p2 = Presentation(go_duration=(1.5, 'seconds'), viewports=[fixCross]) p2.parameters.handle_event_callbacks = [(pygame.locals.KEYDOWN, key_handler)] p2.go() if ACC == 0: problemQ = [n1, n2, stim] error = Presentation(go_duration=(1, 'seconds'), viewports=[errorPort]) error.go() else: problemQ = [] subject.inputData(trial, "misfire", misfire) subject.inputData(trial, "ACC", ACC) trial = trial + 1 subject.printData() #save sub subject.printData() fileName = subject.fname dbName = "magnitude" tableName = "box_pre" reader = ReadTable(fileName=fileName, dbName=dbName, tableName=tableName, clear=False)
) p.go() # BLOCK 2 - STRATEGY SELECTION & GRADING p2 = Presentation(go_duration=(1.5, "seconds"), viewports=[fixCross]) p2.parameters.handle_event_callbacks = [(pygame.locals.KEYDOWN, key_handler)] p2.go() if ACC == 0: problemQ = [n1, n2, stim] error = Presentation(go_duration=(1, "seconds"), viewports=[errorPort]) error.go() else: problemQ = [] subject.inputData(trial, "misfire", misfire) subject.inputData(trial, "ACC", ACC) trial = trial + 1 subject.printData() # save sub subject.printData() fileName = subject.fname dbName = "magnitude" tableName = "box_pre" reader = ReadTable(fileName=fileName, dbName=dbName, tableName=tableName, clear=False)