Ejemplo n.º 1
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def on_player_death(**kwargs):
    # TODO: Determine which player died
    darkcore.debug_log("Player died.")
Ejemplo n.º 2
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def on_plugin_exit():
    darkcore.debug_log("Exiting " + __info__["title"])
Ejemplo n.º 3
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def on_plugin_start():
    darkcore.debug_log("Starting " + __info__["title"])
    darkcore.hook_event("Player Death", on_player_death)
Ejemplo n.º 4
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def on_player_death(**kwargs):
	# TODO: Determine which player died
	darkcore.debug_log("Player died.")
Ejemplo n.º 5
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def on_plugin_exit():
	darkcore.debug_log("Exiting " + __info__["title"])
Ejemplo n.º 6
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def on_plugin_start():
	darkcore.debug_log("Starting " + __info__["title"])
	darkcore.hook_event("Player Death", on_player_death)