appleseed-maya is an appleseed plugin for Autodesk® Maya®.
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Set environment variables:
export MAYA_PLUG_IN_PATH=${BUILD_DIR}/src/appleseedmaya export MAYA_SCRIPT_PATH=${THIS_DIR}/scripts export PYTHONPATH=$PYTHONPATH:${APPLESEED_DIR}/lib/python2.7:${THIS_DIR}/scripts export XBMLANGPATH=${THIS_DIR}/icons export MAYA_PRESET_PATH=${THIS_DIR}/presets:$MAYA_PRESET_PATH export APPLESEED_SEARCHPATH=${APPLESEED_DIR}/sandbox/shaders/maya
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Launch Maya and load the plugin.
- appleseed project export
- Command line render
- Batch render
- Render to RenderView
- IPR
- Motion blur
- IBL
- Maya shading nodes support
- OSL shaders
- Scripted access to translated scenes
- Bifrost
- XGen
List of Maya hypershade nodes and their status. Not all will be supported.
- add double linear
- add matrix
- angle between
- array mapper
- blend colors
- blend two attr
- bump 2d
- bump 3d
- choice
- chooser
- clamp
- clearcoat
- color profile
- compose matrix
- condition
- contrast
- curve info
- decompose matrix
- distance between
- double switch
- euler to quat
- four by four matrix
- frame cache (Unsupported)
- gamma correct
- height field
- hsv to rgb
- inverse matrix
- light info
- luminance
- mult double linear
- mult matrix
- multiply divide
- particle sampler
- 2d placement
- 3d placement
- plus minus average
- projection (unsupported, see AS Projection instead)
- quad switch
- quat add
- quat conjugate
- quat invert
- quat negate
- quat normalize
- quat prod
- quat sub
- quat to euler
- remap color
- remap hsv
- remap value
- reverse
- rgb to hsv
- sampler info
- set range
- single switch
- stencil
- surface info
- surf. luminance
- transpose matrix
- triple switch
- unit conversion
- uv chooser
- vector product
- weighted add matrix
- image plane
- GLSL shader (unsupported)
- shaderfx shader (unsupported)
- stingrayPBS (unsupported)
- anisotropic
- bifrost aero material
- bifrost foam material
- bifrost liquid material
- blinn
- cgfx shader (unsupported)
- hair tube shader
- lambert
- layered shader
- ocean shader
- phong
- phongE
- ramp shader
- shading map (unsupported)
- surface shader
- use background
- env fog
- fluid shape
- light fog
- particle cloud
- volume fog
- volume shader
- displacement
- C muscle shader
- bulge
- checker
- cloth
- file
- fluid texture 2d
- fractal
- grid
- mandelbrot
- mountain
- movie
- noise
- ocean
- psd file
- ramp
- substance (Use node image file output)
- substance output
- water
- brownian
- cloud
- crater
- fluid texture 3d
- granite
- leather
- mandelbrot 3d
- marble
- rock
- snow
- solid fractal
- stucco
- volume noise
- wood
- env ball
- env chrome
- env cube
- env sky
- env sphere
Other Textures:
- layered texture
- simplex noise
- ambient light
- area light
- directional light
- point light
- spot light
- volume light
- AS Disney Material
- AS Glass
- AS Car Paint
- AS Voronoi3D
- AS Voronoi2D
- AS Noise3D
- AS Noise2D
- AS Projection
- AS Color Transform
- AS Color Balance