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Vocabularly anagrams game for primary school English language learners (ELL)

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proj3-anagrams

Vocabularly anagrams game for primary school English language learners (ELL)

Overview

A simple anagram game designed for English-language learning students in elementary and middle school.
Students are presented with a list of vocabulary words (taken from a text file) and an anagram. The anagram is a jumble of some number of vocabulary words, randomly chosen. Students attempt to type vocabularly words that can be created from the
jumble. When a matching word is typed, it is added to a list of solved words.

The vocabulary word list is fixed for one invocation of the server, so multiple students connected to the same server will see the same vocabulary list but may have different anagrams.

Authors

Initial version by M Young; Revised by Erik Lopez Raya: elopezr2 (at) uoregon edu

Known bugs

The start/stop scheme is not working. Flask (or perhaps the virtual environment) is creating two Unix processes running the application, and I am capturing the process ID for only one of them. Therefore stop.sh manages to kill only one, leaving the other running. At this time I do not know a workaround. It is necessary to kill the second process manually. Use 'ps | grep python' to discover it, then 'kill' to kill it. Or, on Linux systems, use the 'killall' command.

Status

The anagram game now runs usig an ajax implementation. Text is tested in real time
to find a match from the word list. Updates are also pushed to the screen in real
time without redirecting.

To run automated tests

  • nosetests

There are currently nose tests for vocab.py, letterbag.py, and jumble.py.

'make test' should work. To run 'nosetests' explicitly, you must be in the 'vocab' subdirectory.

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  • Python 58.2%
  • HTML 32.9%
  • Shell 4.8%
  • Makefile 3.0%
  • CSS 1.1%