Ejemplo n.º 1
0
    def get_node(dictionary, parent=None):
        new_node = Node()
        new_node.name = dictionary["name"]
        new_node.preferences = dictionary["preferences"]
        new_node.parent = parent

        if dictionary["children"] == "alternatives":
            new_node.children = dictionary["children"]
        else:
            new_node.children = [
                FileUtils.get_node(child, new_node)
                for child in dictionary["children"]
            ]

        return new_node
Ejemplo n.º 2
0
    def test_has_children(self):
        game = TestGame()
        node = Node(game)

        self.assertFalse(node.has_children())

        node.children = [None]
        self.assertTrue(node.has_children())
Ejemplo n.º 3
0
    def test_select_child(self):
        game = TestGame()
        node = Node(game)
        node.visits_count = 1
        child1 = Node(game, parent=node)
        child1.visits_count = 1
        child2 = Node(game, parent=node)
        child2.visits_count = 1
        child2.cumulative_score = 2
        child3 = Node(game, parent=node)
        child3.visits_count = 1
        node.children = [child1, child2, child3]

        self.assertEqual(node.select_child(), child2)