Ejemplo n.º 1
0
 def __init__(self, downloader, connection):
     self.downloader = downloader
     self.connection = connection
     self.choked = True
     self.interested = False
     self.active_requests = []
     self.measure = Measure(downloader.max_rate_period)
     self.peermeasure = Measure(downloader.max_rate_period)
     self.have = Bitfield(downloader.numpieces)
     self.last = -1000
     self.last2 = -1000
     self.example_interest = None
     self.backlog = 2
     self.ip = connection.get_ip()
     self.guard = BadDataGuard(self)
Ejemplo n.º 2
0
 def __init__(self, connection, ratelimiter, totalup, choker, storage,
              picker, config):
     self.connection = connection
     self.ratelimiter = ratelimiter
     self.totalup = totalup
     self.choker = choker
     self.storage = storage
     self.picker = picker
     self.config = config
     self.max_slice_length = config['max_slice_length']
     self.choked = True
     self.cleared = True
     self.interested = False
     self.super_seeding = False
     self.buffer = []
     self.measure = Measure(config['max_rate_period'], config['upload_rate_fudge'])
     self.was_ever_interested = False
     if storage.get_amount_left() == 0:
         if choker.super_seed:
             self.super_seeding = True   # flag, and don't send bitfield
             self.seed_have_list = []    # set from piecepicker
             self.skipped_count = 0
         else:
             if config['breakup_seed_bitfield']:
                 bitfield, msgs = storage.get_have_list_cloaked()
                 connection.send_bitfield(bitfield)
                 for have in msgs:
                     connection.send_have(have)
             else:
                 connection.send_bitfield(storage.get_have_list())
     else:
         if storage.do_I_have_anything():
             connection.send_bitfield(storage.get_have_list())
     self.piecedl = None
     self.piecebuf = None
Ejemplo n.º 3
0
 def __init__(self, connection, ratelimiter, totalup, choker, storage,
              picker, config):
     self.connection = connection
     self.ratelimiter = ratelimiter
     self.totalup = totalup
     self.choker = choker
     self.storage = storage
     self.picker = picker
     self.config = config
     self.max_slice_length = config['max_slice_length']
     self.choked = True
     self.cleared = True
     self.interested = False
     self.super_seeding = False
     self.buffer = []
     self.measure = Measure(config['max_rate_period'],
                            config['upload_rate_fudge'])
     self.was_ever_interested = False
     if storage.get_amount_left() == 0:
         if choker.super_seed:
             self.super_seeding = True  # flag, and don't send bitfield
             self.seed_have_list = []  # set from piecepicker
             self.skipped_count = 0
         else:
             if config['breakup_seed_bitfield']:
                 bitfield, msgs = storage.get_have_list_cloaked()
                 connection.send_bitfield(bitfield)
                 for have in msgs:
                     connection.send_have(have)
             else:
                 connection.send_bitfield(storage.get_have_list())
     else:
         if storage.do_I_have_anything():
             connection.send_bitfield(storage.get_have_list())
     self.piecedl = None
     self.piecebuf = None
Ejemplo n.º 4
0
    def __init__(self, downloader, url):
        self.downloader = downloader
        self.baseurl = url
        try:
            (scheme, self.netloc, path, pars, query, fragment) = urlparse(url)
        except:
            self.downloader.errorfunc('cannot parse http seed address: ' + url)
            return
        if scheme != 'http':
            self.downloader.errorfunc('http seed url not http: ' + url)
            return
        try:
            self.connection = HTTPConnection(self.netloc)
        except:
            self.downloader.errorfunc('cannot connect to http seed: ' + url)
            return
        self.seedurl = path
        if pars:
            self.seedurl += ';' + pars
        self.seedurl += '?'
        if query:
            self.seedurl += query + '&'
        self.seedurl += 'info_hash=' + quote(self.downloader.infohash)

        self.measure = Measure(downloader.max_rate_period)
        self.index = None
        self.url = ''
        self.requests = []
        self.request_size = 0
        self.endflag = False
        self.error = None
        self.retry_period = 30
        self._retry_period = None
        self.errorcount = 0
        self.goodseed = False
        self.active = False
        self.cancelled = False
        self.resched(randint(2, 10))
Ejemplo n.º 5
0
class SingleDownload:
    def __init__(self, downloader, connection):
        self.downloader = downloader
        self.connection = connection
        self.choked = True
        self.interested = False
        self.active_requests = []
        self.measure = Measure(downloader.max_rate_period)
        self.peermeasure = Measure(downloader.max_rate_period)
        self.have = Bitfield(downloader.numpieces)
        self.last = -1000
        self.last2 = -1000
        self.example_interest = None
        self.backlog = 2
        self.ip = connection.get_ip()
        self.guard = BadDataGuard(self)

    def _backlog(self, just_unchoked):
        self.backlog = min(
            2+int(4*self.measure.get_rate()/self.downloader.chunksize),
            (2*just_unchoked)+self.downloader.queue_limit() )
        if self.backlog > 50:
            self.backlog = max(50, self.backlog * 0.075)
        return self.backlog

    def disconnected(self):
        self.downloader.lost_peer(self)
        if self.have.complete():
            self.downloader.picker.lost_seed()
        else:
            for i in xrange(len(self.have)):
                if self.have[i]:
                    self.downloader.picker.lost_have(i)
        if self.have.complete() and self.downloader.storage.is_endgame():
            self.downloader.add_disconnected_seed(self.connection.get_readable_id())
        self._letgo()
        self.guard.download = None

    def _letgo(self):
        if self.downloader.queued_out.has_key(self):
            del self.downloader.queued_out[self]
        if not self.active_requests:
            return
        if self.downloader.endgamemode:
            self.active_requests = []
            return
        lost = {}
        for index, begin, length in self.active_requests:
            self.downloader.storage.request_lost(index, begin, length)
            lost[index] = 1
        lost = lost.keys()
        self.active_requests = []
        if self.downloader.paused:
            return
        ds = [d for d in self.downloader.downloads if not d.choked]
        shuffle(ds)
        for d in ds:
            d._request_more()
        for d in self.downloader.downloads:
            if d.choked and not d.interested:
                for l in lost:
                    if d.have[l] and self.downloader.storage.do_I_have_requests(l):
                        d.send_interested()
                        break

    def got_choke(self):
        if not self.choked:
            self.choked = True
            self._letgo()

    def got_unchoke(self):
        if self.choked:
            self.choked = False
            if self.interested:
                self._request_more(new_unchoke = True)
            self.last2 = clock()

    def is_choked(self):
        return self.choked

    def is_interested(self):
        return self.interested

    def send_interested(self):
        if not self.interested:
            self.interested = True
            self.connection.send_interested()
            if not self.choked:
                self.last2 = clock()

    def send_not_interested(self):
        if self.interested:
            self.interested = False
            self.connection.send_not_interested()

    def got_piece(self, index, begin, piece):
        length = len(piece)
        try:
            self.active_requests.remove((index, begin, length))
        except ValueError:
            self.downloader.discarded += length
            return False
        if self.downloader.endgamemode:
            self.downloader.all_requests.remove((index, begin, length))
        self.last = clock()
        self.last2 = clock()
        self.measure.update_rate(length)
        self.downloader.measurefunc(length)
        if not self.downloader.storage.piece_came_in(index, begin, piece, self.guard):
            self.downloader.piece_flunked(index)
            return False
        if self.downloader.storage.do_I_have(index):
            self.downloader.picker.complete(index)
        if self.downloader.endgamemode:
            for d in self.downloader.downloads:
                if d is not self:
                  if d.interested:
                    if d.choked:
                        assert not d.active_requests
                        d.fix_download_endgame()
                    else:
                        try:
                            d.active_requests.remove((index, begin, length))
                        except ValueError:
                            continue
                        d.connection.send_cancel(index, begin, length)
                        d.fix_download_endgame()
                  else:
                      assert not d.active_requests
        self._request_more()
        self.downloader.check_complete(index)
        return self.downloader.storage.do_I_have(index)

    def _request_more(self, new_unchoke = False):
        assert not self.choked
        if self.downloader.endgamemode:
            self.fix_download_endgame(new_unchoke)
            return
        if self.downloader.paused:
            return
        if len(self.active_requests) >= self._backlog(new_unchoke):
            if not (self.active_requests or self.backlog):
                self.downloader.queued_out[self] = 1
            return
        lost_interests = []
        while len(self.active_requests) < self.backlog:
            interest = self.downloader.picker.next(self.have,
                               self.downloader.storage.do_I_have_requests,
                               self.downloader.too_many_partials())
            if interest is None:
                break
            self.example_interest = interest
            self.send_interested()
            loop = True
            while len(self.active_requests) < self.backlog and loop:
                begin, length = self.downloader.storage.new_request(interest)
                self.downloader.picker.requested(interest)
                self.active_requests.append((interest, begin, length))
                self.connection.send_request(interest, begin, length)
                self.downloader.chunk_requested(length)
                if not self.downloader.storage.do_I_have_requests(interest):
                    loop = False
                    lost_interests.append(interest)
        if not self.active_requests:
            self.send_not_interested()
        if lost_interests:
            for d in self.downloader.downloads:
                if d.active_requests or not d.interested:
                    continue
                if d.example_interest is not None and self.downloader.storage.do_I_have_requests(d.example_interest):
                    continue
                for lost in lost_interests:
                    if d.have[lost]:
                        break
                else:
                    continue
                interest = self.downloader.picker.next(d.have,
                                   self.downloader.storage.do_I_have_requests,
                                   self.downloader.too_many_partials())
                if interest is None:
                    d.send_not_interested()
                else:
                    d.example_interest = interest
        if self.downloader.storage.is_endgame():
            self.downloader.start_endgame()


    def fix_download_endgame(self, new_unchoke = False):
        if self.downloader.paused:
            return
        if len(self.active_requests) >= self._backlog(new_unchoke):
            if not (self.active_requests or self.backlog) and not self.choked:
                self.downloader.queued_out[self] = 1
            return
        want = [a for a in self.downloader.all_requests if self.have[a[0]] and a not in self.active_requests]
        if not (self.active_requests or want):
            self.send_not_interested()
            return
        if want:
            self.send_interested()
        if self.choked:
            return
        shuffle(want)
        del want[self.backlog - len(self.active_requests):]
        self.active_requests.extend(want)
        for piece, begin, length in want:
            self.connection.send_request(piece, begin, length)
            self.downloader.chunk_requested(length)

    def got_have(self, index):
        if index == self.downloader.numpieces-1:
            self.downloader.totalmeasure.update_rate(self.downloader.storage.total_length-(self.downloader.numpieces-1)*self.downloader.storage.piece_length)
            self.peermeasure.update_rate(self.downloader.storage.total_length-(self.downloader.numpieces-1)*self.downloader.storage.piece_length)
        else:
            self.downloader.totalmeasure.update_rate(self.downloader.storage.piece_length)
            self.peermeasure.update_rate(self.downloader.storage.piece_length)
        if not self.have[index]:
            self.have[index] = True
            self.downloader.picker.got_have(index)
            if self.have.complete():
                self.downloader.picker.became_seed()
                if self.downloader.storage.am_I_complete():
                    self.downloader.add_disconnected_seed(self.connection.get_readable_id())
                    self.connection.close()
            elif self.downloader.endgamemode:
                self.fix_download_endgame()
            elif ( not self.downloader.paused
                   and not self.downloader.picker.is_blocked(index)
                   and self.downloader.storage.do_I_have_requests(index) ):
                if not self.choked:
                    self._request_more()
                else:
                    self.send_interested()
        return self.have.complete()

    def _check_interests(self):
        if self.interested or self.downloader.paused:
            return
        for i in xrange(len(self.have)):
            if ( self.have[i] and not self.downloader.picker.is_blocked(i)
                 and ( self.downloader.endgamemode
                       or self.downloader.storage.do_I_have_requests(i) ) ):
                self.send_interested()
                return

    def got_have_bitfield(self, have):
        if self.downloader.storage.am_I_complete() and have.complete():
            if self.downloader.super_seeding:
                self.connection.send_bitfield(have.tostring()) # be nice, show you're a seed too
            self.connection.close()
            self.downloader.add_disconnected_seed(self.connection.get_readable_id())
            return False
        self.have = have
        if have.complete():
            self.downloader.picker.got_seed()
        else:
            for i in xrange(len(have)):
                if have[i]:
                    self.downloader.picker.got_have(i)
        if self.downloader.endgamemode and not self.downloader.paused:
            for piece, begin, length in self.downloader.all_requests:
                if self.have[piece]:
                    self.send_interested()
                    break
        else:
            self._check_interests()
        return have.complete()

    def get_rate(self):
        return self.measure.get_rate()

    def is_snubbed(self):
        if ( self.interested and not self.choked
             and clock() - self.last2 > self.downloader.snub_time ):
            for index, begin, length in self.active_requests:
                self.connection.send_cancel(index, begin, length)
            self.got_choke()    # treat it just like a choke
        return clock() - self.last > self.downloader.snub_time
Ejemplo n.º 6
0
class Upload:
    def __init__(self, connection, ratelimiter, totalup, choker, storage,
                 picker, config):
        self.connection = connection
        self.ratelimiter = ratelimiter
        self.totalup = totalup
        self.choker = choker
        self.storage = storage
        self.picker = picker
        self.config = config
        self.max_slice_length = config['max_slice_length']
        self.choked = True
        self.cleared = True
        self.interested = False
        self.super_seeding = False
        self.buffer = []
        self.measure = Measure(config['max_rate_period'],
                               config['upload_rate_fudge'])
        self.was_ever_interested = False
        if storage.get_amount_left() == 0:
            if choker.super_seed:
                self.super_seeding = True  # flag, and don't send bitfield
                self.seed_have_list = []  # set from piecepicker
                self.skipped_count = 0
            else:
                if config['breakup_seed_bitfield']:
                    bitfield, msgs = storage.get_have_list_cloaked()
                    connection.send_bitfield(bitfield)
                    for have in msgs:
                        connection.send_have(have)
                else:
                    connection.send_bitfield(storage.get_have_list())
        else:
            if storage.do_I_have_anything():
                connection.send_bitfield(storage.get_have_list())
        self.piecedl = None
        self.piecebuf = None

    def got_not_interested(self):
        if self.interested:
            self.interested = False
            del self.buffer[:]
            self.piecedl = None
            if self.piecebuf:
                self.piecebuf.release()
            self.piecebuf = None
            self.choker.not_interested(self.connection)

    def got_interested(self):
        if not self.interested:
            self.interested = True
            self.was_ever_interested = True
            self.choker.interested(self.connection)

    def get_upload_chunk(self):
        if self.choked or not self.buffer:
            return None
        index, begin, length = self.buffer.pop(0)
        if self.config['buffer_reads']:
            if index != self.piecedl:
                if self.piecebuf:
                    self.piecebuf.release()
                self.piecedl = index
                self.piecebuf = self.storage.get_piece(index, 0, -1)
            try:
                piece = self.piecebuf[begin:begin + length]
                assert len(piece) == length
            except:  # fails if storage.get_piece returns None or if out of range
                self.connection.close()
                return None
        else:
            if self.piecebuf:
                self.piecebuf.release()
                self.piecedl = None
            piece = self.storage.get_piece(index, begin, length)
            if piece is None:
                self.connection.close()
                return None
        self.measure.update_rate(len(piece))
        self.totalup.update_rate(len(piece))
        return (index, begin, piece)

    def got_request(self, index, begin, length):
        if ((self.super_seeding and not index in self.seed_have_list)
                or not self.interested or length > self.max_slice_length):
            self.connection.close()
            return
        if not self.cleared:
            self.buffer.append((index, begin, length))
        if not self.choked and self.connection.next_upload is None:
            self.ratelimiter.queue(self.connection)

    def got_cancel(self, index, begin, length):
        try:
            self.buffer.remove((index, begin, length))
        except ValueError:
            pass

    def choke(self):
        if not self.choked:
            self.choked = True
            self.connection.send_choke()
        self.piecedl = None
        if self.piecebuf:
            self.piecebuf.release()
            self.piecebuf = None

    def choke_sent(self):
        del self.buffer[:]
        self.cleared = True

    def unchoke(self):
        if self.choked:
            self.choked = False
            self.cleared = False
            self.connection.send_unchoke()

    def disconnected(self):
        if self.piecebuf:
            self.piecebuf.release()
            self.piecebuf = None

    def is_choked(self):
        return self.choked

    def is_interested(self):
        return self.interested

    def has_queries(self):
        return not self.choked and len(self.buffer) > 0

    def get_rate(self):
        return self.measure.get_rate()
Ejemplo n.º 7
0
class Upload:
    def __init__(self, connection, ratelimiter, totalup, choker, storage,
                 picker, config):
        self.connection = connection
        self.ratelimiter = ratelimiter
        self.totalup = totalup
        self.choker = choker
        self.storage = storage
        self.picker = picker
        self.config = config
        self.max_slice_length = config['max_slice_length']
        self.choked = True
        self.cleared = True
        self.interested = False
        self.super_seeding = False
        self.buffer = []
        self.measure = Measure(config['max_rate_period'], config['upload_rate_fudge'])
        self.was_ever_interested = False
        if storage.get_amount_left() == 0:
            if choker.super_seed:
                self.super_seeding = True   # flag, and don't send bitfield
                self.seed_have_list = []    # set from piecepicker
                self.skipped_count = 0
            else:
                if config['breakup_seed_bitfield']:
                    bitfield, msgs = storage.get_have_list_cloaked()
                    connection.send_bitfield(bitfield)
                    for have in msgs:
                        connection.send_have(have)
                else:
                    connection.send_bitfield(storage.get_have_list())
        else:
            if storage.do_I_have_anything():
                connection.send_bitfield(storage.get_have_list())
        self.piecedl = None
        self.piecebuf = None

    def got_not_interested(self):
        if self.interested:
            self.interested = False
            del self.buffer[:]
            self.piecedl = None
            if self.piecebuf:
                self.piecebuf.release()
            self.piecebuf = None
            self.choker.not_interested(self.connection)

    def got_interested(self):
        if not self.interested:
            self.interested = True
            self.was_ever_interested = True
            self.choker.interested(self.connection)

    def get_upload_chunk(self):
        if self.choked or not self.buffer:
            return None
        index, begin, length = self.buffer.pop(0)
        if self.config['buffer_reads']:
            if index != self.piecedl:
                if self.piecebuf:
                    self.piecebuf.release()
                self.piecedl = index
                self.piecebuf = self.storage.get_piece(index, 0, -1)
            try:
                piece = self.piecebuf[begin:begin+length]
                assert len(piece) == length
            except:     # fails if storage.get_piece returns None or if out of range
                self.connection.close()
                return None
        else:
            if self.piecebuf:
                self.piecebuf.release()
                self.piecedl = None
            piece = self.storage.get_piece(index, begin, length)
            if piece is None:
                self.connection.close()
                return None
        self.measure.update_rate(len(piece))
        self.totalup.update_rate(len(piece))
        return (index, begin, piece)

    def got_request(self, index, begin, length):
        if ( (self.super_seeding and not index in self.seed_have_list)
                   or not self.interested or length > self.max_slice_length ):
            self.connection.close()
            return
        if not self.cleared:
            self.buffer.append((index, begin, length))
        if not self.choked and self.connection.next_upload is None:
                self.ratelimiter.queue(self.connection)


    def got_cancel(self, index, begin, length):
        try:
            self.buffer.remove((index, begin, length))
        except ValueError:
            pass

    def choke(self):
        if not self.choked:
            self.choked = True
            self.connection.send_choke()
        self.piecedl = None
        if self.piecebuf:
            self.piecebuf.release()
            self.piecebuf = None

    def choke_sent(self):
        del self.buffer[:]
        self.cleared = True

    def unchoke(self):
        if self.choked:
            self.choked = False
            self.cleared = False
            self.connection.send_unchoke()

    def disconnected(self):
        if self.piecebuf:
            self.piecebuf.release()
            self.piecebuf = None

    def is_choked(self):
        return self.choked

    def is_interested(self):
        return self.interested

    def has_queries(self):
        return not self.choked and len(self.buffer) > 0

    def get_rate(self):
        return self.measure.get_rate()