##阶段计划
###第一阶段
- 麻将ENV
- support basic function
- support single patterns in win case:
- 清一色
- 大对
- 七对
- 杠牌
- support more patterns
- 双人麻将
- dummy AI:
- random discard an isolated tile
- if there is a special action: do it ###第二阶段
- 双人麻将
- ordinary AI
- calculate the prob by every action
- smart AI
- knows n tiles in forthcoming tilewall
- knows part of the hand tile of the opponent ###第三阶段
- learning AI:
- use gan in training AI and the player?
- extend the model to four player case?
- support more actions and patterns
###时间计划
- 1阶段: 2 月 (4月完成)
- 2阶段: 2-3 月
- 3阶段: