def GetPosition(self):
        """
        Returns the current position of the item, as set in the last Layout.

        Modeled after GetPosition in sizer.h file of wxWidgets.
        """
        return wxPoint(self.ts_Rect.x, self.ts_Rect.y)
    def SetItemBounds(self, item, x, y, w, h):
        """

        Modeled after TBD in sizer.cpp file of wxWidgets.
        """
        pt = wxPoint(x, y)
        sz = wxSize(item.GetMinSizeWithBorder())
        flag = int(item.GetFlag())

        if flag & wx.EXPAND or flag & wx.SHAPED:

            sz = wxSize(w, h)

        else:

            if flag & wx.ALIGN_CENTER_HORIZONTAL:

                pt.x = x + (w - sz.x) // 2

            elif flag & wx.ALIGN_RIGHT:

                pt.x = x + (w - sz.x)

            if flag & wx.ALIGN_CENTER_VERTICAL:

                pt.y = y + (h - sz.y) // 2

            elif flag & wx.ALIGN_BOTTOM:

                pt.y = y + (h - sz.y)

        item.SetDimension(pt, sz)
    def ShowFullScreen(self, show, style):
        '''
        '''
        # TBD - Under Construction.
        # Extent resize of the top level window to include its children.
        theDisplay = self.Display
 
        theDisplayPos = wxPoint(theDisplay.ClientArea.x,
                                theDisplay.ClientArea.y)

        theDisplaySize = wxSize(theDisplay.ClientArea.width,
                                theDisplay.ClientArea.height)

        self.logger.debug(
            '      ShowFullScreen (screen): pos=%s; size=%s.' % (
                str(theDisplayPos), str(theDisplaySize)))

        self.Rect = wxRect(theDisplayPos.x,
                           theDisplayPos.y,
                           theDisplaySize.width,
                           theDisplaySize.height)

        self.logger.debug(
            '      Need Event to ShowFullScreen (rect): %s.' % (
                str(self.Rect)))

        return (show)
    def tsGetClientArea(self, pixels=True):
        '''
        Returns the bounding rectangle the client area of the Frame,
        i.e., without menu bars, tool bars, status bars and such.
        '''
        parent = self.ts_Parent
        pos = wxPoint(self.ts_Rect.x, self.ts_Rect.y)
        size = wxSize(self.ts_Rect.width, self.ts_Rect.height)
        style = self.ts_Style
        name = self.ts_Name

        (myRect, myClientRect) = self.tsFrameWindowLayout(
            parent, pos, size, style, name)

        if self.ts_Rect != myRect:

            # My Area changed after by new feature
            fmt1 = 'Wrong layout. myRect (%s) ' % str(myRect)
            fmt2 = 'changed from self.ts_Rect (%s) ' % str(self.ts_Rect)
            fmt3 = 'in tsWxFrame.tsGetClientArea'
            msg = fmt1 + fmt2 + fmt3
            self.logger.wxASSERT_MSG(
                (self.ts_Rect == myRect),
                msg)

            self.ts_Rect = myRect

        if self.ts_ClientRect != myClientRect:

            # Client Area changed after by new feature
            self.ts_ClientRect = myClientRect

        return (self.ts_ClientRect)
    def tsCreateButtonBar(self, panel, xPos=0, yPos=0):
        '''
        Create the collection of Dialog Buttons located on the Dialog Title
        Line.

        Based on "wxPython In Action" by Noel Rappin and Robin Dunn,
        Manning Publications Co. (See downloaded source code located in
        Chapter-05, goodExampple.py.)
        '''
        theLabels = []
        theButtons = []
        uninstalledAcceleratorEntries = []
        for theLabel, theEvent, theHandler, theName in self.tsButtonData():
            theLabels += [theLabel]
            pos = wxPoint(xPos, yPos)
            button = self.tsBuildOneButton(panel,
                                           label=theLabel,
                                           event=theEvent,
                                           handler=theHandler,
                                           pos=pos,
                                           name=theName)

##            # Bind mouse event ASAP (now).
##            # Will register event in the SystemEventTable
##            # if useSystemEventTable=True.
##            self.Bind(theEvent,
##                      theHandler,
##                      button,
##                      useSystemEventTable=True)

            try:
                fmt1 = '\n\n tsCreateButtonBar: '
                fmt2 = '\n\t self.GetLabel="%s"; ' % self.GetLabel()
                fmt3 = '\n\t self="%s"; ' % str(self)
                fmt4 = '\n\t theLabel="%s"; ' % str(theLabel)
                fmt5 = '\n\t theEvent="%s"; ' % str(theEvent)
                fmt6 = '\n\t theButton="%s"; ' % str(theButton)
                fmt7 = '\n\t theHandler="%s"; ' % str(theHandler)
                fmt8 = '\n\t theName="%s"; ' % str(theName)
                fmt9 = '\n\t theButton="%s"' % str(button)
                msg = fmt1 + fmt2 + fmt3 + fmt4 + \
                      fmt5 + fmt6 + fmt7 + fmt8 + fmt9
                print(msg)
            except Exception as errorCode:
                fmt1 = 'tsCreateButtonBar: '
                fmt2 = 'errorCode="%s"' % str(errorCode)
                print('ERROR: "%s"' % errorCode)

            theButtons += [button]

##            myRect = button.Rect
##            xPos += myRect.width - 1 * wx.pixelWidthPerCharacter
##            self.logger.debug('tsCreateButtonBar: myRect=%s' % str(myRect))
            xPos += button.GetSize().width - 1 * wx.pixelWidthPerCharacter
    def tsShow(self):
        '''
        Shows or hides the window. You may need to call Raise for a top
        level window if you want to bring it to top, although this is not
        needed if Show is called immediately after the frame creation.
        Returns True if the window has been shown or hidden or False if
        nothing was done because it already was in the requested state.
        '''
        if self.tsIsShowPermitted:

            if self.ts_Handle is None:

                myRect = wxRect(
                    self.ts_Parent.Rect.Left,
                    (self.ts_Parent.Rect.Bottom - \
                     wx.ThemeToUse['StatusBar']['WindowHeight'] - \
                     wx.pixelHeightPerCharacter),
                    self.ts_Parent.Rect.width,
                    wx.ThemeToUse['StatusBar']['WindowHeight'])

                thePosition = wxPoint(myRect.x, myRect.y)
                theSize = wxSize(myRect.width, myRect.height)

                # TBD - Update Class geometry.
                self.ts_Rect = myRect
                self.logger.debug(
                    'tsShow: myRect=%s; Rect = %s' % (myRect, self.ts_Rect))

                self.ts_BaseRect = self.ts_Rect
                if DEBUG:
                    print('tsShow: myRect=%s; Rect = %s' % (myRect, self.ts_Rect))

                self.Create(self,
                            id=-1,
                            pos=thePosition,
                            size=theSize,
                            style=self.ts_Style,
                            name=self.Name,
                            pixels=True)

            try:
                self.tsRegisterShowOrder()
            except Exception as e:
                self.logger.error('%s; %s' % (__title__, e))

            self.tsUpdate()
    def SetItemBounds(self, item, x, y, w, h ):
        '''
        '''
        pt = wxPoint(x, y)
        sz = item.GetMinSizeWithBorder()
        flag = item.GetFlag()

        if ((flag & wx.EXPAND) or \
            (flag & wx.SHAPED)):

            sz = wxSize(w, h)

        else:

            if (flag & wx.ALIGN_CENTER_HORIZONTAL):

                pt.x = x + (w - sz.width) / 2

            elif (flag & wx.ALIGN_RIGHT):

                pt.x = x + (w - sz.width)

            if (flag & wx.ALIGN_CENTER_VERTICAL):

                pt.y = y + (h - sz.height) / 2

            elif (flag & wx.ALIGN_BOTTOM):

                pt.y = y + (h - sz.height)

        msg = 'GridSizer.SetItemBounds: '  + \
              'item (%s); pt (%s); sz (%s)' % (
                  str(item),
                  str(pt),
                  str(sz))
        if DEBUG:
            print(msg)
        self.logger.debug(msg)

##        item.SetDimension(pt, sz)
        item.ts_Window.ts_Rect = wxRect(pt.x, pt.y, sz.width, sz.height)
Ejemplo n.º 8
0
    def tsSetStdioWindowAttributes(self, title=None, pos=None, size=None, style=None, name=None):
        """
        Set the title, position, size, style and name of the output window
        if the stdio has been redirected.
        """
        if self.stdioWin:
            # TBD - Cannot set attributes when window does not exist.
            myRect = self.Display.theRedirectedStdioArea
            if title is not None:
                self.stdioWin.title = title
            else:
                self.stdioWin.title = wx.ThemeToUse["Stdio"]["Title"]

            if pos is not None:
                self.stdioWin.pos = pos
            else:
                self.stdioWin.pos = wxPoint(myRect.x, myRect.y)

            if size is not None:
                self.stdioWin.size = size
            else:
                self.stdioWin.size = wxSize(myRect.width, myRect.height)

            if style is not None:
                self.stdioWin.style = style
            elif wx.ThemeToUse["Stdio"]["Title"] == wx.StdioRedirectedTitleStr:
                self.stdioWin.style = wx.DEFAULT_STDIO_STYLE
            else:
                self.stdioWin.style = wx.DEFAULT_FRAME_STYLE

            if name is not None:
                self.stdioWin.name = name
            elif wx.ThemeToUse["Stdio"]["Title"] == wx.StdioRedirectedTitleStr:
                self.stdioWin.name = wx.StdioNameStr
            else:
                self.stdioWin.name = wx.FrameNameStr
    def __init__(
        self,
        parent,
        id=wx.ID_ANY,
        label=wx.EmptyString,
        pos=wx.DefaultPosition,
        size=wx.DefaultSize,
        choices=wx.PyEmptyStringArray,
        majorDimension=0,
        style=wx.RA_HORIZONTAL,
        validator=wx.DefaultValidator,
        name=wx.RadioBoxNameStr,
    ):
        """
        Create a Control. Normally you should only call this from a
        subclass __init__ as a plain old wx.Control is not very useful.
        """
        # Also, remember that wx.RA_SPECIFY_COLS means that we arrange buttons
        # in left to right order and GetMajorDim() is the number of columns
        # while wx.RA_SPECIFY_ROWS means that the buttons are arranged top to
        # bottom and GetMajorDim() is the number of rows.
        theClass = "RadioBox"

        # Capture initial caller parametsrs before they are changed
        self.caller_parent = parent
        self.caller_id = id
        self.caller_label = label
        self.caller_pos = pos
        self.caller_size = size
        self.caller_choices = choices
        self.caller_majorDimension = majorDimension
        self.caller_style = style
        self.caller_validator = validator
        self.caller_name = name

        wx.RegisterFirstCallerClassName(self, theClass)

        Control.__init__(self, parent, id=id, pos=pos, size=size, style=style, validator=validator, name=name)

        self.tsBeginClassRegistration(theClass, id)

        if DEBUG:
            self.logger.debug("               self: %s" % self)
            self.logger.debug("             parent: %s" % parent)
            self.logger.debug("                 id: %s" % self.ts_Id)
            self.logger.debug("         AssignedId: %s" % self.ts_AssignedId)
            self.logger.debug("              label: %s" % label)
            self.logger.debug("                pos: %s" % str(pos))
            self.logger.debug("               size: %s" % str(size))
            self.logger.debug("            choices: %s" % choices)
            self.logger.debug("     majorDimension: %s" % majorDimension)
            self.logger.debug("              style: 0x%X" % style)
            #            self.logger.debug('          validator: 0x%X' % validator)
            self.logger.debug("               name: %s" % name)

        self.ts_Default = False

        self.ts_Name = name
        self.ts_Parent = parent

        theTopLevelClass = self
        self.SetTopLevelAncestor(theTopLevelClass)

        if parent is None:
            self.ts_GrandParent = None
        else:
            self.ts_GrandParent = parent.Parent

        if False:
            # Leaves artifacts of different color than parent background.
            self.ts_BackgroundColour = wx.ThemeToUse["BackgroundColour"].lower()
            self.ts_ForegroundColour = wx.ThemeToUse["ForegroundColour"].lower()
        else:
            self.ts_BackgroundColour = self.Parent.ts_BackgroundColour
            self.ts_ForegroundColour = self.Parent.ts_ForegroundColour

        self.ts_Choices = choices
        self.ts_Count = len(choices)
        self.ts_Label = label
        self.ts_MajorDimension = max(majorDimension, self.ts_Count)
        self.ts_Style = style
        self.ts_Validator = validator

        myRect, myClientRect = self.tsRadioBoxLayout(parent, pos, size, style, name)
        self.ts_Rect = myRect
        self.ts_ClientRect = myClientRect

        bestSize = self.tsBestSize()
        ##        style = 0

        self.ts_ItemLabel = []
        self.ts_ItemEnabled = []
        self.ts_ItemHelpText = []
        self.ts_ItemToolTip = []
        self.ts_ItemShown = []
        self.ts_ItemWindow = []

        # TBD - Verify scaling.
        if self.ts_Style & wx.RA_HORIZONTAL:
            itemWidth = bestSize.width // (self.ts_MajorDimension + 1)
        else:
            itemWidth = bestSize.width

        for item in range(self.ts_Count):
            self.ts_ItemLabel.append(self.ts_Choices[item])
            self.ts_ItemHelpText.append(self.ts_ItemLabel[item])
            self.ts_ItemToolTip.append(self.ts_ItemLabel[item])
            self.ts_ItemShown.append(True)

            if item == 0:
                self.ts_ItemEnabled.append(True)
            else:
                self.ts_ItemEnabled.append(False)

            # TBD - Under Construction.
            if self.ts_Style & wx.RA_HORIZONTAL:
                # Horizontal layout
                posTBD = wxPoint(
                    self.Rect.x + (item * itemWidth + 2) * wx.pixelWidthPerCharacter,
                    self.Rect.y + (2) * wx.pixelHeightPerCharacter,
                )
            else:
                # Vertical layout
                posTBD = wxPoint(
                    self.Rect.x + (2) * wx.pixelWidthPerCharacter, self.Rect.y + (item + 2) * wx.pixelHeightPerCharacter
                )

            ##            sizeTBD = wxSize(
            ##                (len('(*)  ') + len(
            ##                    self.ts_ItemLabel[item])) * wx.pixelWidthPerCharacter,
            ##                wx.pixelHeightPerCharacter)

            sizeTBD = wxSize(
                (len("(*)  ") + len(self.tsStripAcceleratorTextLabel(self.ts_ItemLabel[item])))
                * wx.pixelWidthPerCharacter,
                wx.pixelHeightPerCharacter,
            )

            self.ts_ItemWindow.append(
                wxRadioButton(
                    self,
                    id=wx.ID_ANY,
                    label=self.ts_ItemLabel[item],
                    pos=posTBD,
                    size=sizeTBD,
                    style=(self.ts_Style & wx.ALIGN_LEFT | self.ts_Style & wx.ALIGN_RIGHT | wx.NO_BORDER),
                    validator=wx.DefaultValidator,
                    name=self.ts_ItemLabel[item],
                )
            )

            self.ts_ItemWindow[item].SetValue(self.ts_ItemEnabled[item])

        if self.ts_Style & wx.RA_HORIZONTAL:
            self.ts_ColumnCount = self.ts_MajorDimension
            self.ts_RowCount = 1

        elif self.ts_Style & wx.RA_VERTICAL:
            self.ts_ColumnCount = 1
            self.ts_RowCount = self.ts_MajorDimension

        else:
            # TBD - Temporary dimension
            self.ts_ColumnCount = self.ts_MajorDimension
            rows, cols = divmod(self.ts_Count, self.ts_MajorDimension)
            if cols == 0:
                self.ts_RowCount = rows
            else:
                self.ts_RowCount = rows + 1

        self.ts_Selection = 0
        self.ts_StringSelection = 0

        # Automatically Bind all mouse events ASAP (now).
        # Will register event in the SystemEventTable.
        event = EVT_COMMAND_LEFT_CLICK
        handler = self.tsOnLeftClick
        source = self
        self.Bind(event, handler, source, useSystemEventTable=True)

        # Automatically Bind all Radio Button events ASAP (now).
        # Will register event in the SystemEventTable.
        event = EVT_RADIOBUTTON
        handler = self.tsOnRadioButtonClick
        source = self
        self.Bind(event, handler, source, useSystemEventTable=True)

        self.tsEndClassRegistration(theClass)
    def tsPanelLayout(self, parent, pos, size, style, name):
        '''
        Calculate position and size of panel based upon arguments.
        '''
        if (not (self.ts_Handle is None)):

            # Inhibit operation once self.ts_Handle has been
            # assigned a curses window identifier.
            return (self.ts_Rect, self.ts_ClientRect)

        if style is None:
            # Prevent pylint warning.
            pass

        thePosition = self.tsGetClassInstanceFromTuple(pos, wxPoint)
        theSize = self.tsGetClassInstanceFromTuple(size, wxSize)

        theBorder = self.tsIsBorderThickness(style, pixels=True)

        theDefaultPosition = self.tsGetClassInstanceFromTuple(
            wx.DefaultPosition, wxPoint)
 
        theDefaultSize = self.tsGetClassInstanceFromTuple(
            wx.DefaultSize, wxSize)

        # Ignore UseClientArea because cursor wraps beyond bottom
        # when last character has been output.
        offset = wxPoint(theBorder.width, theBorder.height)

        if thePosition == theDefaultPosition and \
             theSize == theDefaultSize:

            # The Default Position and the Parent's Default Client Size
            myRect = wxRect(parent.ClientArea.x,
                            parent.ClientArea.y,
                            parent.ClientArea.width,
                            parent.ClientArea.height)

        elif thePosition == theDefaultPosition:

            # Parent's Default Client Position and the Specified Size
            myRect = wxRect(parent.ClientArea.x,
                            parent.ClientArea.y,
                            theSize.width,
                            theSize.height)

        else:

            # The Specified Position and the Specified Size

            myRect = wxRect(thePosition.x,
                            thePosition.y,
                            theSize.width,
                            theSize.height)

        myClientRect = wxRect((myRect.x + offset.x),
                              (myRect.y + offset.y),
                              (myRect.width - (2 * offset.x)),
                              (myRect.height - (2 * offset.y)))

        msg = 'parent=%s; pos=%s; size=%s; name=%s; myRect=%s' % \
              (parent, pos, size, name, myRect)

        self.logger.debug('    tsPanelLayout: %s' % msg)

        return (myRect, myClientRect)
    def __init__(self,
                 parent,
                 id=wx.ID_ANY,
                 label=wx.EmptyString,
                 pos=wx.DefaultPosition,
                 size=wx.DefaultSize,
                 style=wx.DEFAULT_PANEL_STYLE,
                 name=wx.PanelNameStr):
        '''
        Construct and show a generic Window.
        '''
        theClass = 'Panel'

        # Capture initial caller parametsrs before they are changed
        self.caller_parent = parent
        self.caller_id = id
        self.caller_label = label
        self.caller_pos = pos
        self.caller_size = size
        self.caller_style = style
        self.caller_name = name

        wx.RegisterFirstCallerClassName(self, theClass)

        if parent is None:

            # Top Level Windows (Frames & Dialogs) have no parent
            panelPos = pos
            panelSize = size

        else:

            parentClientArea = parent.ClientArea
            if pos == wx.DefaultPosition:
                panelPos = wxPoint(parentClientArea.x,
                                   parentClientArea.y)
            else:
                panelPos = pos

            if size == wx.DefaultSize:
                panelSize = wxSize(parentClientArea.width,
                                   parentClientArea.height)
            else:
                panelSize = size

        Window.__init__(self,
                        parent,
                        id=id,
                        pos=panelPos,
                        size=panelSize,
                        style=style,
                        name=name)

        self.tsBeginClassRegistration(theClass, id)

        if False:
            self.ts_Rect = wxRect(-1, -1, -1, -1)
            self.ts_ClientRect = self.ts_Rect
        else:
            (myRect, myClientRect) = self.tsPanelLayout(
                parent, panelPos, panelSize, style, name)
            self.ts_Rect = myRect
            self.ts_ClientRect = myClientRect

        thePosition = self.Position
        theSize = self.Size

        if DEBUG:
            self.logger.debug('               self: %s' % self)
            self.logger.debug('             parent: %s' % parent)
            self.logger.debug('                 id: %s' % id)
            self.logger.debug('         AssignedId: %s' % self.ts_AssignedId)
            self.logger.debug('              label: %s' % label)
            self.logger.debug('                pos: %s' % thePosition)
            self.logger.debug('               size: %s' % theSize)
            self.logger.debug('              style: 0x%X' % style)
            self.logger.debug('               name: %s' % name)

        self.ts_Label = label
        self.ts_Name = name
        self.ts_Parent = parent

        theTopLevelClass = self
        self.SetTopLevelAncestor(theTopLevelClass)

        if parent is None:
            self.ts_GrandParent = None
        else:
            self.ts_GrandParent = parent.Parent

        self.ts_BackgroundColour = wx.ThemeToUse['BackgroundColour'].lower()
        self.ts_ForegroundColour = wx.ThemeToUse['ForegroundColour'].lower()

        # Facilitate differentiation of this panel from its parent by
        # transposing the parent's foreground and background colors.
        if style == wx.BORDER_SUNKEN:

            self.ts_BackgroundColour = wx.COLOR_BLACK
            self.ts_ForegroundColour = wx.COLOR_WHITE

        elif style == wx.BORDER_RAISED:

            self.ts_BackgroundColour = wx.COLOR_WHITE
            self.ts_ForegroundColour = wx.COLOR_BLACK

        else:

            self.ts_BackgroundColour = self.ts_Parent.ts_BackgroundColour
            self.ts_ForegroundColour = self.ts_Parent.ts_ForegroundColour

        self.ts_Style = style

        # Automatically Bind all mouse events ASAP (now).
        # Will register event in the SystemEventTable.
        event = EVT_SET_FOCUS
        handler = self.SetFocusFromKbd
        source = self
        self.Bind(event,
                  handler,
                  source,
                  useSystemEventTable=True)

        self.tsEndClassRegistration(theClass)
from tsWxGTUI_Py3x.tsLibGUI.tsWxSize import Size as wxSize
from tsWxGTUI_Py3x.tsLibGUI.tsWxSizerItem import SizerItem as wxSizerItem
from tsWxGTUI_Py3x.tsLibGUI.tsWxStaticBox import StaticBox

#---------------------------------------------------------------------------

##DEBUG = True
DEBUG = wx.Debug_GUI_Launch | \
        wx.Debug_GUI_Progress | \
        wx.Debug_GUI_Termination | \
        wx.Debug_GUI_Exceptions

##VERBOSE = True
VERBOSE = wx.Debug_GUI_Configuration

DEFAULT_POS = wxPoint(wx.DefaultPosition)
DEFAULT_SIZE = wxSize(wx.DefaultSize)

#---------------------------------------------------------------------------
 
class StaticBoxSizer(BoxSizer):
    '''
    Class to establish a sizer derived from wxBoxSizer but adds a static
    box around the sizer.

    The static box may be either created independently or the sizer may
    create it itself as a convenience. In any case, the sizer owns the
    wxStaticBox control and will delete it in the wxStaticBoxSizer
    destructor.

    Note that since wxWidgets 2.9.1 you are encouraged to create the
    def tsGetRedirectedStdioArea(self, pixels=True):
        '''
        Return rectangle position and size of window used for redirected
        output from print, stdout and stderr.

        NOTE: Area includes top, bottom, left and right borders. It must
        support at least one message. Messages may optionally include a
        timestamp. The assumed length of a typical message, without its
        timestamp, but with the left and right borders, is 80 characters.
        The minimum height must therefore provide sufficient lines to
        display the full message and its timestamp.
        '''
        ###############################################################
        #      X=0         1         2         3   X=W-1
        #        01234567890123456789012345678901234
        # Y=0    +---------------------------------+ Frame Border Top
        #   1    |Client Area                      |
        #   2    |   (ex. 35 cols x 6 rows)        |
        #   3    |                                 |
        #   4    |                                 |
        #   5    +---------------------------------+ Frame Border Bottom
        #   H-9  +---------------------------------+ Stdio Border Top
        #   H-8  |Stdio Output (Optionl)           |
        #   H-7  |   (ex. 35 cols x 5 rows)        |
        #   H-6  |                                 |
        #   H-5  +---------------------------------+ Stdio Border Bottom
        #   H-4  +---------------------------------+ Task Border Top
        #   H-3  |Task Bar Output (Optional)       |
        #   H-2  |   (ex. 35 cols x 4 rows)        |
        # Y=H-1  +---------------------------------+ Task Border Bottom
        ###############################################################
        if Display.EnableRedirectArea:

            theTotalArea = self.GetGeometry(pixels=False)

            borderRows = 2
            # borderCols = 2

            if wx.ThemeToUse['Stdio']['Timestamp']:
                minLineWidth = wx.pageWidth + len('2008/07/04 05:44:52.486 -')
            else:
                minLineWidth = wx.pageWidth

            (minDisplayPixelWidth, minDisplayPixelHeight) = \
                                   wx.RedirectedWindowHeight['minDisplay']

            (minDisplayWidth, minDisplayHeight) = (
                 minDisplayPixelWidth // wx.pixelWidthPerCharacter,
                 minDisplayPixelHeight // wx.pixelHeightPerCharacter)

            minHeightPercent = int(
                wx.RedirectedWindowHeight['minHeightPercent'])

            maxHeightPercent = int(
                wx.RedirectedWindowHeight['maxHeightPercent'])

            maxRedirectedWidth = theTotalArea.width

            theTaskArea = self.tsGetTaskArea(pixels=False)

            # thePosition = wxPoint(theTotalArea.x, theTotalArea.y)
            theSize = wxSize(theTotalArea.width, theTotalArea.height)

            theRedirectedAreaOffset = - 1
            if theSize.width < minDisplayWidth:

                if theSize.height < minDisplayHeight:

                    maxRedirectedHeight = max(
                        (borderRows + int(
                            1 + minLineWidth // maxRedirectedWidth)),
                        ((theSize.height *  minHeightPercent) // 100) * \
                        int(1 + minLineWidth // maxRedirectedWidth) + \
                        theRedirectedAreaOffset)

                else:

                    maxRedirectedHeight = max(
                        (borderRows + int(
                            1 + minLineWidth // maxRedirectedWidth)),
                        ((theSize.height *  minHeightPercent) // 100) + \
                        theRedirectedAreaOffset)

            elif theSize.height < minDisplayHeight:

                maxRedirectedHeight = max(
                    (borderRows + int(
                        1 + minLineWidth // maxRedirectedWidth)),
                    ((theSize.height *  minHeightPercent) // 100) + \
                    theRedirectedAreaOffset)

            else:

                maxRedirectedHeight = max(
                    (borderRows + int(
                        1 + minLineWidth // maxRedirectedWidth)),
                    ((theSize.height *  maxHeightPercent) // 100) + \
                    theRedirectedAreaOffset)

            theRedirectedSize = wxSize(maxRedirectedWidth,
                                       maxRedirectedHeight)

            theRedirectedPos = wxPoint(
                theTaskArea.x,
                theTaskArea.y - (theRedirectedSize.height + 0))

            theCharacterArea = wxRect(theRedirectedPos.x,
                                      theRedirectedPos.y,
                                      theRedirectedSize.width,
                                      theRedirectedSize.height)

            thePixelArea = wxRect(
                theCharacterArea.x * wx.pixelWidthPerCharacter,
                theCharacterArea.y * wx.pixelHeightPerCharacter,
                theCharacterArea.width * wx.pixelWidthPerCharacter,
                theCharacterArea.height * wx.pixelHeightPerCharacter)

            if pixels:
                theArea = thePixelArea
            else:
                theArea = theCharacterArea

            if DEBUG and VERBOSE:
                self.tsPrivateLogger(
                    'tsGetRedirectedStdioArea: %s pixels = %s characters' % (
                        thePixelArea, theCharacterArea))

        else:
 
            theArea = None

            if DEBUG and VERBOSE:
                self.tsPrivateLogger(
                    'tsGetRedirectedStdioArea: %s' % theArea)
 
        return (theArea)
 def GetPosition(self):
     '''
     Obtains the position (in client coordinates) at which the key
     was pressed.
     '''
     return (wxPoint(self.ts_x, self.ts_y))
    def __init__(self,
                 parent,
                 id=wx.ID_ANY,
                 bitmap=None,
                 splashStyle=0,
                 milliseconds=0,
                 pos=wx.DefaultPosition,
                 size=wx.DefaultSize,
                 style=wx.DEFAULT_SPLASHSCREEN_STYLE):
        '''
        Construct class.
        '''
        theClass = 'SplashScreen'

        # Capture initial caller parametsrs before they are changed
        self.caller_bitmap = bitmap
        self.caller_splashStyle = splashStyle
        self.caller_milliseconds = milliseconds
        self.caller_parent = parent
        self.caller_id = id
        self.caller_pos = pos
        self.caller_size = size
        self.caller_style = style

        wx.RegisterFirstCallerClassName(self, theClass)

        TopLevelWindow.__init__(self)

        self.tsBeginClassRegistration(theClass, id)

##        size = wxSize(500, 300)
        Frame.__init__(
            self,
            parent,
            id=wx.ID_ANY,
            title=wx.EmptyString,
            pos=pos,
            size=size,
            style=wx.BORDER_SIMPLE, #wx.DEFAULT_SPLASHSCREEN_STYLE,
            name=wx.SplashScreenNameStr)

        splashWindow = self
        splashWindow.ts_ForegroundColour = wx.COLOR_RED
        splashWindow.ts_BackgroundColour = wx.COLOR_WHITE

        self.ts_SplashStyle = splashStyle
        self.ts_SplashWindow = splashWindow
        self.ts_SplashTimeout = milliseconds

        self.ts_bitmap = wxTextCtrl(
            splashWindow,
            id=-1,
            value=wx.EmptyString,
            pos=wxPoint(
                splashWindow.ts_ClientRect.x + wx.pixelWidthPerCharacter,
                splashWindow.ts_ClientRect.y + wx.pixelHeightPerCharacter),
            size=wxSize(
                splashWindow.ts_ClientRect.width - (
                    2 * wx.pixelWidthPerCharacter),
                splashWindow.ts_ClientRect.height -(
                    2 * wx.pixelHeightPerCharacter)),
            style=0, # wx.TE_MULTILINE |wx.TE_READONLY,
            validator=wx.DefaultValidator,
            name=wx.TextCtrlNameStr)

        self.ts_bitmap.AppendText(bitmap)
        self.ts_bitmap.Show()

        self.SetFocus()

##        print('SplashScreen: Show')
##        self.Show()
##        print('SplashScreen: Sleep(%d)' % self.ts_SplashTimeout)
##        time.sleep(self.ts_SplashTimeout / 1000)
##        print('SplashScreen: Hide')
##        self.Hide()

        self.tsEndClassRegistration(theClass)
    def tsAdjustScrollPosition(self, evt, orientation):
        '''
        Calculate and set the horizontal or vertical scrolled text position
        corresponding to the relative caret position on the ScrollBarGauge
        at the time the operator clicked the mouse button.
        '''
        ####################################################################
        # Decode the mouse position data associated with mouse click event.
        (mouseId, x, y, z, bstate) = evt.EventData

        ####################################################################
        # Update minimum and maximum number of text rows
        # available for display.
##        minTextCols = 0
        maxTextCols = self.ts_MaxTextCols
##        minTextRows = 0
        maxTextRows = self.ts_MaxTextRows
        maxPageCols = self.ts_xScrollLinesPerPage
        maxPageRows = self.ts_yScrollLinesPerPage

        maxPage = wxPoint(maxPageCols, maxPageRows)
        maxText = wxPoint(maxTextCols, maxTextRows)

        if DEBUG:
            fmt0 = 'tsWxScrolledText.tsAdjustScrollPosition=%s; ' % str(self)
            fmt1 = 'className=%s; maxPage=%s; maxText=%s' % (
                self.ts_ClassName, str(maxPage), str(maxText))
            msg = fmt0 + fmt1
            self.logger.debug(msg)
            print('NOTICE: %s\n' % msg)

        ####################################################################
        # Convert mouse position into text row or col position.
        if self.ts_yScrollingEnabled and (orientation == wx.SB_VERTICAL):

            ################################################################
            # Update default text col position and simulated features.
            x_pos = self.ts_xScrollPosition

            # Scroll Text within Vertical ScrollBar Gauge
            yOffset = y - (self.ts_ClientRect.y / wx.pixelHeightPerCharacter)

            ySlope = float(max(0, maxTextRows - maxPageRows)) / (
                float(self.ts_ClientRect.height / wx.pixelHeightPerCharacter))

            y_pos = int(ySlope * float(yOffset))

            if DEBUG:
                fmt0 = 'tsWxScrolledText.' + \
                       'tsAdjustScrollPosition=%s; ' % str(self)
                fmt1 = 'y=%d; ' % y
                fmt2 = 'yOffset=%d; ' % yOffset
                fmt3 = 'ySlope=%f; ' % ySlope
                fmt4 = 'y_pos=%d' % y_pos
                msg = fmt0 + fmt1 + fmt2 + fmt3 + fmt4
                self.logger.debug(msg)
                print('NOTICE: %s\n' % msg)

        if self.ts_xScrollingEnabled and (orientation == wx.SB_HORIZONTAL):

            ################################################################
            # Update default text row position and simulated features.
            y_pos = self.ts_yScrollPosition

            # Scroll Text within Horizontal ScrollBar Gauge
            xOffset = x - (self.ts_ClientRect.x / wx.pixelWidthPerCharacter)

            xSlope = float(max(0, maxTextCols - maxPageCols)) / (
                float(self.ts_ClientRect.width / wx.pixelWidthPerCharacter))

            x_pos = int(xSlope * float(xOffset))

            if DEBUG:
                fmt0 = 'tsWxScrolledText.' + \
                       'tsAdjustScrollPosition=%s; ' % str(self)
                fmt1 = 'x=%d; ' % x
                fmt2 = 'xOffset=%d; ' % xOffset
                fmt3 = 'xSlope=%f; ' % xSlope
                fmt4 = 'x_pos=%d' % x_pos
                msg = fmt0 + fmt1 + fmt2 + fmt3 + fmt4
                self.logger.debug(msg)
                print('NOTICE: %s\n' % msg)

        self.Scroll(x_pos, y_pos)
    def RecalcSizes(self):
        '''
        Using the sizes calculated by CalcMin reposition and resize all the
        items managed by this sizer. You should not need to call this
        directly as it is called by Layout.

        Modeled after RecalcSizes in sizer.cpp file of wxWidgets.
        '''
        nitems = self.CalcRowsCols()
        self.logger.debug(
            'GridSizes.RecalcSizes: nitems=%d; Rows=%d; Cols=%d' % (
            nitems, self.ts_Rows, self.ts_Cols))

        if (nitems == 0):
            return

        # find the space allotted to this sizer

        if True:

            # Use CalcMin Output and Integer Arithmetic
            pt = self.GetPosition()
            sz = self.GetSize()

            w = (sz.width - (
                (self.ts_Cols - 1) * self.ts_HGap)) / self.ts_Cols

            h = (sz.height - (
                (self.ts_Rows - 1) * self.ts_VGap)) / self.ts_Rows

        else:

            # TBD - Use CalcMin Output and Floating Point Arithmetic
            pt = self.GetPosition()
            sz = self.GetSize()

            w = (sz.width - (
                (self.ts_Cols - 1) * self.ts_HGap)) / self.ts_Cols

            h = (sz.height - (
                (self.ts_Rows - 1) * self.ts_VGap)) / self.ts_Rows

##            ptOrig = self.GetPosition()
##            xOrig = ptOrig.x
##            yOrig = ptOrig.y

##            szOrig = self.GetSize()
##            widthOrig = szOrig.width
##            heightOrig = szOrig.height

##            hGapOrig = self.ts_HGap
##            vGapOrig = self.ts_VGap
##            x = int(float(szOrig.x) + (float(wx.pixelWidthPerCharacter) / 2.0))
##            sz = wxSize(szOrig.x +
##            pt = ptOrig

##            w = (sz.width - ((self.ts_Cols - 1) * self.ts_HGap)) / self.ts_Cols

##            h = (sz.height - ((self.ts_Rows - 1) * self.ts_VGap)) / self.ts_Rows

        y = pt.y
        for r in range(self.ts_Rows):

            x = pt.x
            for c in range(self.ts_Cols):

                i = (r * self.ts_Cols) + c
                if (i < nitems):

                    node = self.ts_Children.indexedNodeList[i]

                    self.logger.wxASSERT_MSG(
                        (node is not None),
                        'GridSizer.RecalcSizes Failed to find node')

                    if True:
                        theItem = node.GetUserData()
                        thePoint = wxPoint(x, y)
                        theSize = wxSize(w, h)
                        theItem.SetDimension(thePoint, theSize)
                        theLabel = theItem.ts_Window.ts_Label
                        if DEBUG:
                            print(
                                'r=%d; c=%d; i=%d; pt=%s; sz=%s; label=%s' % (
                                    r, c, i, str(thePoint),
                                    str(theSize), theLabel))
                    self.SetItemBounds(node.GetUserData(), x, y, w, h)

                x = x + w + self.ts_HGap

            y = y + h + self.ts_VGap
    def CalcMin(self):
        '''
        This method is where the sizer will do the actual calculation of its
        childrens minimal sizes. You should not need to call this directly
        as it is called by Layout

        Modeled after TBD in sizer.cpp file of wxWidgets.
        '''
        nitems = self.CalcRowsCols()
        if DEBUG:
            print(
                'GridSizes.CalcMin: nitems=%d; Rows=%d; Cols=%d' % (
                    nitems, self.ts_Rows, self.ts_Cols))

        if (nitems == 0):
            return (wxSize(0, 0))

        sizerClientArea = self.FindSizerClientArea()
        self.ts_Rect = sizerClientArea
        self.ts_Position = wxPoint(sizerClientArea.x, sizerClientArea.y)
        self.ts_Size = wxSize(sizerClientArea.width, sizerClientArea.height)
        if DEBUG:
            print(
                'GridSizer.CalcMin: sizerClientArea=%s' % str(sizerClientArea))

        sz = wxSize(
            ((sizerClientArea.width - (
                (self.ts_Cols - 1) * self.ts_HGap)) / self.ts_Cols),
            ((sizerClientArea.height - (
                (self.ts_Rows - 1) * self.ts_VGap)) / self.ts_Rows))

        if DEBUG:
            print(
                'GridSizer.CalcMin: sz=%s; sizerClientArea=%s' % (
                    str(sz),
                    str(sizerClientArea)))

        # Find the max width and height for any component
        w = 0
        h = 0
        for i in range(0, self.ts_Children.GetCount()):
            node = self.ts_Children.GetIndex(i)

            item =  node.GetUserData()
            if DEBUG:
                msg = 'GridSizer.CalcMin: item[%d]=%s' % (i, str(item))
                print(msg)

            if (item.ts_Kind == wx.Item_Sizer):
                item.ts_Sizer.Layout()

##            parent = item.ts_Window.ts_Parent
##            clientArea = parent.ClientArea

##            theRect = parent.Rect
##            theClientArea = parent.ClientArea
##            print('GridSizer.CalcMin: Rect=%s; ClientArea=%s' % (
##                str(theRect),
##                str(theClientArea)))

##            tempSize = item.CalcMin()
##            sz = tempSize
##            sz = wxSize((min(tempSize.width,
##                            ((self.ts_ContainingWindowClientArea.width /
##                              self.ts_Cols) - self.ts_Hgap))),
##                        (min(tempSize.width,
##                             ((self.ts_ContainingWindowClientArea.height /
##                               self.ts_Rows) - self.ts_Vgap))))

            w = wx.Max( w, sz.x )
            h = wx.Max( h, sz.y )

        # In case we have a nested sizer with a two step algo , give it
        # a chance to adjust to that (we give it width component)
        didChangeMinSize = False
        for i in range(0, self.ts_Children.GetCount()):
            node = self.ts_Children.GetIndex(i)

            item =  node.GetUserData()
            didChangeMinSize |= item.InformFirstDirection(
                wx.HORIZONTAL, w, -1 )

        # And redo iteration in case min size changed
        if(didChangeMinSize):

            w = h = 0
            for i in range(0, self.ts_Children.GetCount()):
                node = self.ts_Children.GetIndex(i)

                item =  node.GetUserData()
                sz = item.GetMinSizeWithBorder()

                w = wx.Max( w, sz.x )
                h = wx.Max( h, sz.y )

        return (wxSize(self.ts_Cols * w + (self.ts_Cols-1) * self.ts_HGap,
                       self.ts_Rows * h + (self.ts_Rows-1) * self.ts_VGap))
    def tsScrollBarButtonLayout(self, parent, pos, size, style, name):
        """
        Calculate position and size of button based upon arguments.
        """
        if not (self.ts_Handle is None):

            # Inhibit operation once self.ts_Handle has been
            # assigned a curses window identifier.
            return (self.ts_Rect, self.ts_ClientRect)

        if style is None:
            # Prevent pylint warning.
            pass

        if DEBUG:
            fmt1 = "tsScrollBarButtonLayout: "
            fmt2 = "parent=%s; " % str(parent)
            fmt3 = "pos=%s; " % str(pos)
            fmt4 = "size=%s; " % str(size)
            fmt5 = "style=0x%X" % style
            msg = fmt1 + fmt2 + fmt3 + fmt4 + fmt5
            self.logger.debug(msg)

        if wx.ThemeToUse["ScrollBar"]["ArrowBorder"]:

            arrowWidth = 3 * wx.pixelWidthPerCharacter
            arrowHeight = 3 * wx.pixelHeightPerCharacter
            # arrowStyle = wx.BORDER_SIMPLE

        else:

            arrowWidth = 1 * wx.pixelWidthPerCharacter
            arrowHeight = 1 * wx.pixelHeightPerCharacter
            # arrowStyle = wx.BORDER_NONE

        thePosition = self.tsGetClassInstanceFromTuple(pos, wxPoint)
        theSize = self.tsGetClassInstanceFromTuple(size, wxSize)

        theDefaultPosition = self.tsGetClassInstanceFromTuple(wx.DefaultPosition, wxPoint)

        theDefaultSize = self.tsGetClassInstanceFromTuple(wx.DefaultSize, wxSize)

        label = self.ts_ButtonText

        # Ignore UseClientArea because cursor wraps beyond bottom
        # when last character has been output.
        if self.ts_UseClientArea:
            offset = wxPoint(wx.pixelWidthPerCharacter, wx.pixelHeightPerCharacter)
        else:
            offset = wxPoint(0, 0)

        if theSize == theDefaultSize:
            # theDefaultSize

            theLabelSize = theSize
            self.logger.debug("      theLabelSize (begin): %s" % theLabelSize)

            if (label == wx.EmptyString) or (len(label) == 1):
                # TBD - Adjust for cursor width
                theLabelSize = wxSize(arrowWidth * wx.pixelWidthPerCharacter, arrowHeight * wx.pixelHeightPerCharacter)

            elif label.find("\n") == -1:
                # TBD - Remove adjustment for extra cursor width
                theLabelSize = wxSize(
                    (len(label) + arrowWidth - 1) * wx.pixelWidthPerCharacter, arrowHeight * wx.pixelHeightPerCharacter
                )
            else:
                # TBD - Remove adjustment for extra cursor width
                theLines = label.split("\n")
                maxWidth = 0
                maxHeight = len(theLines) + arrowHeight - 1
                for aLine in theLines:
                    if len(aLine) > maxWidth:
                        maxWidth = len(aLine) + arrowWidth - 1
                theLabelSize = wxSize(maxWidth * wx.pixelWidthPerCharacter, maxHeight * wx.pixelHeightPerCharacter)

            self.logger.debug("      theLabelSize (end): %s" % theLabelSize)

            if thePosition == theDefaultPosition:
                # theDefaultPosition

                myRect = wxRect(parent.ClientArea.x, parent.ClientArea.y, theLabelSize.width, theLabelSize.height)

            else:
                # Not theDefaultPosition

                myRect = wxRect(
                    offset.x + thePosition.x, offset.y + thePosition.y, theLabelSize.width, theLabelSize.height
                )

        else:

            # Not theDefaultSize

            if thePosition == theDefaultPosition:
                # theDefaultPosition

                myRect = wxRect(parent.ClientArea.x, parent.ClientArea.y, theSize.width, theSize.height)

            else:
                # Not theDefaultPosition

                myRect = wxRect(offset.x + thePosition.x, offset.y + thePosition.y, theSize.width, theSize.height)

        myClientRect = wxRect(myRect.x, myRect.y, myRect.width, myRect.height)

        self.tsTrapIfTooSmall(name, myRect)
        fmt = "parent=%s; pos=%s; size=%s; " + 'name="%s"; label="%s"; myRect=%s'
        msg = fmt % (parent, str(pos), str(size), name, label, str(myRect))

        self.logger.debug("    tsScrollBarButtonLayout: %s" % msg)

        return (myRect, myClientRect)
    def tsCreateButtonBar(self, panel, xPos=0, yPos=0):
        '''
        Create the collection of Frame Buttons located on the Frame Title
        Line.

        Based on "wxPython In Action" by Noel Rappin and Robin Dunn,
        Manning Publications Co. (See downloaded source code located in
        Chapter-05, goodExampple.py.)
        '''
        theLabels = []
        theButtons = []
        uninstalledAcceleratorEntries = []
        for theLabel, theEvent, theHandler, theName in self.tsButtonData():
            theLabels += [theLabel]
            pos = wxPoint(xPos, yPos)
            button = self.tsBuildOneButton(panel,
                                           label=theLabel,
                                           event=theEvent,
                                           handler=theHandler,
                                           pos=pos,
                                           name=theName)

##            if theLabel == CloseButtonLabel:

##                theButton = self.ts_OnFrameCloseButton = button

##              event = EVT_COMMAND_LEFT_CLICK # EVT_CLOSE
##              handler = self.tsFrameOnCloseClick
##              source = self.ts_OnFrameCloseButton
##              button.Bind(event,
##                          handler,
##                          source,
##                          useSystemEventTable=True)

##            elif theLabel == MaximizeButtonLabel:

##                theButton = self.ts_OnFrameMaximizeButton = button

##              event = EVT_COMMAND_LEFT_CLICK # EVT_MAXIMIZE
##              handler = self.tsFrameOnMaximizeClick
##              source = self.ts_OnFrameMaximizeButton
##              button.Bind(event,
##                          handler,
##                          source,
##                          useSystemEventTable=True)

##            elif theLabel == IconizeButtonLabel:

##                theButton = self.ts_OnFrameIconizeButton = button

##              event = EVT_COMMAND_LEFT_CLICK # EVT_ICONIZE
##              handler = self.tsFrameOnIconizeClick
##              source = self.ts_OnFrameIconizeButton
##              button.Bind(event,
##                          handler,
##                          source,
##                          useSystemEventTable=True)

##            elif theLabel == RestoreDownButtonLabel:

##                theButton = self.ts_OnFrameRestoreDownButton = button

##              event = EVT_COMMAND_LEFT_CLICK # EVT_RESTOREDOWN
##              handler = self.tsFrameOnRestoreDownClick
##              source = self.ts_OnFrameRestoreDownButton
##              button.Bind(event,
##                          handler,
##                          source,
##                          useSystemEventTable=True)

##            else:

##              msg = 'Invalid value for theLabel="%s"' % theLabel
##              print('ERROR: %s' % msg)

            try:
                fmt1 = '\n\n tsCreateButtonBar: '
                fmt2 = '\n\t self.GetLabel="%s"; ' % self.GetLabel()
                fmt3 = '\n\t self="%s"; ' % str(self)
                fmt4 = '\n\t theLabel="%s"; ' % str(theLabel)
                fmt5 = '\n\t theEvent="%s"; ' % str(theEvent)
                fmt6 = '\n\t theButton="%s"; ' % str(theButton)
                fmt7 = '\n\t theHandler="%s"; ' % str(theHandler)
                fmt8 = '\n\t theName="%s"; ' % str(theName)
                fmt9 = '\n\t theButton="%s"' % str(button)
                msg = fmt1 + fmt2 + fmt3 + fmt4 + \
                    fmt5 + fmt6 + fmt7 + fmt8 + fmt9
                print(msg)
            except Exception as errorCode:
                fmt1 = 'tsCreateButtonBar: '
                fmt2 = 'errorCode="%s"' % str(errorCode)
                print('ERROR: "%s"' % errorCode)

##            # Bind mouse event ASAP (now).
##            # Will register event in the SystemEventTable
##            # if useSystemEventTable=True.
##            self.Bind(theEvent,
##                      theHandler,
##                      button,
##                      useSystemEventTable=True)

            theButtons += [button]

##            myRect = button.Rect
##            xPos += myRect.width - 1 * wx.pixelWidthPerCharacter
##            self.logger.debug('tsCreateButtonBar: myRect=%s' % str(myRect))
            xPos += button.GetSize().width - 1 * wx.pixelWidthPerCharacter

        self.theFrameButtons = theButtons
    def tsButtonLayout(self, parent, pos, size, style, name):
        '''
        Calculate position and size of button based upon arguments.
        '''
        if (not (self.ts_Handle is None)):

            # Inhibit operation once self.ts_Handle has been
            # assigned a curses window identifier.
            return (self.ts_Rect, self.ts_ClientRect)

        if style is None:
            # Prevent pylint warning.
            pass

        thePosition = self.tsGetClassInstanceFromTuple(pos, wxPoint)
        theSize = self.tsGetClassInstanceFromTuple(size, wxSize)

        theDefaultPosition = self.tsGetClassInstanceFromTuple(
            wx.DefaultPosition, wxPoint)
 
        theDefaultSize = self.tsGetClassInstanceFromTuple(
            wx.DefaultSize, wxSize)

        label = self.ts_ButtonText

        # Ignore UseClientArea because cursor wraps beyond bottom
        # when last character has been output.
        if self.ts_UseClientArea:
            offset = wxPoint(0, 0)
        else:
            offset = wxPoint(0, 0)

        if theSize == theDefaultSize:
            # theDefaultSize

            theLabelSize = theSize
            self.logger.debug(
                '      theLabelSize (begin): %s' % theLabelSize)

            if label is wx.EmptyString:
                # TBD - Adjust for cursor width
                theLabelSize = wxSize(
                    (len(label) + len('[]')) * wx.pixelWidthPerCharacter,
                    wx.pixelHeightPerCharacter)

            elif label.find('\n') == -1:
                # TBD - Remove adjustment for extra cursor width
                theLabelSize = wxSize(
                    (len(label) + len('[ ]')) * wx.pixelWidthPerCharacter,
                    wx.pixelHeightPerCharacter)
            else:
                # TBD - Remove adjustment for extra cursor width
                theLines = label.split('\n')
                maxWidth = 0
                maxHeight = len(theLines)
                for aLine in theLines:
                    if len(aLine) > maxWidth:
                        maxWidth = len(aLine)
                theLabelSize = wxSize(
                    (maxWidth + len('[ ]')) * wx.pixelWidthPerCharacter,
                    maxHeight * wx.pixelHeightPerCharacter)

            self.logger.debug(
                '      theLabelSize (end): %s' % theLabelSize)

            if thePosition == theDefaultPosition:
                # theDefaultPosition

                myRect = wxRect(parent.ClientArea.x,
                                parent.ClientArea.y,
                                theLabelSize.width,
                                theLabelSize.height)

            else:
                # Not theDefaultPosition

                myRect = wxRect(offset.x + thePosition.x,
                                offset.y + thePosition.y,
                                theLabelSize.width,
                                theLabelSize.height)

        else:
            # Not theDefaultSize

            if thePosition == theDefaultPosition:
                # theDefaultPosition

                myRect = wxRect(parent.ClientArea.x,
                                parent.ClientArea.y,
                                theSize.width,
                                theSize.height)

            else:
                # Not theDefaultPosition

                myRect = wxRect(offset.x + thePosition.x,
                                offset.y + thePosition.y,
                                theSize.width,
                                theSize.height)

##        theDisplayRect = self.Display.GetClientArea()
##        if not theDisplayRect.InsideRect(myRect):
##            myRect = wxRect(
##                max(thePosition.x, theDisplayRect.x),
##                max(thePosition.y, theDisplayRect.y),
##                min(theSize.width, theDisplayRect.width),
##                min(theSize.height, theDisplayRect.height - 1))

##        if not theDisplayRect.InsideRect(myRect):
##            myRect = theDisplayRect

        myClientRect = wxRect(myRect.x,
                              myRect.y,
                              myRect.width,
                              myRect.height)

        self.tsTrapIfTooSmall(name, myRect)
        fmt = 'parent=%s; pos=%s; size=%s; ' + \
              'name="%s"; label="%s"; myRect=%s'
        msg = fmt % (parent, str(pos), str(size), name, label, str(myRect))

        self.logger.debug('    tsButtonLayout: %s' % msg)

        return (myRect, myClientRect)
    def SetDimension(self, *args):
        """
        Set the position and size of the space allocated for this item by
        the sizer, and adjust the position and size of the item (window or
        subsizer) to be within that space taking alignment and borders into
        account.

        Modeled after SetDimension in sizer.cpp file of wxWidgets.
        """
        ##        for i in range(len(args)):
        ##            print('txWxSizerItem.SetDimension:args[%d]= %s' % (
        ##                i, str(args[i])))
        if len(args) == 4:
            # len(args) == 4; Invoked via SetDimension(x, y, w, h)
            myPosition = wxPoint(args[0], args[1])
            mySize = wxSize(args[2], args[3])

        else:

            # len(args) == 2; Invoked via SetDimension(pos, size)
            myPosition = args[0]
            mySize = args[1]

        if self.ts_Flag & wx.SHAPED:

            # adjust aspect ratio
            rwidth = int(mySize.height * self.ts_Ratio)
            if rwidth > mySize.width:

                # fit horizontally
                rheight = int(mySize.width / self.ts_Ratio)
                # add vertical space
                if self.ts_Flag & wx.ALIGN_CENTER_VERTICAL:
                    myPosition.y += (mySize.height - rheight) / 2

                elif self.ts_Flag & wx.ALIGN_BOTTOM:
                    myPosition.y += mySize.height - rheight
                # use reduced dimensions
                mySize.height = rheight

            elif rwidth < mySize.width:

                # add horizontal space
                if self.ts_Flag & wx.ALIGN_CENTER_HORIZONTAL:
                    myPosition.x += (mySize.width - rwidth) / 2

                elif self.ts_Flag & wx.ALIGN_RIGHT:
                    myPosition.x += mySize.width - rwidth
                mySize.width = rwidth

        # This is what GetPosition() returns. Since we calculate
        # borders afterwards, GetPosition() will be the left/top
        # corner of the surrounding border.
        myBorder = self.tsGetBorderCharacterDimensions(thickness=self.ts_Border)

        if self.ts_Flag & wx.WEST:

            myPosition.x += myBorder.width
            mySize.width -= myBorder.width

        if self.ts_Flag & wx.EAST:

            mySize.width -= myBorder.width

        if self.ts_Flag & wx.NORTH:

            myPosition.y += myBorder.height
            mySize.height -= myBorder.height

        if self.ts_Flag & wx.SOUTH:

            mySize.height -= myBorder.height

        if mySize.width < 0:
            mySize.width = 0

        if mySize.height < 0:
            mySize.height = 0

        self.ts_Rect = wxRect(myPosition.x, myPosition.y, mySize.width, mySize.height)

        if self.ts_Kind == wx.Item_None:

            self.logger.wxFAIL_MSG("Cannot set size of uninitialized sizer item in " + "wx.SizerItem.SetDimension")

        elif self.ts_Kind == wx.Item_Window:
            # Use wxSIZE_FORCE_EVENT here since a sizer item might
            # have changed alignment or some other property which would
            # not change the size of the window. In such a case, no
            # wxSizeEvent would normally be generated and thus the
            # control wouldn't get layed out correctly here.
            if True:
                self.ts_Window.SetSize(mySize)
            #                    mySize,
            #                    wx.SIZE_ALLOW_MINUS_ONE | wx.SIZE_FORCE_EVENT)
            else:
                self.ts_Window.SetSize(mySize)
        #                    mySize,
        #                    wx.SIZE_ALLOW_MINUS_ONE)

        elif self.ts_Kind == wx.Item_Sizer:

            self.ts_Sizer.SetDimension(myPosition, mySize)

        elif self.ts_Kind == wx.Item_Spacer:

            self.ts_Spacer.SetSize(mySize)

        else:  # Item_Max

            self.logger.wxFAIL_MSG("Unexpected wxSizerItem.ts_Kind=Item_Max")