JMickle's Doom Lump Editor
Requirements:
- omgifol- https://github.com/jmickle1/omgifol
- pillow- https://github.com/python-pillow/Pillow
- requests- https://github.com/kennethreitz/requests
A simple lump viewing/editing tool, built in Python 2 on top of the Omgifol library. Early WIP
Current Features:
- Load .wad files and view lumps
- Text and image previews
- /idgames protocol for viewing wads from the database
- DECORATE actor/state viewer
Planned Features:
- Previews for many more lump types
- External editor settings for all lump-types for ease of editing
- Option to open wads in source ports and other editors, such as Doombuilder or Slade
- Simple editors for various lump types
- Extra tools in-built to the software such as a texture creator/generator, or other silly things
Built as a personal project for experimental or proof-of-concept lump editing features. Slade 3 (http://slade.mancubus.net/) is still king in terms of lump editing, and I don't intend to try and replace it :~)