The beginnings of an evolutionary simulator
So far, EvoSim is just a PyGame rendered environment with deadly spinning sticks falling from the sky. Eventually, I hope to train bugs how to avoid those sticks. The idea is not fully fleshed out, but my hope is to learn a lot about basic neural networks and neuroevolutionary algorithms.
- Bring the bugs to life ..1. Basic Neuralnet ..2. Fitness evaluation ..3. Evolving (vague)