/
a3app.py
342 lines (293 loc) · 12.4 KB
/
a3app.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
# a3_app.py
# Walker M. White
# September 20, 2015
"""Main module for color model application
This module is an example of a Kivy application. It must be in the same
folder as colormodel.kv. You must not change the name of that file"""
import kivy
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.widget import Widget
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.anchorlayout import AnchorLayout
from kivy.properties import NumericProperty, ReferenceListProperty, ListProperty, ObjectProperty
from kivy.vector import Vector
from kivy.factory import Factory
from kivy.graphics import Color
from kivy.graphics import Ellipse
from kivy.config import Config
from kivy.metrics import dp
import colormodel
import a3
def rgb_to_str(rgb):
"""Returns: string representation of RGB without alpha
Parameter rgb: the color object to display
Precondition: rgb is an RGB object"""
return '('+str(rgb.red)+', '+str(rgb.green)+', '+str(rgb.blue)+')'
def str5_cmyk(cmyk):
"""Proxy function for a3.str5_cmyk"""
result = a3.str5_cmyk(cmyk)
if result is None:
return ''
return result
def str5_hsv(hsv):
"""Proxy function for a3.str5_hsv"""
result = a3.str5_hsv(hsv)
if result is None:
return ''
return result
class Separator(Widget):
"""Instances are used to space out widgets from one another"""
pass
class ColorPanel(BoxLayout):
"""Instances display a color and its complement"""
foreground = ListProperty([1,0,0,1])
background = ListProperty([0,1,1,1])
text = ObjectProperty("")
class ColorSlider(BoxLayout):
"""Instances implement a slider widget"""
color = ListProperty([1,1,1,1])
slider = ObjectProperty(None)
text = ObjectProperty("")
group_id = ObjectProperty("")
value = NumericProperty(10)
max_value = NumericProperty(1000)
min_value = NumericProperty(0)
def on_slider(self, instance, value):
"""Register the slider with this parent widget"""
self.slider.bind(value=self.update_proxy)
self.bind(pos=self.hack_position)
self.slider.bind(pos=self.hack_position)
def hack_position(self, instance, value):
"""Hack to handle Retina Macs"""
if dp(1) > 1: # Detect a Retina Mac
self.slider.center_x = self.center_x -18
def update_proxy(self, instance, value):
"""Update value property to match child slider"""
self.value = value
class TopPanel(BoxLayout):
"""Instances implement the top panel (sliders and color panels)"""
main = ObjectProperty(None)
comp = ObjectProperty(None)
rSlider = ObjectProperty(None)
gSlider = ObjectProperty(None)
bSlider = ObjectProperty(None)
cSlider = ObjectProperty(None)
mSlider = ObjectProperty(None)
ySlider = ObjectProperty(None)
kSlider = ObjectProperty(None)
hSlider = ObjectProperty(None)
sSlider = ObjectProperty(None)
vSlider = ObjectProperty(None)
def update(self, rgb, cmyk, hsv):
"""Refresh the color and text display in the color panels"""
compRGB = a3.complement_rgb(rgb)
if (compRGB is None):
compRGB = rgb
rgb_str = rgb_to_str(rgb)
cmyk_str = '' if cmyk is None else str5_cmyk(cmyk)
hsv_str = '' if hsv is None else str5_hsv(hsv)
self.main.text = ("Color\nRGB: " + rgb_str +
"\nCMYK: " + cmyk_str +
"\nHSV: " + hsv_str + "\n \n" +
"R,G,B sliders in: 0..255\n" +
"C,M,Y,K sliders: 0 to 100%\n" +
"H slider: 0 <= H < 360 degrees\n" +
"S,V sliders: 0 <= S,V <= 1")
self.main.background = rgb.glColor()
self.main.foreground = compRGB.glColor()
self.comp.text = ("Color\nRGB: " + rgb_str +
"\nCMYK: " + cmyk_str +
"\nHSV: " + hsv_str + "\n \n" +
"R,G,B sliders in: 0..255\n" +
"C,M,Y,K sliders: 0 to 100%\n" +
"H slider: 0 <= H < 360 degrees\n" +
"S,V sliders: 0 <= S,V <= 1" )
self.comp.background = compRGB.glColor()
self.comp.foreground = rgb.glColor()
# set the sliders
self.rSlider.value = rgb.red*100
self.gSlider.value = rgb.green*100
self.bSlider.value = rgb.blue*100
self.cSlider.value = 0 if cmyk is None else cmyk.cyan*100
self.mSlider.value = 0 if cmyk is None else cmyk.magenta*100
self.ySlider.value = 0 if cmyk is None else cmyk.yellow*100
self.kSlider.value = 0 if cmyk is None else cmyk.black*100
self.hSlider.value = 0 if hsv is None else hsv.hue*100
self.sSlider.value = 0 if hsv is None else hsv.saturation*100
self.vSlider.value = 0 if hsv is None else hsv.value*100
class BotPanel(BoxLayout):
"""Instances implement the top panel (text boxes and buttons)"""
rgbButton = ObjectProperty(None)
cmykButton = ObjectProperty(None)
hsvButton = ObjectProperty(None)
rField = ObjectProperty(None)
gField = ObjectProperty(None)
bField = ObjectProperty(None)
cField = ObjectProperty(None)
mField = ObjectProperty(None)
yField = ObjectProperty(None)
kField = ObjectProperty(None)
hField = ObjectProperty(None)
sField = ObjectProperty(None)
vField = ObjectProperty(None)
def _toInt(self,s):
"""Returns: if s is not an int, 0 else max(0, min(255, s)."""
try:
i = int(s)
return max(0,min(255,i))
except ValueError:
return 0
def _toFloat(self,s):
"""Returns: if s is not a float, 0 else max(0.0, min(1.0, s)."""
try:
d = float(s)
return max(0.0,min(1.0,d))
except ValueError:
return 0.0
def _toFloat100(self,s):
"""Returns: if s is not a float, 0.0 else max(0.0, min(100.0, s)."""
try:
d = float(s)
return max(0.0, min(100.0, d));
except ValueError:
return 0.0
def _toFloat360(self,s):
"""Returns: if s is not a float, 0 else max(0.0, min(359.9, s)."""
try:
d = float(s)
return max(0.0, min(359.9, d));
except ValueError:
return 0.0
def clear(self):
self.rField.text = ""
self.gField.text = ""
self.bField.text = ""
self.cField.text = ""
self.mField.text = ""
self.yField.text = ""
self.kField.text = ""
self.hField.text = ""
self.sField.text = ""
self.vField.text = ""
def update(self, rgb, cmyk, hsv):
"""Refresh the color and text display in the color panels"""
# RGB Fields
self.rField.text = `rgb.red`
self.gField.text = `rgb.green`
self.bField.text = `rgb.blue`
# CMYK fields
self.cField.text = "" if cmyk is None else `round(cmyk.cyan,2)`
self.mField.text = "" if cmyk is None else `round(cmyk.magenta,2)`
self.yField.text = "" if cmyk is None else `round(cmyk.yellow,2)`
self.kField.text = "" if cmyk is None else `round(cmyk.black,2)`
# HSV fields
self.hField.text = "" if hsv is None else `round(hsv.hue,1)`
self.sField.text = "" if hsv is None else `round(hsv.saturation,3)`
self.vField.text = "" if hsv is None else `round(hsv.value,3)`
class ColorWidget(BoxLayout):
"""Instances represent the top level widget"""
top = ObjectProperty(None)
bot = ObjectProperty(None)
def register(self):
"""Initialize color values and force refresh"""
active = True
self.rgb = colormodel.RGB(0, 255, 0)
self.cmyk = a3.rgb_to_cmyk(self.rgb)
assert (self.cmyk == None or type(self.cmyk) == colormodel.CMYK), 'rgb_to_cmyk does not return a CMYK object'
self.hsv = a3.rgb_to_hsv(self.rgb)
assert (self.hsv == None or type(self.hsv) == colormodel.HSV), 'rgb_to_hsv does not return a HSV object'
self.update()
def update(self):
"""Force refresh of top panel on update"""
self.active = False
self.top.update(self.rgb,self.cmyk,self.hsv)
self.bot.update(self.rgb,self.cmyk,self.hsv)
self.active = True
def on_rgb_press(self,r,g,b):
"""Call back to rgb button"""
self.rgb = colormodel.RGB(r, g, b)
self.hsv = a3.rgb_to_hsv(self.rgb)
assert (self.hsv == None or type(self.hsv) == colormodel.HSV), 'rgb_to_hsv does not return a HSV object'
self.cmyk = a3.rgb_to_cmyk(self.rgb)
assert (self.cmyk == None or type(self.cmyk) == colormodel.CMYK), 'rgb_to_cmyk does not return a CMYK object'
self.update()
def on_rgb_slide(self,r,g,b):
"""Call back to rgb sliders"""
if not self.active:
return
red = int(round(r / 100.0))
green = int(round(g / 100.0))
blue = int(round(b / 100.0))
self.rgb = colormodel.RGB(red, green, blue)
self.hsv = a3.rgb_to_hsv(self.rgb)
assert (self.hsv == None or type(self.hsv) == colormodel.HSV), 'rgb_to_hsv does not return a HSV object'
self.cmyk = a3.rgb_to_cmyk(self.rgb)
assert (self.cmyk == None or type(self.cmyk) == colormodel.CMYK), 'rgb_to_cmyk does not return a CMYK object'
self.update()
def on_cmyk_press(self,c,m,y,k):
"""Call back to cmyk button"""
self.cmyk = colormodel.CMYK(c, m, y, k)
temp = a3.cmyk_to_rgb(self.cmyk)
assert (temp == None or type(temp) == colormodel.RGB), 'cmyk_to_rgb does not return a RGB object'
self.rgb = self.rgb if temp is None else temp
self.hsv = a3.rgb_to_hsv(self.rgb)
assert (self.hsv == None or type(self.hsv) == colormodel.HSV), 'rgb_to_hsv does not return a HSV object'
self.update()
def on_cmyk_slide(self,c,m,y,k):
"""Call back to cmyk sliders"""
if not self.active:
return
cyan = c / 100.0
magenta = m / 100.0
yellow = y / 100.0
black = k / 100.0
self.cmyk = colormodel.CMYK(cyan, magenta, yellow, black)
temp = a3.cmyk_to_rgb(self.cmyk)
assert (temp == None or type(temp) == colormodel.RGB), 'cmyk_to_rgb does not return a RGB object'
self.rgb = self.rgb if temp is None else temp
self.hsv = a3.rgb_to_hsv(self.rgb)
assert (self.hsv == None or type(self.hsv) == colormodel.HSV), 'rgb_to_hsv does not return a HSV object'
self.update()
def on_hsv_press(self,h,s,v):
"""Call back to hsv button"""
self.hsv = colormodel.HSV(h, s, v)
temp = a3.hsv_to_rgb(self.hsv)
assert (temp == None or type(temp) == colormodel.RGB), 'hsv_to_rgb does not return a RGB object'
self.rgb = self.rgb if temp is None else temp
self.cmyk = a3.rgb_to_cmyk(self.rgb);
assert (self.cmyk == None or type(self.cmyk) == colormodel.CMYK), 'rgb_to_cmyk does not return a CMYK object'
self.update()
def on_hsv_slide(self,h,s,v):
"""Call back to hsv sliders"""
if not self.active:
return
hue = h / 100.0
sat = s / 100.0
val = v / 100.0
self.hsv = colormodel.HSV(hue, sat, val)
temp = a3.hsv_to_rgb(self.hsv)
assert (temp == None or type(temp) == colormodel.RGB), 'hsv_to_rgb does not return a RGB object'
self.rgb = self.rgb if temp is None else temp
self.cmyk = a3.rgb_to_cmyk(self.rgb);
assert (self.cmyk == None or type(self.cmyk) == colormodel.CMYK), 'rgb_to_cmyk does not return a CMYK object'
self.update()
class ColorModelApp(App):
"""Instances represnet the color model application"""
def build(self):
"""Read kivy file and perform layout"""
Config.set('graphics', 'width', '1150')
Config.set('graphics', 'height', '300')
return ColorWidget()
def on_start(self):
"""Start up the app and initialize values"""
App.on_start(self)
self.root.register()
Factory.register("Separator", Separator)
Factory.register("ColorPanel", ColorPanel)
Factory.register("ColorSlider", ColorSlider)
Factory.register("TopPanel", TopPanel)
Factory.register("BotPanel", BotPanel)
# Application Code
if __name__ in ('__android__', '__main__'):
ColorModelApp().run()