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World of bits

Contains environments written in Javascript that run in the browser. The environments are defined over a 210x160 grid, similar to ATARI. The top 50 pixels are devoted to the query, making the "game area" of size 160x160 pixels.

The original readme can be found in /world-of-bits/README_original.md for setup instructions.

It is used to create a docker image which runs a chrome instance with an HTML page defining the environment for the agent.

Create own Mini-wob environment

Instructions for /world-of-bits/ folder.

Create environment and register it:

  • Add HTML file in world-of-bits/static/miniwob which includes method:
     window.onload = function() {
        genProblem(); // start things off on load immediately
        core.startEpisode(); // start episode with call to core library
      }
    
  • Add it to world-of-bits/config.py in the global registry
  • Add it to universe/universe/_init_.py to be registered in the universe docker environment (See my cloned Universe repo README for instructions to add remote runtime and environment in client)
  • Add it in world-of-bits/static/core/miniwob.js to be registered as gym environment
  • Further information can be found in original world-of-bits/static/README.md

Build the docker image:

  • Make sure to make install before for downloading the custom docker-buildtool (required) from openAI
  • The docker image to build from is changed directly to the world-of-bits image, since the link to the original base is broken - the dockerfile could be drastly reduced, but it just updates for newer versions of e.g. selenium webdriver
  • make build to build the image
  • make dev ENV=wob.mini.AnExperiment-v0 to run a specific environment. It can be connected to via VNC on localhost:5900
  • make push to push a small change in files
  • make shell to enter the image in the command shell and modify files
  • For further information investigate the makefile

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Environment for Agent solving simple browser tasks using OpenAIs World of Bits.

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