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ebthepcguy/golddigger
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# golddigger Instructions: Main Game: How to play: Run goldDigger.py to play game Find your way to the exit Controls: " w ": Jump " a ": Left " s ": Down " d ": Right " h ": Health Plus (cheatB) Objects: " -o- " Player (Moves with w, a, s, d) " ~o~ " Player (Falling) " ▒▒▒ " Dirt. (health 2/2 - Player can dig through dirt to make tunnels) " ░░░ " Dirt. (health 1/2) " [#] " Stone. (Stone can fall and hurt any character and only certain objects) " [$] " Gold. (health 3/3 - Player can break gold blocks to get a gold pickup) " ($) " Gold. (health 2/3) " {$} " Gold. (health 1/3) " $ " Gold Pickup. (Increases players gold by one) " + " Health Pickup (Increases players health by one) " ███ " Wall (Impenetrable object that can block explosions) " ▓▓▓ " Smoke (Created when bomb explodes) " ö>> " Enemy (Moving right) " <<ö " Enemy (Moving left) " Ö»» " Enemy (Moving right - can dig and damage bomb blocks) " ««Ö " Enemy (Moving left - can dig and damage bomb blocks) " Ö═╣ " Enemy (Moving right - can push certain objects) " ╠═Ö " Enemy (Moving left - can push certain objects) " [3] " Bomb (health 2/2 - Will fall when damaged and explode after the fuse is lit, number displays fuse time) " [!] " Bomb (health 1/2 - Can fall and damage any character) " [3] [2] [1]" Bomb (health 0/2 - Counts down from three then explodes) Level Editor: How to play: Move around and place blocks to make your own custom level. Controls: " w ": Jump " a ": Left " s ": Down " d ": Right " 0 ": Deletes the object selected " 1 ": Places a Wall block " 2 ": Places a Dirt block " 3 ": Places a Stone block " 4 ": Places a Gold block " 5 ": Places a Gold pickup " 6 ": Places a Health pickup " 7 ": Places a Player spawn block " 8 ": Places a Door block " 9 ": Places an Enemy " . ": Places a Bomb block " - ": Decreases health of certain objects " + ": Increases health of certain objects " / ": Switches Enemy's direction, decreases Bomb fuse time " * ": Switches Enemy's canDig and canPush bool, increases Bomb fuse time Spacebar: Places a marker to make it easier to fill in a large aria with objects ENTER: Explodes Bombs Objects: " { " Editor Cursor (Moves with w, a, s, d and can place objects with numbers) " * " Editor Marker (If there is a marker on the map, you will be able to fill in the whole aria between the marker and the cursor) " [P] " Player Spawn block (This is where the player will spawn) " [D] " Door block (Exit for the level)
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