self.compile_node(name)

    def compile_In(self, node):
        name = ast.Name("__in__", ast.Load())
        return self.compile_node(name)

    def compile_NotIn(self, node):
        _in = self.compile_node(ast.In())
        return "!%s" % _in

    def compile_Gt(self, node):
        return ">"

    def compile_GtE(self, node):
        return ">="

    def compile_Lt(self, node):
        return "<"

    def compile_LtE(self, node):
        return "<="

    def compile_Is(self, node):
        return "==="

    def compile_IsNot(self, node):
        return "!=="

    def compile_Delete(self, node):
        results = []
        for target in node.targets:
            if isinstance(target, ast.Attribute):
                results.append(JSCode("delete %s" % self.compile_node(target)))
            elif isinstance(target, ast.Name):
                result = ast.Assign([target], JSCode("void 0"))
                results.append(JSCode(self.compile_node(result)))
            else:
                raise Exception("Can't delete instance of type %s" % target.__class__.__name__)
        return self.compile_statement_list(results)

    def compile_Pass(selfe, node):
        return None

    # Primitives
    def compile_Num(self, node):
        n = str(node.n)
        return n

    re_dblquote = re.compile(r'"')
    re_newline = re.compile(r'\n')
    def compile_Str(self, node):
        escaped = self.re_dblquote.sub(r'\"', node.s)
        escaped = self.re_newline.sub(r'\\n', escaped)
        return '"%s"' % escaped

    def compile_Name(self, node):
        id = node.id
        ctx = node.ctx

        if id in utils.python_keywords:
            return utils.python_keywords[id]

        is_super = id == "super"
        if id in utils.javascript_reserved_words:
            id = "$%s" % id
            node = ast.Name(id, ctx)

        try:
            active_ctx = self.context_stack.find(node)
        except IndexError:
            active_ctx = None

        if active_ctx:
            should_export = active_ctx.is_module_context or active_ctx.is_class_context
            ctx_is_store = isinstance(ctx, ast.Store)
            if should_export and ctx_is_store and not isinstance(ctx, StoreLocal):
                active_ctx.set_export(node)
            elif ctx_is_store:
                active_ctx.set_local(node)

        is_local_module_name = node.id is self.local_module_name.id
        if is_super:
            return "__self__.%s" % id
        elif not is_local_module_name and not self.is_builtins and active_ctx and active_ctx.is_module_context and active_ctx.is_export(node):
            local_module_name = self.compile_node(self.local_module_name)
            return "%s.%s" % (local_module_name, id)
        elif active_ctx and active_ctx.is_class_context and active_ctx.is_export(node) and id is not active_ctx.class_name:
            return "%s.%s.%s" % (active_ctx.class_name, "prototype", id)
        else:
            if not active_ctx or not active_ctx.is_local(node):
                self.main_compiler.builtins.use(id)
            return id

    def compile_If(self, node):
        indent0 = self.indent()
        indent1 = self.indent(1)

        test = self.compile_node(node.test)
        body = self.compile_statement_list(node.body)
        if node.orelse:
            orelse = self.compile_statement_list(node.orelse)
            orelse = " else {\n%(indent1)s%(orelse)s\n%(indent0)s}" % {'orelse': orelse, 'indent0': indent0, 'indent1': indent1}
        else:
            orelse = ''

        self.indent(-1)

        return 'if (%(test)s) {\n%(indent1)s%(body)s\n%(indent0)s}%(orelse)s' % {'test': test, 'body': body, 'orelse': orelse, 'indent0': indent0, 'indent1': indent1}

    def compile_While(self, node):
        test = node.test
        body = node.body
        orelse = node.orelse

        indent0 = self.indent()
        indent1 = self.indent(1)

        if orelse:
            _if = ast.If(test, orelse)
            body = body + [_if]

        result = ("while (%(test)s) {\n"
                  "%(indent1)s%(body)s\n"
                  "%(indent0)s}") % {
                      'test': self.compile_node(test),
                      'body': self.compile_statement_list(body),
                      'indent0': indent0,
                      'indent1': indent1,
                  }

        self.indent(-1)
        return result

    def compile_For(self, node):
        indent0 = self.indent()
        indent1 = self.indent(1)

        target = node.target
        iter = node.iter
        body = node.body
        orelse = node.orelse

        iter_store = self.gensym("iter", ast.Store())
        iter_load = ast.Name(iter_store.id, ast.Load())
        counter_store = self.gensym('i', ast.Store())
        counter_load = ast.Name(counter_store.id, ast.Load())
        len_store = self.gensym('len', ast.Store())
        len_load = ast.Name(len_store.id, ast.Load())
        for_condition = "(%(counter_store)s = 0, %(iter_store)s = %(iter)s, %(len_store)s = %(iter_load)s.length;" \
                        " %(counter_load)s < %(len_load)s;" \
                        " %(counter_store)s++)" % {
                            'counter_store': self.compile_node(counter_store),
                            'counter_load': self.compile_node(counter_load),
                            'len_store': self.compile_node(len_store),
                            'len_load': self.compile_node(len_load),
                            'iter': self.compile_node(iter),
                            'iter_store': self.compile_node(iter_store),
                            'iter_load': self.compile_node(iter_load),
                        }

        target_assign = ast.Assign([target], ast.Subscript(iter_load, ast.Index(counter_load), ast.Load()))
        body = [target_assign] + body
        if orelse:
            _if = ast.If(ast.BinOp(counter_load, ast.Eq(), len_load), orelse)
            body = body + [_if]

        result = 'for %(for_condition)s {\n%(indent1)s%(body)s\n%(indent0)s}' % {
            'for_condition': for_condition,
            'indent0': indent0,
            'indent1': indent1,
            'body': self.compile_statement_list(body)
        }

        self.indent(-1)
        return result

    def compile_ListComp(self, node):
        elt = node.elt
        generators = node.generators

        result_name = self.gensym("result", ast.Store())
        result_assign = ast.Assign([result_name], ast.List([], ast.Store()))
        result_name = ast.Name(result_name.id, ast.Load())

        pusher = ast.Attribute(result_name, "push", ast.Load())
        append_result = JSCode("%s(%s)" % (self.compile_node(pusher), self.compile_node(elt)))
        body = append_result
        for generator in reversed(generators):
            ifs = generator.ifs
            compare = None
            for _if in ifs:
                if not compare:
                    compare = _if
                else:
                    compare = ast.BinOp(compare, ast.And(), _if)
            if compare:
                body = ast.If(compare, [body], None)

            body = ast.For(generator.target, generator.iter, [body], None)

        ret = ast.Return(result_name)
        func = ast.FunctionDef(None, [], [result_assign, body, ret], None, None)
        call = ast.Call(func, [], None, None, None)
        return self.compile_node(call)

    def compile_Try(self, node):
        body = node.body
        handlers = node.handlers
        orelse = node.orelse
        finalbody = node.finalbody

        indent0 = self.indent()
        indent1 = self.indent(1)

        c_handlers = []
        context = self.context_stack.new()
        err_store = self.gensym("err", ast.Store())
        err_load = ast.Name(err_store.id, ast.Load())
        c_err_store = self.compile_node(err_store)

        for handler in handlers:
            name = handler.name
            _type = handler.type
            _body = handler.body

            if name:
                assign = ast.Assign([name], err_load)
                _body = [assign] + _body
            else:
                name = err_load

            if _type:
                _isinstance = ast.Name("isinstance", ast.Load())
                call = ast.Call(_isinstance, [name, _type])
                _body = ast.If(call, _body, None)

            c_handlers.append(_body)
            if not _type:
                break

        c_handlers = self.compile_statement_list(c_handlers)
        self.context_stack.pop()

        if orelse:
            diderr_store = self.gensym("diderr", ast.Store())
            diderr_load = ast.Name(diderr_store.id, ast.Load())
            assign = ast.Assign([diderr_store], ast.Name("True", ast.Load()))
            c_handlers = [assign] + c_handlers
            _if = ast.If(diderr_load, orelse)
            finalbody = finalbody + [_if]

        if finalbody:
            _finally = " finally {\n%(indent1)s" \
                       "%(finally)s\n%(indent0)s" \
                       "}" % {
                           'finally': self.compile_statement_list(finalbody),
                           'indent0': indent0,
                           'indent1': indent1,
                       }
        else:
            _finally = ""

        result = "try {\n%(indent1)s" \
                 "%(body)s\n%(indent0)s" \
                 "} catch (%(err_store)s) {\n%(indent1)s" \
                 "%(handlers)s\n%(indent0)s" \
                 "}%(finally)s"% {
                     'body': self.compile_statement_list(body),
                     'err_store': c_err_store,
                     'handlers': c_handlers,
                     'finally': _finally,
                     'indent1': indent1,
                     'indent0': indent0,
                 }

        self.indent(-1)
        return result

    def compile_Raise(self, node):
        exc = node.exc
        cause = node.cause
        return "throw %s" % self.compile_node(exc)

    def compile_Global(self, node):
        ctx = self.context_stack[-1]
        for name in node.names:
            ctx.set_global(name)

    def _dict_is_type_annotation(self, ls):
        for x in ls:
            if not isinstance(x, ast.Str):
                return False
        return True

    def compile_Dict(self, node):
        keys = node.keys
        values = node.values
        assert len(node.keys) == len(node.values)

        container = self._is_statement_of(node)
        # print("compile_Dict", container)
        # Ensure this is a standalone statement or the last statement in a container (so it doesn't mess lambdas up).
        if container and node is not container.body[-1]:
            keys_work = self._dict_is_type_annotation(keys)
            values_work = self._dict_is_type_annotation(values)
            if keys_work and values_work:
                # We will now proceed assuming the dict is a type annotation.
                context = self.context_stack[-1]
                for key, value in zip(keys, values):
                    context.type(key, value)
                # print("compile_Dict", "Type annotation", end=" ")
                # print_node(node)
                return None

        kvs = []
        for key, value in zip(keys, values):
            kvs.append("%s: %s" % (self.compile_node(key), self.compile_node(value)))

        if kvs:
            indent0 = self.indent()
            indent1 = self.indent(1)
            result = "{\n%(indent1)s%(kvs)s\n%(indent0)s}" % {
                'kvs': (',\n%s' % indent1).join(kvs),
                'indent0': indent0,
                'indent1': indent1,
            }
            self.indent(-1)
        else:
            result = "{}"

        return result

    def compile_Array(self, node):
        ls = node.list
        elts = self.compile_node_list(ls)
        return "[%s]" % elts

    def compile_List(self, node):
        return self.compile_node(Array(node.elts))

    def compile_Tuple(self, node):
        tuplecls = ast.Name('tuple', ast.Load())
        call = ClassCall(tuplecls, [JSCode(self.compile_node(Array(node.elts)))], None, None, None)
        return self.compile_node(call)

    def compile_Lambda(self, node):
        ret = ast.Return(node.body)
        func = ast.FunctionDef(name = None, args = node.args, body = [ret], decorator_list = None)
        return self.compile_node(func)

    def compile_FunctionDef(self, node, class_name = None, true_named_function = False):
        # Compile the function name outside of the function context.
        is_class_fn = False
        if node.name:
            name_ctx = StoreLocal() if true_named_function else ast.Store()
            name = ast.Name(node.name, name_ctx)
            ctx = self.context_stack.find(name)
            _type = ctx.type(name)
            fn_is_native = self._is_native_type(_type)
            is_class_fn = ctx.is_class_context
            c_name = self.compile_node(name)
            name = JSCode(c_name)
        else:
            name = None
            fn_is_native = False

        has_super = False
        if is_class_fn:
            for body_node in node.body:
                for child_node in ast.walk(body_node):
                    if isinstance(child_node, ast.Name) and child_node.id in ('super', '$super'):
                        has_super = True
                        break

        ctx = self.context_stack.new(class_name = class_name)
        indent0 = self.indent()
        indent1 = self.indent(1)

        body = node.body
        annotations = {}
        if node.args and not ctx.is_class_context:
            jsarguments = JSCode("arguments")
            args = node.args.args

            argnames = []
            argbody = []

            def kwarg_error():
                if fn_is_native:
                    CompileError("Can't use keyword args in native-style function")

            kwarg = node.args.kwarg
            if kwarg:
                kwarg_error()
                kwargdict = ast.Name(kwarg, ast.Load())

                kwargannotation = node.args.kwargannotation
                if kwargannotation:
                    annotations[kwarg] = kwargannotation
            elif not fn_is_native:
                kwargdict = ast.Name("$kwargdict", ast.Load())

            if not fn_is_native and not ctx.is_module_context:
                # The last argument will always be the kwargs. Make this assignment in the body of the function.
                kwargsubscript = ast.Subscript(jsarguments, ast.Index(JSCode("arguments.length-1")), ast.Load())
                kwargsubscript = JSCode(self.compile_node(kwargsubscript, native_index = True))
                kwargassign = ast.Assign([ast.Name(kwargdict.id, ast.Store())], kwargsubscript)
                argbody.append(kwargassign)

            def set_arg(arg, value, default = True):
                name = ast.Name(arg, ast.Store())
                kwargpart = " || %s === $kwargdict" % self.compile_node(name) if not fn_is_native else ""
                assign = ast.Assign([name], value)
                if default:
                    condition = JSCode("%s === void 0%s" % (self.compile_node(name), kwargpart if not ctx.is_module_context else ""))
                    _if = ast.If(condition, [assign], None)
                    result = _if
                else:
                    result = assign
                return result

            defaults = node.args.defaults or []
            if len(defaults) < len(args):
                diff = len(args) - len(defaults)
                defaults = ([None] * diff) + defaults

            for idx, arg in enumerate(args):
                a = arg.arg
                ctx.set_argument(a)
                argnames.append(a)

                if not fn_is_native and not ctx.is_module_context:
                    subscript = ast.Subscript(kwargdict, ast.Index(ast.Str(a)), ast.Load())
                    subscript = JSCode(self.compile_node(subscript, native_index = True))
                    _if = set_arg(a, subscript)
                    if_body = _if.body

                    default = defaults[idx]
                    if default:
                        if_default = set_arg(a, default)
                        if_body.append(if_default)

                    argbody.append(_if)

                annotation = arg.annotation
                if annotation:
                    annotations[a] = annotation

            if not ctx.is_module_context:
                vararg = node.args.vararg
                if vararg:
                    start = ast.Num(len(argnames))
                    end = ast.Num(-1)
                    _slice = ast.Slice(start, end, None)
                    gather = ast.Subscript(jsarguments, _slice, ast.Load())
                    assign = ast.Assign([ast.Name(vararg, ast.Store())], gather)
                    argbody.append(assign)

                    varargannotation = node.args.varargannotation
                    if varargannotation:
                        annotations[vararg] = varargannotation

                kwonlyargs = node.args.kwonlyargs
                if kwonlyargs:
                    kwarg_error()
                    kw_defaults = node.args.kw_defaults or []
                    for idx, arg in enumerate(kwonlyargs):
                        a = arg.arg

                        subscript = ast.Subscript(kwargdict, ast.Index(ast.Str(a)), ast.Load())
                        subscript = JSCode(self.compile_node(subscript, native_index = True))
                        assign = set_arg(a, subscript, False)
                        argbody.append(assign)

                        try:
                            default = kw_defaults[idx]
                            if default:
                                argbody.append(set_arg(a, default))
                        except IndexError:
                            pass

                        annotation = arg.annotation
                        if annotation:
                            annotations[a] = annotation

            try:
                returns = node.returns
                if returns:
                    annotations["return"] = returns
            except AttributeError:
                pass

            args = ', '.join(argnames)
            body = argbody + body
        else:
            args = ''

        if annotations:
            keys = []
            values = []
            for k, v in annotations.items():
                k = ast.Str(k)
                # Use as type hint.
                if isinstance(v, ast.Str):
                    ctx.type(k, v)
                keys.append(k)
                values.append(v)
                annotations = ast.Dict(keys, values)

            if not name:
                name = self.gensym("func", ast.Store())

        if has_super:
            _self = ast.Name("__self__", ast.Store())
            _self_assign = ast.Assign([_self], JSCode("arguments[0]"))
            body = [_self_assign] + body

        body = self.compile_statement_list(body)
        declare_locals = ctx.get_vars()
        body = self.compile_statement_list([declare_locals, JSCode(body)])

        if true_named_function:
            true_fn_name = name or ""
        else:
            true_fn_name = ""

        value = ("function %s(%s) {\n%s"
                 "%s\n"
                 "%s}") % (true_fn_name, args, indent1, body, indent0)
        self.context_stack.pop()

        self.indent(-1)

        if name and not true_named_function:
            assign = ast.Assign([name], JSCode(value))
            result = self.compile_node(assign)
        else:
            result = value

        if annotations:
            id = None
            if isinstance(name, ast.Name):
                id = name.id
            elif isinstance(name, JSCode):
                id = name.code
            else:
                raise CompileError("Can't make function annotations without a function name")

            n = ast.Name(id, ast.Load())

            attr = ast.Attribute(n, "__annotations__", ast.Store())
            assign = ast.Assign([attr], annotations)
            return "(" + self.compile_node_list([JSCode(result), assign, n]) + ")"
        else:
            return result

    def compile_Return(self, node):
        result = "return"
        if node.value:
            return "%s %s" % (result, self.compile_node(node.value))
        else:
            return result

    def compile_ClassDef(self, node):
        name = node.name
        body = node.body

        instantiate = ast.Name("__class_instantiate__", ast.Load())
        instantiate_call = ast.Call(instantiate, [ast.Name(name, ast.Load()), JSCode("this"), JSCode("arguments")], None, None, None)
        ret = ast.Return(instantiate_call)
        cls = ast.FunctionDef(name, [], [ret], None, None)
        self.indent(1)

        # Make sure the class function name is compiled in its own context.
        self.context_stack.new()
        cls = JSCode(self.compile_node(cls, true_named_function = True))
        self.context_stack.pop()

        self.indent(-1)

        if not node.bases:
            node.bases = [ast.Name('object', ast.Load())]
        elif len(node.bases) > 1:
            raise CompileError("Multiple inheritance is not currently supported")

        basename = node.bases[0]
        func = ast.Name("__class_extend__", ast.Load())
        base = ast.Call(func, [JSCode(name), basename], None, None, None)

        ret = ast.Return(JSCode(name))
        func = ast.FunctionDef(name = None, args = None, body = [base, cls] + body + [ret])
        func = JSCode(self.compile_node(func, class_name = name))
        call = ast.Call(func, [], None, None, None)
        cls_name = ast.Name(name, ast.Store())
        assign = ast.Assign([cls_name], call)
        return self.compile_node(assign)