Ejemplo n.º 1
0
 def run(self, ctx):
     self._cache = ctx.cache
     if self._cache is None:
         LOG_ERROR('Cache is not init.')
         return
     else:
         self._bonuses = self._ctrlFactory.createBonuses(ctx.bonusCompleted)
         self._sound = self._ctrlFactory.createSoundPlayer()
         if not self._tutorialStopped:
             LOG_ERROR('Tutorial is already running.')
             return
         self._gui = TUTORIAL_SETTINGS.factory(self._settings.gui)
         self._gui.onGUILoaded += self.__onGUILoaded
         if not self._gui.init():
             self._gui.onGUILoaded -= self.__onGUILoaded
             LOG_ERROR('GUI can not init. Tutorial is stopping.')
             return
         LOG_DEBUG('Start training', ctx)
         self._tutorialStopped = False
         proxy = weakref.proxy(self)
         setTutorialProxy(proxy)
         if self.__resolveInitialChapter(ctx):
             self._gui.setPlayerXPLevel(self._cache.getPlayerXPLevel())
             self._gui.setTrainingRunMode()
             self._gui.loadConfig(self._descriptor.getGuiFilePath())
             self._gui.onMouseClicked += self.__onMouseClicked
             self._gui.onPageChanging += self.__onPageChanging
             self.__tryRunFirstState(INITIAL_FLAG.CHAPTER_RESOLVED)
         return
Ejemplo n.º 2
0
 def run(self, dispatcher, ctx):
     self._cache = ctx.cache
     if self._cache is None:
         LOG_ERROR('Cache is not init.')
         return False
     else:
         self._bonuses = self._ctrlFactory.createBonuses(ctx.bonusCompleted)
         self._sound = self._ctrlFactory.createSoundPlayer()
         GlobalStorage.setFlags(ctx.globalFlags)
         if not self._stopped:
             LOG_ERROR('Tutorial is already running.')
             return False
         self._gui = createTutorialElement(self._settings.gui)
         self._gui.setDispatcher(dispatcher)
         self._gui.onGUILoaded += self.__onGUILoaded
         if not self._gui.init():
             self._gui.onGUILoaded -= self.__onGUILoaded
             self._gui.setDispatcher(None)
             LOG_ERROR('GUI can not init. Tutorial is stopping.')
             return False
         LOG_DEBUG('Start training', ctx)
         self._stopped = False
         proxy = weakref.proxy(self)
         setTutorialProxy(proxy)
         if self.__resolveInitialChapter(ctx):
             self._gui.loadConfig(self._descriptor.getGuiFilePath())
             self._gui.onGUIInput += self.__onGUIInput
             self._gui.onPageChanging += self.__onPageChanging
             self._gui.onItemFound += self.__onItemFound
             self._gui.onItemLost += self.__onItemLost
             self.__tryRunFirstState(INITIAL_FLAG.CHAPTER_RESOLVED)
         self.onStarted()
         return True
Ejemplo n.º 3
0
 def run(self, ctx):
     self._cache = ctx.cache
     if self._cache is None:
         LOG_ERROR('Cache is not init.')
         return
     else:
         self._bonuses = self._ctrlFactory.createBonuses(ctx.bonusCompleted)
         self._sound = self._ctrlFactory.createSoundPlayer()
         if not self._tutorialStopped:
             LOG_ERROR('Tutorial is already running.')
             return
         self._gui = TUTORIAL_SETTINGS.factory(self._settings.gui)
         self._gui.onGUILoaded += self.__onGUILoaded
         if not self._gui.init():
             self._gui.onGUILoaded -= self.__onGUILoaded
             LOG_ERROR('GUI can not init. Tutorial is stopping.')
             return
         LOG_DEBUG('Start training', ctx)
         self._tutorialStopped = False
         proxy = weakref.proxy(self)
         setTutorialProxy(proxy)
         if self.__resolveInitialChapter():
             self._gui.setPlayerXPLevel(self._cache.getPlayerXPLevel())
             self._gui.setTrainingRunMode()
             self._gui.loadConfig(self._descriptor.getGuiFilePath())
             self._gui.onMouseClicked += self.__onMouseClicked
             self._gui.onPageChanging += self.__onPageChanging
             self.__tryRunFirstState(INITIAL_FLAG.CHAPTER_RESOLVED)
         return
Ejemplo n.º 4
0
 def run(self, dispatcher, ctx):
     self._cache = ctx.cache
     if self._cache is None:
         LOG_ERROR('Cache is not init.')
         return False
     self._bonuses = self._ctrlFactory.createBonuses(ctx.bonusCompleted)
     self._sound = self._ctrlFactory.createSoundPlayer()
     GlobalStorage.setFlags(ctx.globalFlags)
     if not self._stopped:
         LOG_ERROR('Tutorial is already running.')
         return False
     self._gui = createTutorialElement(self._settings.gui)
     self._gui.setDispatcher(dispatcher)
     self._gui.onGUILoaded += self.__onGUILoaded
     if not self._gui.init():
         self._gui.onGUILoaded -= self.__onGUILoaded
         self._gui.setDispatcher(None)
         LOG_ERROR('GUI can not init. Tutorial is stopping.')
         return False
     LOG_DEBUG('Start training', ctx)
     self._stopped = False
     proxy = weakref.proxy(self)
     setTutorialProxy(proxy)
     if self.__resolveInitialChapter(ctx):
         self._gui.loadConfig(self._descriptor.getGuiFilePath())
         self._gui.onGUIInput += self.__onGUIInput
         self._gui.onPageChanging += self.__onPageChanging
         self._gui.onItemFound += self.__onItemFound
         self._gui.onItemLost += self.__onItemLost
         self.__tryRunFirstState(INITIAL_FLAG.CHAPTER_RESOLVED)
     self.onStarted()
     return True