Ejemplo n.º 1
0
 def __init__(self, air):
     DistributedPlayerAI.__init__(self, air)
     HumanDNA.__init__(self)
     DistributedBattleAvatarAI.__init__(self, air)
     self.avatarType = [0, 0, 0, 0]
     self.inInvasion = False
     self.skillEffects = []
    def __init__(self, air):
        DistributedPlayerAI.__init__(self, air)
        HumanDNA.__init__(self)
        DistributedBattleAvatarAI.__init__(self, air)
        DistributedQuestAvatarAI.__init__(self, air)

        self.inventoryId = 0
        self.founder = False
        self.defaultShard = 0
        self.defaultZone = 0
Ejemplo n.º 3
0
 def announceGenerate(self):
     DistributedPlayerAI.announceGenerate(self)
     DistributedBattleAvatarAI.announceGenerate(self)
Ejemplo n.º 4
0
 def generate(self):
     DistributedPlayerAI.generate(self)
     DistributedBattleAvatarAI.generate(self)
    def destroy(self):
        self.d_setGameState('TeleportOut')

        DistributedPlayerAI.destroy(self)
        DistributedBattleAvatarAI.destroy(self)