Ejemplo n.º 1
0
from OpenGL.platform import PLATFORM as _p
from OpenGL.error import _ErrorChecker
if _ErrorChecker:
    _error_checker = _ErrorChecker( _p, None )
else:
    _error_checker = None
Ejemplo n.º 2
0
from OpenGL.error import _ErrorChecker, EGLError
from OpenGL import platform as _p


class EGLError(EGLError):
    @property
    def err(self):
        from OpenGL.EGL import debug
        return debug.eglErrorName(self.__dict__.get("err"))

    @err.setter
    def err(self, value):
        self.__dict__["err"] = value


if _ErrorChecker:
    _error_checker = _ErrorChecker(
        _p.PLATFORM,
        _p.PLATFORM.EGL.eglGetError,
        0x3000,  # EGL_SUCCESS,
        errorClass=EGLError,
    )
else:
    _ErrorChecker = None
Ejemplo n.º 3
0
from OpenGL.raw.GLES1._types import *

from OpenGL.platform import PLATFORM as _p
from OpenGL.error import _ErrorChecker
_error_checker = _ErrorChecker( _p, _p.GLES2.glGetError )
from OpenGL.platform import PLATFORM as _p
from OpenGL.error import _ErrorChecker
if _ErrorChecker:
    _error_checker = _ErrorChecker(_p, _p.GL.glGetError)
else:
    _error_checker = None
Ejemplo n.º 5
0
from OpenGL.error import _ErrorChecker
from OpenGL import platform as _p

if _ErrorChecker:
    _error_checker = _ErrorChecker(
        _p.PLATFORM,
        _p.PLATFORM.EGL.eglGetError,
        0x3000  # EGL_SUCCESS
    )
else:
    _ErrorChecker = None
Ejemplo n.º 6
0
from OpenGL.error import _ErrorChecker
from OpenGL import platform as _p

if _ErrorChecker:
    _error_checker = _ErrorChecker( 
        _p.PLATFORM, 
        _p.PLATFORM.EGL.eglGetError, 
        0x3000 # EGL_SUCCESS
    )
else:
    _ErrorChecker = None
Ejemplo n.º 7
0
from OpenGL.platform import PLATFORM as _p
from OpenGL.error import _ErrorChecker
if _ErrorChecker:
    _error_checker = _ErrorChecker(_p, getattr(_p.GLES3, "glGetError", None))
else:
    _error_checker = None
Ejemplo n.º 8
0
from OpenGL.platform import PLATFORM as _p
from OpenGL.error import _ErrorChecker
if _ErrorChecker:
    _error_checker = _ErrorChecker( _p, getattr(_p.GLES3,'glGetError',None) )
else:
    _error_checker = None