Beispiel #1
0
 def read(self):
     values = self.stream.unpack('3f B 2f')
     position = Vector3._make(values[0:3])
     normal = values[3]
     texture_coord = Vector2._make(values[4:6])
     return VertexPositionNormalTextureInstance(position, normal,
                                                texture_coord)
Beispiel #2
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 def read(self):
     values = self.stream.unpack('3f B 2f')
     position = Vector3._make(
         values[0:3])  # pylint: disable-msg=W0212,E1101
     normal = values[3]
     texture_coord = Vector2._make(
         values[4:6])  # pylint: disable-msg=W0212,E1101
     return VertexPositionNormalTextureInstance(position, normal,
                                                texture_coord)
Beispiel #3
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 def read(self):
     values = self.stream.unpack('3f B 2f')
     position = Vector3._make(values[0:3])  # pylint: disable-msg=W0212,E1101
     normal = values[3]
     texture_coord = Vector2._make(values[4:6])  # pylint: disable-msg=W0212,E1101
     return VertexPositionNormalTextureInstance(position, normal, texture_coord)
Beispiel #4
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 def read_vector2(self):
     return Vector2._make(self.unpack('2f'))  # pylint: disable-msg=W0212,E1101
Beispiel #5
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 def read(self):
     return Vector2._make(self.stream.unpack('2f'))
Beispiel #6
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 def read(self):
     return Vector2._make(self.stream.unpack('2f'))  # pylint: disable-msg=W0212,E1101
Beispiel #7
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 def read_vector2(self):
     return Vector2._make(self.unpack('2f'))
Beispiel #8
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 def read(self):
     return Vector2._make(self.stream.unpack('2f'))