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JDLE

JMickle's Doom Lump Editor

Requirements:

A simple lump viewing/editing tool, built in Python 2 on top of the Omgifol library. Early WIP

Current Features:

  • Load .wad files and view lumps
  • Text and image previews
  • /idgames protocol for viewing wads from the database
  • DECORATE actor/state viewer

Planned Features:

  • Previews for many more lump types
  • External editor settings for all lump-types for ease of editing
  • Option to open wads in source ports and other editors, such as Doombuilder or Slade
  • Simple editors for various lump types
  • Extra tools in-built to the software such as a texture creator/generator, or other silly things

Built as a personal project for experimental or proof-of-concept lump editing features. Slade 3 (http://slade.mancubus.net/) is still king in terms of lump editing, and I don't intend to try and replace it :~)

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JMickle's Doom Lump Editor

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