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Basically I would always keep my Nuzlocke rules in like a txt file on my USB, but then I was too lazy to get it. Therefore, I'm building a website that can keep track of your Nuzlocke rules. It also tracks the Pokémon you catch, start data, and end date because it needs more content. I also compile all that information into a "story", if you wil…

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NuzlockeTracker

Motivation

The Nuzlocke Challenge is a different way to play the popular game series Pokemon to increase the difficulty of the playthrough. While undertaking this challenge, the player must abide by a few mandatory rules and any custom rules they place onto themselves. I, and most players, will keep these rules in a txt file or written down on paper. I decided to create a web application that keeps track of these rules. Although, I added more functionality to further the use of the website. These features include tracking the Pokemon that you catch, receive, miss, "die," or store. A possible goal set at the beginning of development was to compile this data and create a summary for each of the last 10 playthroughs. This goal was successfully achieved and added as a feature. User accounts to track this data are an available feature, too.

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Installation

This project was run on Windows 10.

Building the Server

It is best to use the python virtualenv tool to build locally:

$ python -m venv env
$ .\env\Scripts\activate
$ cd backend
$ pip install -r requirements.txt
$ python manage.py runserver

Then visit http://localhost:8000 to view the app.

Frontend Directions

Installing Yarn

cd frontend
npm install --global yarn

Further instructions here.

About

Basically I would always keep my Nuzlocke rules in like a txt file on my USB, but then I was too lazy to get it. Therefore, I'm building a website that can keep track of your Nuzlocke rules. It also tracks the Pokémon you catch, start data, and end date because it needs more content. I also compile all that information into a "story", if you wil…

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