def __init__(self): """App for creating KD tree dynamically and executing range queries.""" self.tree = KDTree() # for range query self.selectedRegion = None self.master = tkinter.Tk() self.master.title('KD Tree Range Query Application') self.w = tkinter.Frame(self.master, width=410, height=410) self.canvas = tkinter.Canvas(self.w, width=400, height=400) self.paint() self.canvas.bind("<Button-1>", self.click) self.canvas.bind("<Button-3>", self.range) # when right mouse clicked self.canvas.bind("<ButtonRelease-3>", self.clear) self.canvas.bind("<B3-Motion>", self.range) # only when right mouse dragged # Different bindings on Macintosh platform self.canvas.bind("<Button-2>", self.range) # when right mouse clicked self.canvas.bind("<ButtonRelease-2>", self.clear) self.canvas.bind("<B2-Motion>", self.range) # only when right mouse dragged self.w.pack()
class TestKDTree(unittest.TestCase): def setUp(self): self.kd = KDTree() def tearDown(self): self.kd = None def test_basic(self): self.assertTrue(self.kd.add((10, 20))) self.assertFalse(self.kd.add((10, 20))) self.assertTrue(self.kd.find((10,20))) self.assertFalse(self.kd.find((5, 5))) def expand(self, region): """When Full Sub-trees returned as nodes traverse to expand nodes.""" result = [p for p in self.kd.range(region)] expanded = [] for pair in result: if pair[1]: expanded = expanded + [d.point for d in pair[0].inorder()] else: expanded.append(pair[0].point) return expanded def test_adding(self): for _ in range(5000): self.kd.add((random.randint(250,750), random.randint(250,750))) # make sure not to overlap! q_ne = self.expand(Region(500, 500, 1000, 1000)) q_nw = self.expand(Region(0, 500, 499, 1000)) q_sw = self.expand(Region(0, 0, 499, 499)) q_se = self.expand(Region(500, 0, 1000, 499)) q_all = self.expand(Region(0,0, 1000, 1000)) # quick check to see if any were missing combined = q_ne + q_nw + q_sw + q_se for q in q_all: if q not in combined: print (q, " missing ") self.assertEqual(len(q_all), len(combined)) # validate searches are true for p in combined: self.assertTrue(self.kd.find(p)) # validate can't add these points anymore for p in combined: self.assertFalse(self.kd.add(p))
class TestKDTree(unittest.TestCase): def setUp(self): self.kd = KDTree() def tearDown(self): self.kd = None def test_basic(self): self.assertTrue(self.kd.add((10, 20))) self.assertFalse(self.kd.add((10, 20))) self.assertTrue(self.kd.find((10, 20))) self.assertFalse(self.kd.find((5, 5))) def expand(self, region): """When Full Sub-trees returned as nodes traverse to expand nodes.""" result = [p for p in self.kd.range(region)] expanded = [] for pair in result: if pair[1]: expanded = expanded + [d.point for d in pair[0].inorder()] else: expanded.append(pair[0].point) return expanded def test_adding(self): for _ in range(5000): self.kd.add((random.randint(250, 750), random.randint(250, 750))) # make sure not to overlap! q_ne = self.expand(Region(500, 500, 1000, 1000)) q_nw = self.expand(Region(0, 500, 499, 1000)) q_sw = self.expand(Region(0, 0, 499, 499)) q_se = self.expand(Region(500, 0, 1000, 499)) q_all = self.expand(Region(0, 0, 1000, 1000)) # quick check to see if any were missing combined = q_ne + q_nw + q_sw + q_se for q in q_all: if q not in combined: print(q, " missing ") self.assertEqual(len(q_all), len(combined)) # validate searches are true for p in combined: self.assertTrue(self.kd.find(p)) # validate can't add these points anymore for p in combined: self.assertFalse(self.kd.add(p))
class KDTreeApp: def __init__(self): """App for creating KD tree dynamically and executing range queries.""" self.tree = KDTree() # for range query self.selectedRegion = None self.master = tkinter.Tk() self.master.title('KD Tree Range Query Application') self.w = tkinter.Frame(self.master, width=410, height=410) self.canvas = tkinter.Canvas(self.w, width=400, height=400) self.paint() self.canvas.bind("<Button-1>", self.click) self.canvas.bind("<Button-3>", self.range) # when right mouse clicked self.canvas.bind("<ButtonRelease-3>", self.clear) self.canvas.bind("<B3-Motion>", self.range) # only when right mouse dragged # Different bindings on Macintosh platform self.canvas.bind("<Button-2>", self.range) # when right mouse clicked self.canvas.bind("<ButtonRelease-2>", self.clear) self.canvas.bind("<B2-Motion>", self.range) # only when right mouse dragged self.w.pack() def toCartesian(self, y): """Convert tkinter point into Cartesian.""" return self.w.winfo_height() - y def toTk(self, y): """Convert Cartesian into tkinter point.""" if y == maxValue: return 0 tk_y = self.w.winfo_height() if y != minValue: tk_y -= y return tk_y def clear(self, event): """End of range search.""" self.selectedRegion = None self.paint() def range(self, event): """Initiate a range search using a selected rectangular region.""" p = (event.x, self.toCartesian(event.y)) if self.selectedRegion is None: self.selectedStart = Region(p[X], p[Y], p[X], p[Y]) self.selectedRegion = self.selectedStart.unionPoint(p) self.paint() # return (node,status) where status is True if draining entire tree rooted at node. Draw these # as shaded red rectangle to identify whole sub-tree is selected. for pair in self.tree.range(self.selectedRegion): p = pair[0].point if pair[1]: self.canvas.create_rectangle(pair[0].region.x_min, self.toTk(pair[0].region.y_min), pair[0].region.x_max, self.toTk(pair[0].region.y_max), fill='Red', stipple='gray12') else: self.canvas.create_rectangle(p[X] - RectangleSize, self.toTk(p[Y]) - RectangleSize, p[X] + RectangleSize, self.toTk(p[Y]) + RectangleSize, fill='Red') def click(self, event): """Add point to KDtree.""" p = (event.x, self.toCartesian(event.y)) self.tree.add(p) self.paint() def drawPartition(self, r, p, orient): """Draw partitioning line and points itself as a small square.""" if orient == VERTICAL: self.canvas.create_line(p[X], self.toTk(r.y_min), p[X], self.toTk(r.y_max)) else: xlow = r.x_min if r.x_min <= minValue: xlow = 0 xhigh = r.x_max if r.x_max >= maxValue: xhigh = self.w.winfo_width() self.canvas.create_line(xlow, self.toTk(p[Y]), xhigh, self.toTk(p[Y])) self.canvas.create_rectangle(p[X] - RectangleSize, self.toTk(p[Y]) - RectangleSize, p[X] + RectangleSize, self.toTk(p[Y]) + RectangleSize, fill='Black') def visit(self, n): """ Visit node to paint properly.""" if n == None: return self.drawPartition(n.region, n.point, n.orient) self.visit(n.below) self.visit(n.above) def prepare(self, event): """prepare to add points.""" if self.label: self.label.destroy() self.label = None self.canvas.pack() def paint(self): """Paint quad tree by visiting all nodes, or show introductory message.""" if self.tree.root: self.canvas.delete(tkinter.ALL) self.visit(self.tree.root) else: self.label = tkinter.Label(self.w, width=100, height=40, text="Click To Add Points") self.label.bind("<Button-1>", self.prepare) self.label.pack()
def setUp(self): self.kd = KDTree()
class KDTreeApp: def __init__(self): """App for creating KD tree dynamically and executing range queries.""" self.tree = KDTree() # for range query self.selectedRegion = None self.master = tkinter.Tk() self.master.title('KD Tree Range Query Application') self.w = tkinter.Frame(self.master, width=410, height=410) self.canvas = tkinter.Canvas(self.w, width=400, height=400) self.paint() self.canvas.bind("<Button-1>", self.click) self.canvas.bind("<Button-3>", self.range) # when right mouse clicked self.canvas.bind("<ButtonRelease-3>", self.clear) self.canvas.bind("<B3-Motion>", self.range) # only when right mouse dragged # Different bindings on Macintosh platform self.canvas.bind("<Button-2>", self.range) # when right mouse clicked self.canvas.bind("<ButtonRelease-2>", self.clear) self.canvas.bind("<B2-Motion>", self.range) # only when right mouse dragged self.w.pack() def toCartesian(self, y): """Convert tkinter point into Cartesian.""" return self.w.winfo_height() - y def toTk(self,y): """Convert Cartesian into tkinter point.""" if y == maxValue: return 0 tk_y = self.w.winfo_height() if y != minValue: tk_y -= y return tk_y def clear(self, event): """End of range search.""" self.selectedRegion = None self.paint() def range(self, event): """Initiate a range search using a selected rectangular region.""" p = (event.x, self.toCartesian(event.y)) if self.selectedRegion is None: self.selectedStart = Region(p[X],p[Y], p[X],p[Y]) self.selectedRegion = self.selectedStart.unionPoint(p) self.paint() # return (node,status) where status is True if draining entire tree rooted at node. Draw these # as shaded red rectangle to identify whole sub-tree is selected. for pair in self.tree.range(self.selectedRegion): p = pair[0].point if pair[1]: self.canvas.create_rectangle(pair[0].region.x_min, self.toTk(pair[0].region.y_min), pair[0].region.x_max, self.toTk(pair[0].region.y_max), fill='Red', stipple='gray12') else: self.canvas.create_rectangle(p[X] - RectangleSize, self.toTk(p[Y]) - RectangleSize, p[X] + RectangleSize, self.toTk(p[Y]) + RectangleSize, fill='Red') def click(self, event): """Add point to KDtree.""" p = (event.x, self.toCartesian(event.y)) self.tree.add(p) self.paint() def drawPartition (self, r, p, orient): """Draw partitioning line and points itself as a small square.""" if orient == VERTICAL: self.canvas.create_line(p[X], self.toTk(r.y_min), p[X], self.toTk(r.y_max)) else: xlow = r.x_min if r.x_min <= minValue: xlow = 0 xhigh = r.x_max if r.x_max >= maxValue: xhigh = self.w.winfo_width() self.canvas.create_line(xlow, self.toTk(p[Y]), xhigh, self.toTk(p[Y])) self.canvas.create_rectangle(p[X] - RectangleSize, self.toTk(p[Y]) - RectangleSize, p[X] + RectangleSize, self.toTk(p[Y]) + RectangleSize, fill='Black') def visit (self, n): """ Visit node to paint properly.""" if n == None: return self.drawPartition(n.region, n.point, n.orient) self.visit (n.below) self.visit (n.above) def prepare(self, event): """prepare to add points.""" if self.label: self.label.destroy() self.label = None self.canvas.pack() def paint(self): """Paint quad tree by visiting all nodes, or show introductory message.""" if self.tree.root: self.canvas.delete(tkinter.ALL) self.visit(self.tree.root) else: self.label = tkinter.Label(self.w, width=100, height = 40, text="Click To Add Points") self.label.bind("<Button-1>", self.prepare) self.label.pack()