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dispManager.py
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dispManager.py
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####################################
# Name: Displacement_Set_Manager #
# Version: V1.0 #
# Author: Jackie Liao #
# Latest Update: 01/10/2017 #
####################################
import maya.cmds as mc
class dispManager(object):
def __init__(self):
self.setTreeName = 'dispSetTree'
self.dispSetPrefix = 'MtoA_displacement_set1'
self.setColor = [.7,.9,1]
self.warningColor = [1,.1,.1]
# build UI
self.ui = self.buildUI()
def buildUI(self,*args):
# create window
widget=mc.columnLayout()
mc.rowLayout(nc = 3, cw3 = (300,300,300), adjustableColumn = 3, cal = [(1,'center'),(2,'center'),(3,'center')],columnAttach=[(1, 'both', 0), (2, 'both', 0),(3,'both',0)])
mc.button(l='Create Displacement Set', c = self.createDispSet)
mc.button(l='Delete Displacement Set', c = self.deleteDispSet)
mc.button(l='Refresh', c = self.rebuildSetTree)
mc.setParent('..')
mc.separator(h = 10, w = 900)
mc.setParent('..')
mc.rowColumnLayout(nc=3,cw=[(1,440),(2,20),(3,440)])
mc.text(l='OBJECTS')
mc.text(l='')
mc.text(l='SETS')
mc.frameLayout( labelVisible=False, w = 440,h = 500)
self.buildObjectTree()
mc.setParent('..')
mc.setParent('..')
mc.columnLayout(cw = 20,cal = 'center', columnAttach = ('both',0))
mc.text(l='')
mc.setParent('..')
mc.frameLayout( labelVisible=False, w = 440,h = 500)
self.createSetTreeLayout()
self.buildSetTree()
mc.setParent('..')
mc.setParent('..')
mc.setParent('..')
mc.rowLayout(nc = 3, cw3 = (440,20,440), adjustableColumn = 3, cal = [(1,'center'),(2,'center'),(3,'center')],columnAttach=[(1, 'both', 0), (2, 'both', 0),(3,'both',0)])
mc.button(l=' Add To Set ==== > ', c = self.addItemToSet)
mc.text('')
mc.button(l=' < ==== Remove From Set ', c = self.removeItemFromSet)
mc.setParent('..')
mc.separator(h = 15, w = 900)
mc.rowLayout(nc = 3, cw3 = (300,300,300), adjustableColumn = 3, cal = [(1,'center'),(2,'center'),(3,'center')],columnAttach=[(1, 'both', 0), (2, 'both', 0),(3,'both',0)])
mc.text("")
return widget
def listSelected(self):
listSelected = mc.ls(sl=True,l=True)
selList = []
for node in listSelected:
selList.append(node)
return selList
def buildObjectTree(self):
panel = mc.outlinerPanel(menuBarVisible=False)
outliner = mc.outlinerPanel(panel, query=True, outlinerEditor=True)
mc.outlinerEditor( outliner, edit=True, mainListConnection='worldList', selectionConnection='modelList', showShapes=False, showAttributes=False, showConnected=False, showAnimCurvesOnly=False, autoExpand=False, showDagOnly=True, ignoreDagHierarchy=False, expandConnections=False, showCompounds=True, showNumericAttrsOnly=False, highlightActive=True, autoSelectNewObjects=False, doNotSelectNewObjects=False, transmitFilters=False, showSetMembers=True, filter='DefaultGeometryFilter' )
def createDispSet(self,*args):
newDispSet = mc.sets(name = self.dispSetPrefix)
## Subdivision
type_enumItems = "none=0:catclark=1:linear=2"
mc.addAttr(newDispSet, ln = "aiSubdivType", niceName = "Type", at = "enum", enumName=type_enumItems, k=True, r=True, dv = 0)
mc.addAttr(newDispSet, ln = "aiSubdivIterations", niceName = "Iterations", at = "byte", r=True, hxv=True, max=100, dv=0)
metric_enumItems = "auto=0:edge_length=1:flatness=2"
mc.addAttr(newDispSet, ln = "aiSubdivAdaptiveMetric", niceName = "Adaptive Metric", at = "enum", enumName=metric_enumItems, k=True, r=True, dv = 0)
mc.addAttr(newDispSet, ln = "aiSubdivPixelError", niceName = "Pixel Error", at = "float", r=True, dv=0.0) #missing slider
#mc.addAttr(newDispSet, ln = "aiSubdivDicingCamera", niceName = "Dicing Camera", at = "message", r=True)
smooth_enumItems = "pin_corners=0:pin_borders=1:linear=2:smooth=3"
mc.addAttr(newDispSet, ln = "aiSubdivUvSmoothing", niceName = "UV Smoothing", at = "enum", enumName=smooth_enumItems, k=True, r=True, dv = 0)
mc.addAttr(newDispSet, ln = "aiSubdivSmoothDerivs", niceName = "Smooth Tangents", at = "bool", r=True, dv=False)
## Displacement Attributes
mc.addAttr(newDispSet, ln = "aiDispHeight",niceName = "Height", at = "float", r=True, dv=1.0)
mc.addAttr(newDispSet, ln = "aiDispPadding", niceName = "Bounds Padding", at = "float", r=True, dv=0.0)
mc.addAttr(newDispSet, ln = "aiDispZeroValue",niceName = "Scalar Zero Value", at = "float", r=True, dv=0.0)
mc.addAttr(newDispSet, ln = "aiDispAutobump",niceName = "Auto Bump", at = "bool", r=True, dv=False)
self.rebuildSetTree()
def deleteDispSet(self,*args):
setList = self.selectedSets()
for node in setList:
mc.delete(node)
self.rebuildSetTree()
def listDispSets(self):
listSets = mc.listSets(allSets=True)
mtoaDispSets = []
for setNode in listSets:
if mc.objExists(setNode +".aiDispHeight"):
mtoaDispSets.append(setNode)
return mtoaDispSets
def listDispSetsMember(self):
setList = self.listDispSets()
setMemberList = []
for node in setList:
memberList = mc.sets(node,q=True)
for member in memberList:
setMemberList.append(member)
return setMemberList
def selectedSets(self,*args):
setList = self.listDispSets()
setTreeName = self.setTreeName
selSetList = []
for node in setList:
selValue = mc.treeView(setTreeName, q = True, isl = node)
if selValue == 1:
selSetList.append(node)
return selSetList
def selectedMembers(self,*args):
setList = self.listDispSets()
setTreeName = self.setTreeName
selMemberList = []
for node in setList:
memberList = mc.treeView(setTreeName, q = True, ch = node)
for member in memberList:
if member not in setList:
selValue = mc.treeView(setTreeName, q = True, isl = member)
if selValue == 1:
selMemberList.append(member)
return selMemberList
def createSetTreeLayout(self):
setTreeName = self.setTreeName
layout = mc.formLayout()
setTree = mc.treeView(setTreeName, parent = layout, abr = False)
mc.formLayout(layout, e = True, attachForm=(setTree,'top',2))
mc.formLayout(layout, e = True, attachForm=(setTree,'left',2))
mc.formLayout(layout, e = True, attachForm=(setTree,'bottom',2))
mc.formLayout(layout, e = True, attachForm=(setTree,'right',2))
def buildSetTree(self):
setList = self.listDispSets()
setTreeName = self.setTreeName
setColor = self.setColor
warningColor = self.warningColor
idx = 1
for node in setList:
mc.treeView (setTreeName, e = True, addItem = (node,''))
mc.treeView (setTreeName, e = True, fn = (node,"boldLabelFont"), tc = (node,setColor[0],setColor[1],setColor[2]))
memberList = mc.sets(node,q=True)
if memberList:
for member in memberList:
memberExist = mc.treeView(setTreeName, q = True, iex=member)
if memberExist == 1:
memberAdj = member + ' ('+str(idx+1)+ ')'
idx += 1
mc.treeView (setTreeName, e = True, addItem = (memberAdj,node))
mc.treeView (setTreeName, e = True, tc = (memberAdj,warningColor[0],warningColor[1],warningColor[2]))
else:
mc.treeView (setTreeName, e = True, addItem = (member,node))
def rebuildSetTree(self,*args):
setTreeName = self.setTreeName
mc.treeView(setTreeName, e = True, ra = True)
self.buildSetTree()
def addItemToSet(self,*args):
selList = self.listSelected()
selSetList = self.selectedSets()
for setNode in selSetList:
for selNode in selList:
mc.sets(selNode, add = setNode)
self.rebuildSetTree()
def removeItemFromSet(self,*args):
selMemberList = self.selectedMembers()
setTreeName = self.setTreeName
for member in selMemberList:
if len(member.split('(')) > 1:
memberName = member.split('(')
parentSet = mc.treeView(setTreeName, q = True, ip =member)
mc.sets(memberName[0], rm = parentSet)
else:
parentSet = mc.treeView(setTreeName, q = True, ip =member)
mc.sets(member, rm = parentSet)
self.rebuildSetTree()