Ejemplo n.º 1
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def restore_volume_dialog_state(volume_dialog_basic_state):

  from chimera import nogui
  if nogui:
    return

  from SessionUtil.stateclasses import Model_State, Xform_State

  classes = (
    Volume_Dialog_State,
    Data_Set_State,
    Data_State,
    Volume_State,
    Region_List_State,
    Rendering_Options_State,
    Component_Display_Parameters_State,
    Model_State,
    Xform_State,
    )
  name_to_class = {}
  for c in classes:
    name_to_class[c.__name__] = c
  name_to_class['Data_Region_State'] = Volume_State     # Historical name

  from SessionUtil import objecttree
  s = objecttree.basic_tree_to_instance_tree(volume_dialog_basic_state,
                                             name_to_class)

  from volumedialog import volume_dialog
  d = volume_dialog(create = True)

  s.restore_state(d)
Ejemplo n.º 2
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def restore_path_tracer_state(path_tracer_dialog_basic_state):

  from SessionUtil.stateclasses import Model_State, Xform_State
  from Surface.session import Surface_Model_State, Surface_Piece_State

  classes = (
    Path_Tracer_Dialog_State,
    Marker_Set_State,
    Marker_State,
    Link_State,
    Surface_Model_State,
    Surface_Piece_State,
    Model_State,
    Xform_State,
    )
  name_to_class = {}
  for c in classes:
    name_to_class[c.__name__] = c

  from SessionUtil import objecttree
  s = objecttree.basic_tree_to_instance_tree(path_tracer_dialog_basic_state,
                                             name_to_class)

  if isinstance(s, tuple):
    marker_set_states, dialog_state = s
    msets = [mss.create_object() for mss in marker_set_states]
  else:
    dialog_state = s
    
  if dialog_state:
    from VolumePath.gui import volume_path_dialog
    d = volume_path_dialog(create = True)
    dialog_state.restore_state(d)
def restore_multiscale_state(multiscale_dialog_state):

    from SessionUtil.stateclasses import Model_State, Xform_State

    classes = (
        Multiscale_Dialog_State,
        Group_Piece_State,
        Chain_Piece_State,
        LAN_Molecule_State,
        LAN_Chain_State,
        Model_State,
        Xform_State,
    )
    name_to_class = {}
    for c in classes:
        name_to_class[c.__name__] = c

    from SessionUtil import objecttree
    s = objecttree.basic_tree_to_instance_tree(multiscale_dialog_state,
                                               name_to_class)

    import MultiScale
    d = MultiScale.multiscale_model_dialog(create=True)

    set_dialog_state(s, d)
def restore_volume_dialog_state(volume_dialog_basic_state):

    from chimera import nogui
    if nogui:
        return

    from SessionUtil.stateclasses import Model_State, Xform_State

    classes = (
        Volume_Dialog_State,
        Data_Set_State,
        Data_State,
        Volume_State,
        Region_List_State,
        Rendering_Options_State,
        Component_Display_Parameters_State,
        Model_State,
        Xform_State,
    )
    name_to_class = {}
    for c in classes:
        name_to_class[c.__name__] = c
    name_to_class['Data_Region_State'] = Volume_State  # Historical name

    from SessionUtil import objecttree
    s = objecttree.basic_tree_to_instance_tree(volume_dialog_basic_state,
                                               name_to_class)

    from volumedialog import volume_dialog
    d = volume_dialog(create=True)

    s.restore_state(d)
Ejemplo n.º 5
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def restore_path_tracer_state(path_tracer_dialog_basic_state):

    from SessionUtil.stateclasses import Model_State, Xform_State
    from Surface.session import Surface_Model_State, Surface_Piece_State

    classes = (
        Path_Tracer_Dialog_State,
        Marker_Set_State,
        Marker_State,
        Link_State,
        Surface_Model_State,
        Surface_Piece_State,
        Model_State,
        Xform_State,
    )
    name_to_class = {}
    for c in classes:
        name_to_class[c.__name__] = c

    from SessionUtil import objecttree
    s = objecttree.basic_tree_to_instance_tree(path_tracer_dialog_basic_state,
                                               name_to_class)

    if isinstance(s, tuple):
        marker_set_states, dialog_state = s
        msets = [mss.create_object() for mss in marker_set_states]
    else:
        dialog_state = s

    if dialog_state:
        from VolumePath.gui import volume_path_dialog
        d = volume_path_dialog(create=True)
        dialog_state.restore_state(d)
Ejemplo n.º 6
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def restore_multiscale_state(multiscale_dialog_state):

  from SessionUtil.stateclasses import Model_State, Xform_State

  classes = (
    Multiscale_Dialog_State,
    Group_Piece_State,
    Chain_Piece_State,
    LAN_Molecule_State,
    LAN_Chain_State,
    Model_State,
    Xform_State,
    )
  name_to_class = {}
  for c in classes:
    name_to_class[c.__name__] = c

  from SessionUtil import objecttree
  s = objecttree.basic_tree_to_instance_tree(multiscale_dialog_state,
                                             name_to_class)

  import MultiScale
  d = MultiScale.multiscale_model_dialog(create = True)

  set_dialog_state(s, d)
def restore_color_zone_state(color_zone_state):

    classes = (Color_Zone_State, )
    name_to_class = {}
    for c in classes:
        name_to_class[c.__name__] = c

    from SessionUtil import objecttree
    s = objecttree.basic_tree_to_instance_tree(color_zone_state, name_to_class)
    s.restore_state()
Ejemplo n.º 8
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def restore_hide_dust_state(hide_dust_state):

    classes = (Hide_Dust_State, )
    name_to_class = {}
    for c in classes:
        name_to_class[c.__name__] = c

    from SessionUtil import objecttree
    s = objecttree.basic_tree_to_instance_tree(hide_dust_state, name_to_class)
    s.restore_state()
Ejemplo n.º 9
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def restore_color_zone_state(color_zone_state):

  classes = (
    Color_Zone_State,
    )
  name_to_class = {}
  for c in classes:
    name_to_class[c.__name__] = c

  from SessionUtil import objecttree
  s = objecttree.basic_tree_to_instance_tree(color_zone_state, name_to_class)
  s.restore_state()
Ejemplo n.º 10
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def restore_hide_dust_state(hide_dust_state):

  classes = (
    Hide_Dust_State,
    )
  name_to_class = {}
  for c in classes:
    name_to_class[c.__name__] = c

  from SessionUtil import objecttree
  s = objecttree.basic_tree_to_instance_tree(hide_dust_state,
                                             name_to_class)
  s.restore_state()
Ejemplo n.º 11
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def restore_capper_state(capper_dialog_basic_state):

    classes = (Capper_Dialog_State, )
    name_to_class = {}
    for c in classes:
        name_to_class[c.__name__] = c

    from SessionUtil import objecttree
    s = objecttree.basic_tree_to_instance_tree(capper_dialog_basic_state,
                                               name_to_class)

    import SurfaceCap.gui
    d = SurfaceCap.gui.capper_dialog(create=1)

    set_dialog_state(s, d)
Ejemplo n.º 12
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def restore_capper_state(capper_dialog_basic_state):

  classes = (
    Capper_Dialog_State,
    )
  name_to_class = {}
  for c in classes:
    name_to_class[c.__name__] = c

  from SessionUtil import objecttree
  s = objecttree.basic_tree_to_instance_tree(capper_dialog_basic_state,
                                             name_to_class)

  import SurfaceCap.gui
  d = SurfaceCap.gui.capper_dialog(create = 1)

  set_dialog_state(s, d)
Ejemplo n.º 13
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def restore_path_tracer_state(path_tracer_dialog_basic_state):

    from SessionUtil.stateclasses import Model_State, Xform_State

    classes = (Path_Tracer_Dialog_State, Marker_Set_State, Marker_State, Link_State, Model_State, Xform_State)
    name_to_class = {}
    for c in classes:
        name_to_class[c.__name__] = c

    from SessionUtil import objecttree

    s = objecttree.basic_tree_to_instance_tree(path_tracer_dialog_basic_state, name_to_class)

    import VolumePath

    d = VolumePath.volume_path_dialog(create=1)

    set_dialog_state(s, d)
Ejemplo n.º 14
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def restore_surface_color_state(surface_color_state):

    classes = (
        Surface_Colorings_State,
        Volume_Color_State,
        Gradient_Color_State,
        Electrostatic_Color_State,
        Height_Color_State,
        Radial_Color_State,
        Cylinder_Color_State,
        Color_Map_State,
    )
    name_to_class = {}
    for c in classes:
        name_to_class[c.__name__] = c

    from SessionUtil import objecttree
    s = objecttree.basic_tree_to_instance_tree(surface_color_state,
                                               name_to_class)
    s.restore_state()
Ejemplo n.º 15
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def restore_icosahedron_state(icosahedron_dialog_basic_state):

    from SessionUtil.stateclasses import Model_State, Xform_State
    classes = (
        Icosahedron_Dialog_State,
        Model_State,
        Xform_State,
    )
    name_to_class = {}
    for c in classes:
        name_to_class[c.__name__] = c

    from SessionUtil import objecttree
    s = objecttree.basic_tree_to_instance_tree(icosahedron_dialog_basic_state,
                                               name_to_class)

    import Icosahedron.gui
    d = Icosahedron.gui.icosahedron_dialog(create=True)

    set_dialog_state(s, d)
Ejemplo n.º 16
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def restore_icosahedron_state(icosahedron_dialog_basic_state):

  from SessionUtil.stateclasses import Model_State, Xform_State
  classes = (
    Icosahedron_Dialog_State,
    Model_State,
    Xform_State,
    )
  name_to_class = {}
  for c in classes:
    name_to_class[c.__name__] = c

  from SessionUtil import objecttree
  s = objecttree.basic_tree_to_instance_tree(icosahedron_dialog_basic_state,
                                             name_to_class)

  import Icosahedron.gui
  d = Icosahedron.gui.icosahedron_dialog(create = True)

  set_dialog_state(s, d)
Ejemplo n.º 17
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def restore_surface_color_state(surface_color_state):

  classes = (
    Surface_Colorings_State,
    Volume_Color_State,
    Gradient_Color_State,
    Electrostatic_Color_State,
    Height_Color_State,
    Radial_Color_State,
    Cylinder_Color_State,
    Color_Map_State,
    )
  name_to_class = {}
  for c in classes:
    name_to_class[c.__name__] = c

  from SessionUtil import objecttree
  s = objecttree.basic_tree_to_instance_tree(surface_color_state,
                                             name_to_class)
  s.restore_state()
Ejemplo n.º 18
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def restore_scale_bar_state(scale_bar_dialog_basic_state):

  from SessionUtil.stateclasses import Model_State, Xform_State

  classes = (
    Scale_Bar_Dialog_State,
    Model_State,
    Xform_State,
    )
  name_to_class = {}
  for c in classes:
    name_to_class[c.__name__] = c

  from SessionUtil import objecttree
  s = objecttree.basic_tree_to_instance_tree(scale_bar_dialog_basic_state,
                                             name_to_class)

  import ScaleBar
  d = ScaleBar.scale_bar_dialog(create = 1)

  set_dialog_state(s, d)
Ejemplo n.º 19
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def restore_surface_state(surface_state):

  from SessionUtil.stateclasses import Model_State, Xform_State

  classes = (
    Surface_Model_State,
    Surface_Piece_State,
    Model_State,
    Xform_State,
    )
  name_to_class = {}
  for c in classes:
    name_to_class[c.__name__] = c

  from SessionUtil import objecttree
  stlist = objecttree.basic_tree_to_instance_tree(surface_state, name_to_class)

  for st in stlist:
    s = st.create_object()
    for p in s.surfacePieces:
      p.save_in_session = True
def restore_scale_bar_state(scale_bar_dialog_basic_state):

    from SessionUtil.stateclasses import Model_State, Xform_State

    classes = (
        Scale_Bar_Dialog_State,
        Model_State,
        Xform_State,
    )
    name_to_class = {}
    for c in classes:
        name_to_class[c.__name__] = c

    from SessionUtil import objecttree
    s = objecttree.basic_tree_to_instance_tree(scale_bar_dialog_basic_state,
                                               name_to_class)

    import ScaleBar
    d = ScaleBar.scale_bar_dialog(create=1)

    set_dialog_state(s, d)
Ejemplo n.º 21
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def restore_surface_state(surface_state):

    from SessionUtil.stateclasses import Model_State, Xform_State

    classes = (
        Surface_Model_State,
        Surface_Piece_State,
        Model_State,
        Xform_State,
    )
    name_to_class = {}
    for c in classes:
        name_to_class[c.__name__] = c

    from SessionUtil import objecttree
    stlist = objecttree.basic_tree_to_instance_tree(surface_state,
                                                    name_to_class)

    for st in stlist:
        s = st.create_object()
        for p in s.surfacePieces:
            p.save_in_session = True
Ejemplo n.º 22
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def restore_volume_data_state(volume_data_basic_state):

  from SessionUtil.stateclasses import Model_State, Xform_State

  classes = (
    Volume_Manager_State,
    Data_State,
    Volume_State,
    Region_List_State,
    Rendering_Options_State,
    Model_State,
    Xform_State,
    )
  name_to_class = {}
  for c in classes:
    name_to_class[c.__name__] = c
  name_to_class['Data_Region_State'] = Volume_State     # Historical name

  from SessionUtil import objecttree
  s = objecttree.basic_tree_to_instance_tree(volume_data_basic_state,
                                             name_to_class)

  from volume import volume_manager
  s.restore_state(volume_manager)
def restore_volume_data_state(volume_data_basic_state):

    from SessionUtil.stateclasses import Model_State, Xform_State

    classes = (
        Volume_Manager_State,
        Data_State,
        Volume_State,
        Region_List_State,
        Rendering_Options_State,
        Model_State,
        Xform_State,
    )
    name_to_class = {}
    for c in classes:
        name_to_class[c.__name__] = c
    name_to_class['Data_Region_State'] = Volume_State  # Historical name

    from SessionUtil import objecttree
    s = objecttree.basic_tree_to_instance_tree(volume_data_basic_state,
                                               name_to_class)

    from volume import volume_manager
    s.restore_state(volume_manager)
Ejemplo n.º 24
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	def restoreSession(self, state):
		from SessionUtil import stateclasses, objecttree
		if len(state) == 10:
			(pageName, chosenMolecules, chosenChains, opts,
				pruneDistance, bias,
				dataSource, markerValues,
				modelData, trackedIndex) = state
			if modelData:
				isMapped = True
			else:
				isMapped = False
		else:
			(pageName, chosenMolecules, chosenChains, opts,
				pruneDistance, bias,
				histogramData, markerValues,
				modelData, trackedIndex, isMapped) = state
		# Call get method to make sure items are updated
		self.molChooser.get()
		self.molChooser.setvalue(chosenMolecules)
		self.chainChooser.get()
		self.chainChooser.setvalue(chosenChains)
		self.notebook.selectpage(pageName)
		self.outputOptions.setvalue(list(opts))
		self.pruneDistance.setvalue(pruneDistance)
		self.moleculeBias.setvalue(bias)
		if isinstance(histogramData, basestring):
			dataSource = histogramData
		else:
			lo, hi, surfMetric = histogramData
			self.histogramData = (lo, hi, surfMetric)
			def myMakeBars(numBins, data=self.histogramData):
				return makeBars(numBins, data)
			dataSource = (lo, hi, myMakeBars)
		self.histogram["datasource"] = dataSource
		if markerValues:
			oldMarkers = self.histogram.currentmarkerinfo()[0]
			newMarkers = self.histogram.addmarkers()
			newMarkers.extend(markerValues)
			self.histogram.deletemarkers(oldMarkers)
			self.histogramMarkers = newMarkers
		trackedModel = None
		trackedPiece = None
		nameToClass = {
			"Model_State": stateclasses.Model_State,
			"Xform_State": stateclasses.Xform_State,
		}
		for n, mState in enumerate(modelData):
			if len(mState) == 2:
				v, bt = mState
			else:
				v = mState
				bt = None
			sm, g = self._show_geometry(*v)
			if trackedIndex == n:
				trackedModel = sm
				trackedPiece = g
			if bt is not None:
				ms = objecttree.basic_tree_to_instance_tree(bt,
							nameToClass)
				ms.restore_state(sm)
		if trackedModel:
			self._trackedModel = trackedModel
			self._trackedPiece = trackedPiece
		if not isMapped:
			self.Close()