/
train.py
203 lines (166 loc) · 8.77 KB
/
train.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
import argparse
import logging
import os
import signal
import sys
import torch
#from emulators import VizdoomGamesCreator, AtariGamesCreator
from emulators import TLabyrinthCreator
import utils
import utils.evaluate as evaluate
#from networks import vizdoom_nets, atari_nets
from networks import tlab_nets
from paac import ParallelActorCritic
from batch_play import ConcurrentBatchEmulator, SequentialBatchEmulator, WorkerProcess
import multiprocessing
import numpy as np
from collections import namedtuple
logging.basicConfig(stream=sys.stdout, level=logging.DEBUG)
FF_HISTORY_WINDOW=4
LSTM_HISTORY_WINDOW=1
ARGS_FILE='args.json'
def args_to_str(args):
lines = ['','ARGUMENTS:']
newline = os.linesep
args = vars(args)
for key in sorted(args.keys()):
lines.append(' "{0}": {1}'.format(key, args[key]))
return newline.join(lines)
exit_handler = None
def set_exit_handler(new_handler_func=None):
#for some reason a creation of ViZDoom game(which starts a new subprocess) drops all previously set singal handlers.
#therefore we reset handler_func right after the new game creation, which apparently happens only in the eval_network and main
global exit_handler
if new_handler_func is not None:
exit_handler = new_handler_func
if exit_handler:
print('set up exit handler!')
for sig in (signal.SIGINT, signal.SIGTERM):
signal.signal(sig, exit_handler)
def concurrent_emulator_handler(batch_env):
logging.debug('setup signal handler!!')
main_process_pid = os.getpid()
def signal_handler(signal, frame):
if os.getpid() == main_process_pid:
logging.info('Signal ' + str(signal) + ' detected, cleaning up.')
batch_env.close()
logging.info('Cleanup completed, shutting down...')
sys.exit(0)
return signal_handler
TrainingStats = namedtuple("TrainingStats", ['mean_r', 'max_r', 'min_r', 'std_r', 'mean_steps'])
def eval_network(network, env_creator, num_episodes, greedy=False, verbose=True):
len_int = [10,10]
emulator = SequentialBatchEmulator(env_creator, num_episodes, False)
try:
num_steps, rewards, final_res = evaluate.stats_eval(network, emulator, greedy=greedy)
finally:
emulator.close()
set_exit_handler()
mean_steps = np.mean(num_steps)
min_r, max_r = np.min(rewards), np.max(rewards)
mean_r, std_r = np.mean(rewards), np.std(rewards)
stats = TrainingStats(mean_r, max_r, min_r, std_r, mean_steps, final_res)
if verbose:
lines = ['Perfromed {0} tests:'.format(len(num_steps)),
'Mean number of steps: {0:.3f}'.format(mean_steps),
'Mean R: {0:.2f} | Std of R: {1:.3f}'.format(mean_r, std_r),
'Success percentage: {} '.format(final_res)]
logging.info(utils.red('\n'.join(lines)))
return stats
def main(args):
env_creator = get_environment_creator(args)
network = create_network(args, env_creator.num_actions, env_creator.obs_shape)
utils.save_args(args, args.debugging_folder, file_name=ARGS_FILE)
logging.info('Saved args in the {0} folder'.format(args.debugging_folder))
logging.info(args_to_str(args))
len_int = [10,10]
#batch_env = SequentialBatchEmulator(env_creator, args.num_envs, init_env_id=1)
batch_env = ConcurrentBatchEmulator(WorkerProcess, env_creator, args.num_workers, args.num_envs)
set_exit_handler(concurrent_emulator_handler(batch_env))
try:
#batch_env.start_workers()
learner = ParallelActorCritic(network, batch_env, args)
# evaluation results are saved as summaries of the training process:
learner.evaluate = lambda network: eval_network(network, env_creator, num_episodes=10)
learner.train()
finally:
batch_env.close()
def get_environment_creator(args):
if args.framework == 'T_lab':
env_creator = TLabyrinthCreator(args)
return env_creator
def create_network(args, num_actions, obs_shape):
if args.framework == 'T_lab':
Network = tlab_nets[args.arch]
device = torch.device(args.device)
network = Network(num_actions, obs_shape, device)
network = network.to(device)
return network
def add_paac_args(parser, framework):
devices =['cuda', 'cpu'] if torch.cuda.is_available() else ['cpu']
default_device = devices[0]
nets = tlab_nets #if framework == 'T_lab' else print('please, choose network')
net_choices = list(nets.keys())
default_workers = min(8, multiprocessing.cpu_count())
show_default = " [default: %(default)s]"
parser.add_argument('-d', '--device', default=default_device, type=str, choices=devices,
help="Device to be used ('cpu' or 'cuda'). " +
"Use CUDA_VISIBLE_DEVICES to specify a particular GPU" + show_default,
dest="device")
parser.add_argument('--e', default=0.02, type=float,
help="Epsilon for the Rmsprop and Adam optimizers."+show_default, dest="e")
parser.add_argument('-lr', '--initial_lr', default=0.007, type=float,
help="Initial value for the learning rate."+show_default, dest="initial_lr",)
parser.add_argument('-lra', '--lr_annealing_steps', default=80000000, type=int,
help="Nr. of global steps during which the learning rate will be linearly" +
"annealed towards zero." + show_default,
dest="lr_annealing_steps")
parser.add_argument('--entropy', default=0.02, type=float,
help="Strength of the entropy regularization term (needed for actor-critic). "+show_default,
dest="entropy_regularisation_strength")
parser.add_argument('--clip_norm', default=3.0, type=float,
help="If clip_norm_type is local/global, grads will be"+
"clipped at the specified maximum (average) L2-norm. "+show_default,
dest="clip_norm")
parser.add_argument('--clip_norm_type', default="global",
help="""Whether to clip grads by their norm or not. Values: ignore (no clipping),
local (layer-wise norm), global (global norm)"""+show_default,
dest="clip_norm_type")
parser.add_argument('--gamma', default=0.99, type=float, help="Discount factor."+show_default, dest="gamma")
parser.add_argument('--max_global_steps', default=80000000, type=int,
help="Number of training steps."+show_default,
dest="max_global_steps")
parser.add_argument('-r', '--rollout_steps', default=10, type=int,
help="Number of steps to gain experience from before every update. "+show_default,
dest="rollout_steps")
parser.add_argument('-n', '--num_envs', default=32, type=int,
help="Number of environments to run simultaneously. "+show_default, dest="num_envs")
parser.add_argument('-w', '--workers', default=default_workers, type=int,
help="Number of parallel worker processes to run the environments. "+show_default,
dest="num_workers")
parser.add_argument('-df', '--debugging_folder', default='logs/', type=str,
help="Folder where to save training progress.", dest="debugging_folder")
parser.add_argument('--arch', choices=net_choices, help="Which network architecture to train"+show_default,
dest="arch", required=True)
parser.add_argument('--loss_scale', default=5., dest='loss_scaling', type=float,
help='Scales loss according to a given value'+show_default )
parser.add_argument('--critic_coef', default=0.5, dest='critic_coef', type=float,
help='Weight of the critic loss in the total loss'+show_default)
def get_arg_parser():
parser = argparse.ArgumentParser()
framework_parser = parser.add_subparsers(
help='An RL friendly framework for agent-environment interaction',
dest='framework')
Tlab_parser = framework_parser.add_parser('T_lab', help="Arguments for the T labyrinth")
TLabyrinthCreator.add_required_args(Tlab_parser)
paac_group = Tlab_parser.add_argument_group(
title='PAAC arguments', description='Arguments specific to the algorithm')
add_paac_args(paac_group, framework='T_lab')
return parser
if __name__ == '__main__':
args = get_arg_parser().parse_args()
# if the specified architecture is a feedforward network then we use history window:
args.history_window = FF_HISTORY_WINDOW if args.arch.endswith('ff') else LSTM_HISTORY_WINDOW
args.random_seed = 3
torch.set_num_threads(1) # sometimes pytorch works faster with this setting(from ~1300fps to 1500fps on ALE)
main(args)