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RoguePy

A generic Roguelike

Following this tutorial for the creation of it, and deviating from it where I feel it's necessary.

http://rogueliketutorials.com/libtcod/1

My intentions

My intentions with this as I have finished the tutorial is to continue developing upon it. The following in this list are a set of features I wish to implement.

  • Randomly generated dungeon history or world history.
  • Room theming
  • More forms of level procedural generation
  • More equipment and items
  • Item identification syste,
  • Level ups as mutations instead of straight stat boosts
  • Mouse interaction
  • Ranged weapons
  • Tinkering system
  • Gameplay loop(I'm thinking of space ship or overworld traders at a location - > Dungeoneering a dungeon with X floors and Y theme).
  • Proper Equipment system