Ejemplo n.º 1
0
 def successor(self, agent_index, action):
     """ Returns the the state that results when the given action is applied.
         (State, int, str) -> State
     """
     # Check that successors exist
     if self.terminal:
         raise Exception('Can\'t generate a successor of a terminal state.')
     # Copy current state
     state = self.deepcopy()
     # Let agent's logic deal with its action's effects on the board
     if agent_index == 0:
         from game_rules import RedBirdRules
         RedBirdRules.apply_action(state, action)
     else:
         from game_rules import BlackBirdRules           
         BlackBirdRules.apply_action(state, action)
     # Book keeping
     state._agent_moved = agent_index
     state.score += state.score_change
     return state
Ejemplo n.º 2
0
 def successor(self, agent_index, action):
     """ Returns the the state that results when the given action is applied.
         (State, int, str) -> State
     """
     # Check that successors exist
     if self.terminal:
         raise Exception('Can\'t generate a successor of a terminal state.')
     # Copy current state
     state = self.deepcopy()
     # Let agent's logic deal with its action's effects on the board
     if agent_index == 0:
         from game_rules import RedBirdRules
         RedBirdRules.apply_action(state, action)
     else:
         from game_rules import BlackBirdRules
         BlackBirdRules.apply_action(state, action)
     # Book keeping
     state._agent_moved = agent_index
     state.score += state.score_change
     return state
Ejemplo n.º 3
0
 def get_legal_actions(self, agent_index=0):
     """ Returns the legal actions for the agent specified (0 is red_bird)
         (State, int) -> [Action]
     """
     if self.terminal:
         return []
     if agent_index == 0:
         from game_rules import RedBirdRules
         return RedBirdRules.get_legal_actions(self)
     else:
         from game_rules import BlackBirdRules
         return BlackBirdRules.get_legal_actions(self)