def addTrack(self, track): '''Adds a track to the list, the assigned index is returned.''' track_id = self._tracks.append(track) signals.emit('tracklist.trackadded', { 'list_id': self._name, 'track_id': track_id, 'track': track }) return track_id
def update(self, x, message): '''Function which is called when an observed objects sends an update. In this case, we only watch the self._musicplayer instance for status changes.''' #print "GOT AN UPDATE FROM SOMETHING..."+str(x)+" | "+str(message) if isinstance(x, MusicPlayer.MusicPlayer): if message == MusicPlayer.MusicPlayer.TRACKFINISHED: signals.emit("player.trackfinished") try: self.nextTrack() except: self.stop() elif message == MusicPlayer.MusicPlayer.TRACKALMOSTFINISHED: #print " Track almost finished" pass
def play(self): ''' Start playing the currentTrack from the beginning of the song. If the player is already playing, calling this effect will have no effect. ''' if self.state == PlayerStates.PLAYING: return if self._currentTrack == None: try: self.setTrackFromQueue() except: return if self.state == PlayerStates.PAUSED: self._musicplayer.resume() else: print(">>>>") self._musicplayer.play(self._currentTrack) signals.emit("player.play") self.state = PlayerStates.PLAYING
def addTrack(self, track): '''Adds a track to the list, the assigned index is returned.''' track_id = self._tracks.append(track) signals.emit('tracklist.trackadded', {'list_id': self._name, 'track_id': track_id, 'track': track}) return track_id