Ejemplo n.º 1
0
 def attack(self, monster_name):
     roll = randint(1,10)
     if roll <= 6:
         print spider_attack(1, monster_name)
         return dice_roll(4,1,8)
     elif roll > 6 and roll < 9:
         print spider_attack(2, monster_name)
         return 0
     else:
         print spider_attack(3, monster_name)
         return dice_roll(6,3,6)
Ejemplo n.º 2
0
 def attack(self, monster_name):
     roll = randint(1,10)
     if roll <= 5:
         print spider_attack(1, monster_name)
         return dice_roll(2,2,5)
     elif roll > 5 and roll < 9:
         print spider_attack(2, monster_name)
         return 0
     else:
         print spider_attack(3, monster_name)
         return dice_roll(4,2,5)