def delete(self):
     DistCogdoGame.delete(self)
     DistributedLevel.delete(self)
 def announceGenerate(self):
     DistributedLevel.announceGenerate(self)
     DistCogdoGame.announceGenerate(self)
 def disable(self):
     DistCogdoGame.disable(self)
     DistributedLevel.disable(self)
 def __init__(self, cr):
     DistributedLevel.__init__(self, cr)
     DistCogdoGame.__init__(self, cr)
 def generate(self):
     DistributedLevel.generate(self)
     DistCogdoGame.generate(self)
 def delete(self):
     DistCogdoGame.delete(self)
     DistributedLevel.delete(self)
 def disable(self):
     DistCogdoGame.disable(self)
     DistributedLevel.disable(self)
 def announceGenerate(self):
     DistributedLevel.announceGenerate(self)
     DistCogdoGame.announceGenerate(self)
 def generate(self):
     DistributedLevel.generate(self)
     DistCogdoGame.generate(self)
 def __init__(self, cr):
     DistributedLevel.__init__(self, cr)
     DistCogdoGame.__init__(self, cr)