Ejemplo n.º 1
0
    def weighted_random_walk(self, start, transaction):

        walker_on = start
        visible_transactions, not_visible_transactions = self.get_visible_transactions(
            transaction)
        valid_tips = self.get_valid_tips(visible_transactions,
                                         not_visible_transactions)

        #If only genesis a valid tip, approve genesis
        if (valid_tips == [walker_on]):
            return walker_on

        while (walker_on not in valid_tips):

            approvers = list(self.DG.predecessors(walker_on))
            visible_approvers = common_elements(approvers,
                                                visible_transactions)
            transition_probabilities = self.calc_transition_probabilities(
                visible_approvers)

            #Choose with transition probabilities
            walker_on = np.random.choice(visible_approvers,
                                         p=transition_probabilities)

        return walker_on
    def weighted_random_walk(self, transaction, valid_tips, initial_walker_on):

        #Start walk at genesis
        walker_on = initial_walker_on

        # #Start walk at genesis
        # walker_on = self.transactions[0]

        #If only genesis a valid tip, approve genesis
        if (valid_tips == [walker_on]):
            return walker_on

        while (walker_on not in valid_tips):

            approvers = list(self.DG.predecessors(walker_on))
            visible_approvers = common_elements(
                approvers, transaction.agent.visible_transactions)
            transition_probabilities = self.calc_transition_probabilities_multiple_agents(
                visible_approvers, transaction.agent)

            #Choose with transition probabilities
            walker_on = np.random.choice(visible_approvers,
                                         p=transition_probabilities)

        return walker_on
    def unweighted_random_walk(self, transaction, valid_tips):
        #Start walk at genesis
        walker_on = self.transactions[0]

        #If only genesis a valid tip, approve genesis
        if (valid_tips == [walker_on]):
            return walker_on

        while (walker_on not in valid_tips):

            approvers = list(self.DG.predecessors(walker_on))
            visible_approvers = common_elements(
                approvers, transaction.agent.visible_transactions)

            walker_on = np.random.choice(visible_approvers)

        return walker_on
Ejemplo n.º 4
0
    def random_walk(self, start, transaction):

        walker_on = start
        visible_transactions, not_visible_transactions = self.get_visible_transactions(transaction)
        valid_tips = self.get_valid_tips(visible_transactions, not_visible_transactions)

        #If only genesis a valid tip, approve genesis
        if (valid_tips == [walker_on]):
            return walker_on

        while (walker_on not in valid_tips):

            approvers = list(self.DG.predecessors(walker_on))
            visible_approvers = common_elements(approvers, visible_transactions)

            walker_on = random.choice(visible_approvers)

        return walker_on
    def calc_exit_probabilities_multiple_agents(self, incoming_transaction):

        for agent in self.agents:

            #Reset exit probability of all transactions to 0%, just needed when run multiple times throughout simulation
            for transaction in self.DG.nodes:
                transaction.exit_probability_multiple_agents[agent] = 0

            #Set genesis to 100%
            self.transactions[0].exit_probability_multiple_agents[agent] = 1

            #Determine visible transaction for t + 1, so that all transactions (h = 1) are included
            self.get_visible_transactions(
                incoming_transaction.arrival_time + self.latency, agent)

        #Start at genesis, tips in the end
        sorted = list(reversed(list(nx.topological_sort(self.DG))))

        #Calculate exit probabilities
        for transaction in sorted:

            for agent in self.agents:

                if (transaction in agent.visible_transactions):

                    #Get visible direct approvers and transition probabilities to walk to them
                    approvers = list(self.DG.predecessors(transaction))
                    visible_approvers = common_elements(
                        approvers, agent.visible_transactions)
                    transition_probabilities = self.calc_transition_probabilities_multiple_agents(
                        visible_approvers, agent)

                    #For every visible direct approver update the exit probability by adding the exit probability
                    #of the current transaction times the transition probabilitiy of walking to the approver
                    for (approver, transition_probability) in zip(
                            visible_approvers, transition_probabilities):
                        approver.exit_probability_multiple_agents[agent] += (
                            transaction.exit_probability_multiple_agents[agent]
                            * transition_probability)