Beispiel #1
0
    def __init__(self):
        super().__init__()
        super(QtWidgets.QMainWindow, self).__init__()

        self.status_message = ['● Idle', '● Idle', '● Idle', '']

        config_file = Path('config.json')
        # config_file = open('config.json', 'w+')
        if config_file.exists():
            self.config = json.load(open('config.json', 'r'))
        else:
            self.config = dict()
            json.dump(self.config, open('config.json', 'w+'))

        """Load UI"""
        self.ui = uic.loadUi('mainwindow.ui', self)
        self.init_ui()

        self.ui.comboBox_Interface.currentIndexChanged.connect(
            self.on_interface_selection_change)
        self.ui.button_Refresh.clicked.connect(self.on_refresh_button_clicked)

        self.ui.button_TcpClient.clicked.connect(
            self.on_tcp_client_connect_button_clicked
        )
        self.ui.button_TcpClientSend.clicked.connect(
            self.on_tcp_client_message_send
        )
        self.ui.lineEdit_TcpClientSend.returnPressed.connect(
            self.on_tcp_client_message_send
        )

        self.ui.button_TcpServer.clicked.connect(
            self.on_tcp_server_start_stop_button_clicked)
        self.ui.button_TcpServerSend.clicked.connect(
            self.on_tcp_server_message_send
        )
        self.ui.lineEdit_TcpServerSend.returnPressed.connect(
            self.on_tcp_server_message_send
        )

        self.ui.button_Udp.clicked.connect(
            self.on_udp_server_start_stop_button_clicked
        )
        self.ui.button_UdpSend.clicked.connect(
            self.on_udp_message_send
        )
        self.ui.lineEdit_UdpSend.returnPressed.connect(
            self.on_udp_message_send
        )
        self.udp_send = UDPServer(
            '0.0.0.0',
            1234)

        self.ui.tabWidget.currentChanged.connect(
            self.on_tab_changed
        )
Beispiel #2
0
    def on_udp_server_start_stop_button_clicked(self):
        if self.ui.button_Udp.text() == 'Start':
            self.ui.button_Udp.setEnabled(False)
            self.ui.lineEdit_UdpListenPort.setEnabled(False)
            self.udp_thread = QThread()
            self.udp_server = UDPServer(
                self.ui.label_LocalIP.text(),
                int(self.ui.lineEdit_UdpListenPort.text()))

            self.udp_thread.started.connect(self.udp_server.start)
            self.udp_server.status.connect(self.on_udp_server_status_update)
            self.udp_server.message.connect(self.on_udp_server_message_ready)

            self.udp_server.moveToThread(self.udp_thread)

            self.udp_thread.start()

            self.config['UDP_Listen_Port'] = self.ui.lineEdit_UdpListenPort.text()
            self.save_config()

        elif self.ui.button_Udp.text() == 'Stop':
            self.ui.button_Udp.setEnabled(False)
            self.udp_server.close()
Beispiel #3
0
    def __init__(self, address):
        self.msgQ = Queue.Queue()
        self.server = UDPServer(address, self.msgQ)

        thread.start_new_thread(self.server.serve_forever, ())
        thread.start_new_thread(self.server.keepAlive, ())

        self.sim = ServerSimulation()
        self.sim.verbose = True
        thread.start_new_thread(self.sim.simulate, ())

        self.players = {}
        self.alive=True
        self.lastPing = 0

        thread.start_new_thread(self.serve, ())
Beispiel #4
0
class Server():

    MSGS_PER_SECOND = 20
    META_PERIOD = 1000
    DROP_PERIOD = 300

    def __init__(self, address):
        self.msgQ = Queue.Queue()
        self.server = UDPServer(address, self.msgQ)

        thread.start_new_thread(self.server.serve_forever, ())
        thread.start_new_thread(self.server.keepAlive, ())

        self.sim = ServerSimulation()
        self.sim.verbose = True
        thread.start_new_thread(self.sim.simulate, ())

        self.players = {}
        self.alive=True
        self.lastPing = 0

        thread.start_new_thread(self.serve, ())

    def kill(self):
        self.server.shutdown()
        self.sim.alive = False
        self.alive= False

    def broadcastState(self):
        clock = pygame.time.Clock()
        timer = 0
        while self.alive:
            timer += clock.tick(self.MSGS_PER_SECOND)
            self.server.sendToAll(self.sim.getWorldState().toString())
            if timer > self.META_PERIOD:
                timer -= self.META_PERIOD
                self.server.sendToAll(self.sim.getMeta().toString())
                msg = PingMessage()
                self.lastPing = pygame.time.get_ticks()
                msg.timestamp = self.lastPing
                self.server.sendToAll(msg.toString())

    def serve(self):
        while self.alive:
            udpMsg = self.msgQ.get()
            if udpMsg.data == '':
                self.sim.removePlayer(self.players[udpMsg.connID])
                continue

            msg = Message.getMessage(udpMsg.data)

            if msg.type == Message.CONNECT:
                self.players[udpMsg.connID] = self.sim.addPlayer(msg)
                self.server.send(ConnectMessage(str(self.players[udpMsg.connID])).toString(),
                                 udpMsg.connID)
            elif (pygame.time.get_ticks() - msg.timestamp > self.DROP_PERIOD):
                continue
            elif msg.type == Message.CHAT:
                self.server.sendToAll(udpMsg.data)
            elif msg.type == Message.INPUT:
                if (udpMsg.connID in self.players):
                    self.sim.receiveInput(self.players[udpMsg.connID], msg)
            elif msg.type == Message.PING:
                if (udpMsg.connID in self.players):
                    self.sim.updateLatency(self.players[udpMsg.connID],
                                           (pygame.time.get_ticks() - self.lastPing)/2)
Beispiel #5
0
def server():
    TCPServer()
    UDPServer()
Beispiel #6
0
class MyApp(QtWidgets.QMainWindow):

    def __init__(self):
        super().__init__()
        super(QtWidgets.QMainWindow, self).__init__()

        self.status_message = ['● Idle', '● Idle', '● Idle', '']

        config_file = Path('config.json')
        # config_file = open('config.json', 'w+')
        if config_file.exists():
            self.config = json.load(open('config.json', 'r'))
        else:
            self.config = dict()
            json.dump(self.config, open('config.json', 'w+'))

        """Load UI"""
        self.ui = uic.loadUi('mainwindow.ui', self)
        self.init_ui()

        self.ui.comboBox_Interface.currentIndexChanged.connect(
            self.on_interface_selection_change)
        self.ui.button_Refresh.clicked.connect(self.on_refresh_button_clicked)

        self.ui.button_TcpClient.clicked.connect(
            self.on_tcp_client_connect_button_clicked
        )
        self.ui.button_TcpClientSend.clicked.connect(
            self.on_tcp_client_message_send
        )
        self.ui.lineEdit_TcpClientSend.returnPressed.connect(
            self.on_tcp_client_message_send
        )

        self.ui.button_TcpServer.clicked.connect(
            self.on_tcp_server_start_stop_button_clicked)
        self.ui.button_TcpServerSend.clicked.connect(
            self.on_tcp_server_message_send
        )
        self.ui.lineEdit_TcpServerSend.returnPressed.connect(
            self.on_tcp_server_message_send
        )

        self.ui.button_Udp.clicked.connect(
            self.on_udp_server_start_stop_button_clicked
        )
        self.ui.button_UdpSend.clicked.connect(
            self.on_udp_message_send
        )
        self.ui.lineEdit_UdpSend.returnPressed.connect(
            self.on_udp_message_send
        )
        self.udp_send = UDPServer(
            '0.0.0.0',
            1234)

        self.ui.tabWidget.currentChanged.connect(
            self.on_tab_changed
        )

    def save_config(self):
        try:
            json.dump(self.config, open('config.json', 'w+'))
        except PermissionError as err:
            pass

    def init_ui(self):
        # Interface
        self.update_network_interfaces()

        self.ui.tabWidget.setCurrentIndex(self.config.get('Tab_Index', 0))
        self.on_tab_changed(self.config.get('Tab_Index', 0))

        # TCP Client
        self.ui.textBrowser_TcpClientMessage.setEnabled(False)
        self.ui.lineEdit_TcpClientSend.setEnabled(False)
        self.ui.button_TcpClientSend.setEnabled(False)

        tcp_client_ip = self.config.get('TCP_Client_IP', '127.0.0.1')
        tcp_client_port = self.config.get('TCP_Client_Port', '1234')
        self.ui.lineEdit_TcpClientTargetIP.setText(tcp_client_ip)
        self.ui.lineEdit_TcpClientTargetPort.setText(tcp_client_port)

        # TCP Server
        self.ui.textBrowser_TcpServerMessage.setEnabled(False)
        self.ui.lineEdit_TcpServerSend.setEnabled(False)
        self.ui.button_TcpServerSend.setEnabled(False)

        tcp_server_port = self.config.get('TCP_Server_Port', '1234')
        self.ui.lineEdit_TcpServerListenPort.setText(tcp_server_port)

        # UDP
        udp_listen_port = self.config.get('UDP_Listen_Port', '1234')
        udp_target_ip = self.config.get('UDP_Target_IP', '127.0.0.1')
        udp_target_port = self.config.get('UDP_Target_Port', '1234')
        self.ui.lineEdit_UdpListenPort.setText(udp_listen_port)
        self.ui.lineEdit_UdpTargetIP.setText(udp_target_ip)
        self.ui.lineEdit_UdpTargetPort.setText(udp_target_port)

    def update_network_interfaces(self):
        self.ui.comboBox_Interface.clear()
        self.net_if = psutil.net_if_addrs()
        net_if_stats = psutil.net_if_stats()

        net_names = list(self.net_if.keys())

        for if_name in net_names:
            if not net_if_stats[if_name].isup:
                self.net_if.pop(if_name, None)
            else:
                self.ui.comboBox_Interface.addItem(if_name)

        interface_idx = self.config.get('Interface', 0)

        if interface_idx >= self.ui.comboBox_Interface.count():
            self.ui.comboBox_Interface.setCurrentIndex(0)
        else:
            self.ui.comboBox_Interface.setCurrentIndex(interface_idx)

        current_interface = self.ui.comboBox_Interface.currentText()
        self.config['Interface'] = self.ui.comboBox_Interface.currentIndex()

        for snicaddr in self.net_if[current_interface]:
            if snicaddr.family == socket.AF_INET:
                ipv4_add = snicaddr.address
                break
            else:
                ipv4_add = '0.0.0.0'

        self.ui.label_LocalIP.setText(ipv4_add)

        self.save_config()

    def on_interface_selection_change(self):
        current_interface = self.ui.comboBox_Interface.currentText()

        if current_interface in self.net_if:
            for snicaddr in self.net_if[current_interface]:
                if snicaddr.family == socket.AF_INET:
                    ipv4_add = snicaddr.address
                    break
                else:
                    ipv4_add = '0.0.0.0'
        else:
            return

        self.ui.label_LocalIP.setText(ipv4_add)
        self.config['Interface'] = self.ui.comboBox_Interface.currentIndex()
        self.save_config()

    def on_refresh_button_clicked(self):
        self.update_network_interfaces()

    # TCP Client
    def on_tcp_client_connect_button_clicked(self):
        if self.ui.button_TcpClient.text() == 'Connect':
            self.ui.button_TcpClient.setEnabled(False)
            self.ui.lineEdit_TcpClientTargetIP.setEnabled(False)
            self.ui.lineEdit_TcpClientTargetPort.setEnabled(False)

            self.tcp_client_thread = QThread()
            self.tcp_client = TCPClient(
                self.ui.label_LocalIP.text(),
                int(self.ui.lineEdit_TcpClientTargetPort.text()))

            self.tcp_client_thread.started.connect(self.tcp_client.start)
            self.tcp_client.status.connect(self.on_tcp_client_status_update)
            self.tcp_client.message.connect(self.on_tcp_client_message_ready)

            self.tcp_client.moveToThread(self.tcp_client_thread)

            self.tcp_client_thread.start()

            self.config['TCP_Client_IP'] = self.ui.label_LocalIP.text()
            self.config['TCP_Client_Port'] = self.ui.lineEdit_TcpClientTargetPort.text()
            self.save_config()

        elif self.ui.button_TcpClient.text() == 'Disconnect':
            self.ui.button_TcpClient.setEnabled(False)
            self.tcp_client.close()

    def on_tcp_client_status_update(self, status, addr):
        if status == TCPClient.STOP:
            self.tcp_client.status.disconnect()
            self.tcp_client.message.disconnect()

            self.ui.button_TcpClient.setText('Connect')
            self.tcp_client_thread.quit()

            self.ui.lineEdit_TcpClientTargetIP.setEnabled(True)
            self.ui.lineEdit_TcpClientTargetPort.setEnabled(True)

            self.ui.textBrowser_TcpClientMessage.setEnabled(False)
            self.ui.lineEdit_TcpClientSend.setEnabled(False)
            self.ui.button_TcpClientSend.setEnabled(False)
            self.status_message[0] = '● Idle'
            if self.ui.tabWidget.currentIndex() == 0:
                self.on_tab_changed(0)

        elif status == TCPClient.CONNECTED:
            self.ui.button_TcpClient.setText('Disconnect')

            self.ui.textBrowser_TcpClientMessage.setEnabled(True)
            self.ui.lineEdit_TcpClientSend.setEnabled(True)
            self.ui.button_TcpClientSend.setEnabled(True)
            self.status_message[0] = '● Connected to ' +\
                self.ui.label_LocalIP.text() +\
                ':'+self.ui.lineEdit_TcpClientTargetPort.text()
            if self.ui.tabWidget.currentIndex() == 0:
                self.on_tab_changed(0)

        self.ui.button_TcpClient.setEnabled(True)

    def on_tcp_client_message_ready(self, source, msg):
        self.ui.textBrowser_TcpClientMessage.append(
            '<p style="text-align: center;"><span style="color: #2196F3;"><strong>----- ' +
            source +
            ' -----</strong></span></p>')
        self.ui.textBrowser_TcpClientMessage.append(
            '<p style="text-align: center;"><span style="color: #2196F3;">' +
            msg +
            '</span></p>')

    def on_tcp_client_message_send(self):
        self.tcp_client.send(self.ui.lineEdit_TcpClientSend.text())
        self.ui.textBrowser_TcpClientMessage.append(
            '<p style="text-align: center;"><strong>----- ' +
            'this' +
            ' -----</strong></p>')
        self.ui.textBrowser_TcpClientMessage.append(
            '<p style="text-align: center;">' +
            self.ui.lineEdit_TcpClientSend.text() +
            '</p>')
        self.ui.lineEdit_TcpClientSend.clear()

    # TCP Server
    def on_tcp_server_start_stop_button_clicked(self):
        if self.ui.button_TcpServer.text() == 'Start':
            self.ui.button_TcpServer.setEnabled(False)
            self.ui.lineEdit_TcpServerListenPort.setEnabled(False)
            self.tcp_server_thread = QThread()
            self.tcp_server = TCPServer(
                self.ui.label_LocalIP.text(),
                int(self.ui.lineEdit_TcpServerListenPort.text()))

            self.tcp_server_thread.started.connect(self.tcp_server.start)
            self.tcp_server.status.connect(self.on_tcp_server_status_update)
            self.tcp_server.message.connect(self.on_tcp_server_message_ready)

            self.tcp_server.moveToThread(self.tcp_server_thread)

            self.tcp_server_thread.start()

            self.config['TCP_Server_Port'] = self.ui.lineEdit_TcpServerListenPort.text()
            self.save_config()

        elif self.ui.button_TcpServer.text() == 'Stop':
            self.ui.button_TcpServer.setEnabled(False)
            self.tcp_server.close()

        elif self.ui.button_TcpServer.text() == 'Disconnect':
            self.ui.button_TcpServer.setEnabled(False)
            self.tcp_server.disconnect()

    def on_tcp_server_status_update(self, status, addr):
        if status == TCPServer.STOP:
            self.tcp_server.status.disconnect()
            self.tcp_server.message.disconnect()

            self.ui.button_TcpServer.setText('Start')
            self.tcp_server_thread.quit()

            self.ui.textBrowser_TcpServerMessage.setEnabled(False)
            self.ui.lineEdit_TcpServerSend.setEnabled(False)
            self.ui.button_TcpServerSend.setEnabled(False)
            self.ui.lineEdit_TcpServerListenPort.setEnabled(True)
            self.status_message[1] = '● Idle'
            if self.ui.tabWidget.currentIndex() == 1:
                self.on_tab_changed(1)

        elif status == TCPServer.LISTEN:
            self.ui.button_TcpServer.setText('Stop')

            self.ui.textBrowser_TcpServerMessage.setEnabled(False)
            self.ui.lineEdit_TcpServerSend.setEnabled(False)
            self.ui.button_TcpServerSend.setEnabled(False)
            self.status_message[1] = '● Listen on ' +\
                self.ui.label_LocalIP.text()+':' +\
                self.ui.lineEdit_TcpServerListenPort.text()
            if self.ui.tabWidget.currentIndex() == 1:
                self.on_tab_changed(1)

        elif status == TCPServer.CONNECTED:
            self.ui.button_TcpServer.setText('Disconnect')

            self.ui.textBrowser_TcpServerMessage.setEnabled(True)
            self.ui.lineEdit_TcpServerSend.setEnabled(True)
            self.ui.button_TcpServerSend.setEnabled(True)
            self.status_message[1] = '● Connected to '+addr
            if self.ui.tabWidget.currentIndex() == 1:
                self.on_tab_changed(1)
            # self.tcp_server.send('Hello World')

        self.ui.button_TcpServer.setEnabled(True)

    def on_tcp_server_message_ready(self, source, msg):
        self.ui.textBrowser_TcpServerMessage.append(
            '<p style="text-align: center;"><span style="color: #2196F3;"><strong>----- ' +
            source +
            ' -----</strong></span></p>')
        self.ui.textBrowser_TcpServerMessage.append(
            '<p style="text-align: center;"><span style="color: #2196F3;">' +
            msg +
            '</span></p>')

    def on_tcp_server_message_send(self):
        self.tcp_server.send(self.ui.lineEdit_TcpServerSend.text())
        self.ui.textBrowser_TcpServerMessage.append(
            '<p style="text-align: center;"><strong>----- ' +
            'this' +
            ' -----</strong></p>')
        self.ui.textBrowser_TcpServerMessage.append(
            '<p style="text-align: center;">' +
            self.ui.lineEdit_TcpServerSend.text() +
            '</p>')
        self.ui.lineEdit_TcpServerSend.clear()

    # UDP
    def on_udp_server_start_stop_button_clicked(self):
        if self.ui.button_Udp.text() == 'Start':
            self.ui.button_Udp.setEnabled(False)
            self.ui.lineEdit_UdpListenPort.setEnabled(False)
            self.udp_thread = QThread()
            self.udp_server = UDPServer(
                self.ui.label_LocalIP.text(),
                int(self.ui.lineEdit_UdpListenPort.text()))

            self.udp_thread.started.connect(self.udp_server.start)
            self.udp_server.status.connect(self.on_udp_server_status_update)
            self.udp_server.message.connect(self.on_udp_server_message_ready)

            self.udp_server.moveToThread(self.udp_thread)

            self.udp_thread.start()

            self.config['UDP_Listen_Port'] = self.ui.lineEdit_UdpListenPort.text()
            self.save_config()

        elif self.ui.button_Udp.text() == 'Stop':
            self.ui.button_Udp.setEnabled(False)
            self.udp_server.close()

    def on_udp_server_status_update(self, status, addr):
        if status == UDPServer.STOP:
            self.udp_server.status.disconnect()
            self.udp_server.message.disconnect()

            self.ui.button_Udp.setText('Start')
            # self.tcp_server_thread.terminate()
            self.udp_thread.quit()

            self.ui.lineEdit_UdpListenPort.setEnabled(True)
            self.status_message[2] = '● Idle'
            if self.ui.tabWidget.currentIndex() == 2:
                self.on_tab_changed(2)

        elif status == UDPServer.LISTEN:
            self.ui.button_Udp.setText('Stop')
            self.status_message[2] = '● Listen on ' +\
                self.ui.label_LocalIP.text()+':' +\
                self.ui.lineEdit_TcpServerListenPort.text()
            if self.ui.tabWidget.currentIndex() == 2:
                self.on_tab_changed(2)

        self.ui.button_Udp.setEnabled(True)

    def on_udp_server_message_ready(self, source, msg):
        self.ui.textBrowser_UdpMessage.append(
            '<p style="text-align: center;"><span style="color: #2196F3;"><strong>----- ' +
            source +
            ' -----</strong></span></p>')
        self.ui.textBrowser_UdpMessage.append(
            '<p style="text-align: center;"><span style="color: #2196F3;">' +
            msg +
            '</span></p>')

    def on_udp_message_send(self):
        self.udp_send.send(
            self.ui.lineEdit_UdpSend.text(),
            self.ui.lineEdit_UdpTargetIP.text(),
            int(self.ui.lineEdit_UdpTargetPort.text())
        )
        self.ui.textBrowser_UdpMessage.append(
            '<p style="text-align: center;"><strong>----- ' +
            'this' +
            ' -----</strong></p>')
        self.ui.textBrowser_UdpMessage.append(
            '<p style="text-align: center;">' +
            self.ui.lineEdit_UdpSend.text() +
            '</p>')
        self.ui.lineEdit_UdpSend.clear()

        self.config['UDP_Target_IP'] = self.ui.lineEdit_UdpTargetIP.text()
        self.config['UDP_Target_Port'] = self.ui.lineEdit_UdpTargetPort.text()
        self.save_config()

    def on_tab_changed(self, index):
        self.ui.statusBar.clearMessage()
        self.ui.statusBar.setStyleSheet('color: green')
        self.ui.statusBar.showMessage(self.status_message[index])

        self.config['Tab_Index'] = self.ui.tabWidget.currentIndex()
        self.save_config()
Beispiel #7
0
from udp import UDPServer
import Queue, sys, thread

def printMsgs(queue, server):
    while True:
        msg = queue.get()
        print msg.data
        server.send('OK', msg.connID)

if __name__ == "__main__":
    if len(sys.argv) < 2:
        print 'Usage:script.py ip port'
        sys.exit(0)

    queue = Queue.Queue()

    try:
        server = UDPServer((sys.argv[1], int(sys.argv[2])), queue)
        thread.start_new_thread(printMsgs, (queue,server,))
        thread.start_new_thread(server.keepAlive, ())
        server.serve_forever()
    except KeyboardInterrupt:
        server.shutdown()
Beispiel #8
0
def run_tcp_server(tcp_obj):
    server.register_instance(tcp_obj)
    server.serve_forever()

if __name__ == '__main__':
    logging.basicConfig(filename='mp3.log',level=logging.INFO, filemode='w')
    os.system("rm sdfs/*")
    console = logging.StreamHandler()
    console.setLevel(logging.DEBUG)
    logging.getLogger('').addHandler(console)

    sdfs_master = SDFS_Master()
    
    slave = Slave(logging, sdfs_master)
    udpserver = UDPServer(slave)

    udpserver.run_server()

    slave.run()
    cli = CLI(slave, logging)
    cli.run()
    
    slave.init_join()


    tcpserver = TCPServer(slave, sdfs_master, logging)
    run_tcp_server(tcpserver)


def initialize_udp(slave):
    udpserver = UDPServer(slave)
    return udpserver