Beispiel #1
0
    def add_lines_to_scene(self):
        if self.mayavi_win is None:
            return
        if self.x_lines:
            print 'find intersection'
            x_pts = self._get_intersection()
            tracks = [self.tracks[i] for i in x_pts]
##             colors = np.hstack( (self.colors[x_pts], np.ones((len(x_pts), 1)) ))
            colors = self.colors[x_pts]
        else:
            tracks = self.tracks
##             colors = np.hstack((self.colors, np.ones((len(self.colors), 1)) ))
            colors = self.colors

        if self.track_lines:
            self.track_lines.remove()
        track_lines, lut = xipy_fos.tvtk_line(tracks, colors, opacity=.5)
##         colors = (colors*255).astype('B')
##         print colors
## ##         colors = np.ones_like(colors)
##         print colors.shape, len(tracks)
##         rgba_colors = tvtk.UnsignedCharArray()
##         rgba_colors.from_array(colors)
##         print rgba_colors
##         track_lines.point_data.scalars = rgba_colors
##         track_lines.point_data.scalars.name = 'lines'
        self.track_lines = mlab.pipeline.add_dataset(track_lines, figure=self.mayavi_win.fig)
        self.lsurf = mlab.pipeline.surface(self.track_lines, figure=self.mayavi_win.fig)
        self.lsurf.module_manager.scalar_lut_manager.lut_mode = 'file'
        self.lsurf.module_manager.scalar_lut_manager.lut = lut
        self.lsurf.actor.set_lut(lut)
        self.lsurf.actor.property.line_width = 1
        self.lsurf.actor.property.opacity = .5
Beispiel #2
0
 def highlight_track(self, cell_id):
     p = self.mwin.scene.camera.position
     trk = self.tman.tracks[cell_id]
     rgb = self.tman.colors[cell_id]
     pd, lut = xipy_fos.tvtk_line([trk], [rgb])
     pline = mlab.pipeline.add_dataset(pd, figure=self.mwin.fig)
     self.picked_lines.append( pline )
     lsurf = mlab.pipeline.surface(pline, figure=self.mwin.fig)
     lsurf.module_manager.scalar_lut_manager.lut_mode = 'file'
     lsurf.module_manager.scalar_lut_manager.lut = lut
     lsurf.actor.set_lut(lut)
     lsurf.actor.property.line_width = 2
     lsurf.actor.property.opacity = 1
     self.tman.lsurf.actor.property.opacity = .01
     #self.mwin.scene.camera.position = p
     lsurf.render()
     self.mwin.scene.render()