def actorSelected(self, obj, actor):
     """An actor was selected"""
     self.log.debug("Focus set to %s" % actor.getNiceName())
     # Defocus
     self.getChildren().forEach().loseFocus()
     # Refocus
     actor.getFocus()
Beispiel #2
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 def actorSelected(self, obj, actor):
     """An actor was selected"""
     self.log.debug('Focus set to %s' % actor.getNiceName())
     # Defocus
     self.getChildren().forEach().loseFocus()
     # Refocus
     actor.getFocus()
 def actorSelected(self, obj, actor):
     """An actor was selected"""
     self.log.debug('Focus set to %s' % actor.getNiceName())
     #
     # Defocus
     self.getChildren().forEach().loseFocus()
     if self._last_focus:
         self.processEvent((serge.events.E_LOST_FOCUS, self._last_focus))
     #
     # Refocus
     if actor:
         actor.getFocus()
         self.processEvent((serge.events.E_GOT_FOCUS, actor))
     self._last_focus = actor
Beispiel #4
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 def actorSelected(self, obj, actor):
     """An actor was selected"""
     self.log.debug('Focus set to %s' % actor.getNiceName())
     #
     # Defocus
     self.getChildren().forEach().loseFocus()
     if self._last_focus:
         self.processEvent((serge.events.E_LOST_FOCUS, self._last_focus))
     #
     # Refocus
     if actor:
         actor.getFocus()
         self.processEvent((serge.events.E_GOT_FOCUS, actor))
     self._last_focus = actor