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rwx2blender

Blender add-on to import Active Worlds RenderWare scripts (.rwx)

What's RenderWare?

RenderWare (RW), developed by Criterion Software Limited, is the name of the 3D API graphics rendering engine used in the on-line, 3D, virtual reality and interactive environment Active Worlds (AW)

What's a RenderWare script?

A RenderWare script (RWX) file is an ASCII text file of an object/model's geometry. This geometry consists of vertices, polygons, and material information.

Installing

First of all: clone this project, open a terminal and type:

git clone https://github.com/Blaxar/rwx2blender.git

Next, to import the add-on in Blender: go to File > User Preferences... then click the Add-ons tab and click Install add-on from file..., select rwx2blender.py from the freshly cloned repository and import it.

Finally, to enable the plugin once it's imported, check the box in its entry in the Add-ons tab, if you have trouble finding it, select the User category to filter the list.

Usage

To import a RenderWare script (.rwx) in Blender, go to File > Import > Active Worlds RenderWare script (.rwx)

If you don't specify a texture folder (using the entry on the left in the pop-up window), it will assume one for you based in the usual Active Worlds path folder hierarchy, for instance, let's say you want to import this file:

/custom/path/rwx/furniture.rwx

The assumed path for the texture folder will be:

/custom/path/textures

References:

http://www.tnlc.com/rw/rwx.html http://wiki.activeworlds.com/index.php?title=Renderware

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Module to import Active Worlds RenderWare files (.rwx) into Blender.

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