Ejemplo n.º 1
0
    def __init__(self, host='127.0.0.1', port=9000):
        """init the client, wait until it successfully connected to server"""
        scheme = 'ws'
        builder = UriBuilder(scheme, host, port)
        uri = builder.Uri

        self.token = CancellationTokenSource().Token
        self.socket = ClientWebSocket()
        task = self.socket.ConnectAsync(uri, self.token)
        task.Wait()
        print('connected to cloud using .NET client!')
Ejemplo n.º 2
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    def connect(self):
        """Establish WebSocket connection to the ROS server defined for this factory.

        Returns:
            async_task: The async task for the connection.
        """
        LOGGER.debug('Started to connect...')
        socket = ClientWebSocket()
        connect_task = socket.ConnectAsync(self.url,
                                           self.manager.cancellation_token)

        protocol = CliRosBridgeProtocol(self, socket)
        connect_task.ContinueWith(protocol.on_open)

        return connect_task
Ejemplo n.º 3
0
class Client_Net():
    """A Websoket client using .NET that works in a simple synchronous fashion

    Parameters
    ----------

    host: str, optional
        The host ip of remote server.
        Default is ``127.0.0.1``.

    port : int, optional
        The port number of remote server to connect to.
        Default is ``9000``.

    """
    def __init__(self, host='127.0.0.1', port=9000):
        """init the client, wait until it successfully connected to server"""
        scheme = 'ws'
        builder = UriBuilder(scheme, host, port)
        uri = builder.Uri

        self.token = CancellationTokenSource().Token
        self.socket = ClientWebSocket()
        task = self.socket.ConnectAsync(uri, self.token)
        task.Wait()
        print('connected to cloud using .NET client!')

    def disconnect(self):
        """disconnect from server"""
        task = self.socket.CloseAsync(
            WebSocketCloseStatus.NormalClosure, 'script finished', self.token)
        task.Wait()
        print('closed!')

    def send(self, payload):
        """send a message to server and wait until sent"""
        if self.socket.State != WebSocketState.Open:
            raise RuntimeError('Connection is not open.')

        message_buffer = Encoding.UTF8.GetBytes(payload)
        message_length = len(message_buffer)
        chunks_count = int(math.ceil(float(message_length) / SEND_CHUNK_SIZE))
        i = 0

        while True:
            # print('sending chunk', i)
            offset = SEND_CHUNK_SIZE * i
            is_last_message = (i == chunks_count - 1)

            if is_last_message:
                count = message_length - offset
            else:
                count = SEND_CHUNK_SIZE
            message_chunk = ArraySegment[Byte](message_buffer, offset, count)
            task = self.socket.SendAsync(
                message_chunk, WebSocketMessageType.Text, is_last_message, self.token)
            task.Wait()
            i += 1

            if is_last_message:
                return True

    def receive(self):
        """listen to a message until received one"""
        if self.socket.State != WebSocketState.Open:
            raise RuntimeError('Connection is not open.')

        chunks = []
        while True:
            # print('receive chunk')
            buffer = Array.CreateInstance(Byte, RECEIVE_CHUNK_SIZE)
            task = self.socket.ReceiveAsync(
                ArraySegment[Byte](buffer), self.token)
            task.Wait()
            chunk = Encoding.UTF8.GetString(buffer)
            chunks.append(chunk.rstrip('\x00'))
            if task.Result.EndOfMessage:
                return ''.join(chunks)