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strimko.py
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strimko.py
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import pygame
import sys
from constraint import Problem, AllDifferentConstraint, InSetConstraint
BLACK = (0, 0, 0)
WHITE = (200, 200, 200)
CRIMSON = (220, 20, 60)
DODGERBLUE = (30, 144, 255)
YELLOW = (255, 255, 0)
TURQUOISE = (64, 224, 208)
HOTPINK = (255, 105, 180)
LAWNGREEN = (124, 252, 0)
ORANGE_RED = (255, 69, 0)
colorDict = {
0: CRIMSON,
1: DODGERBLUE,
2: YELLOW,
3: TURQUOISE,
4: HOTPINK,
5: LAWNGREEN,
6: ORANGE_RED
}
WINDOW_HEIGHT = 400
MENU_WIDTH = 200
WINDOW_WIDTH = 400
class Square:
rectangle = pygame.Rect
border = pygame.Rect
route = 0
value = 0
color = WHITE
border_color = BLACK
def __init__(self, r, v):
self.route = r
self.value = v
def __init__(self, rec, color, border):
self.rectangle = rec
self.color = color
self.border = border
size = int(input('podaj wielkosc lamiglowki: '))
global SCREEN
pygame.init()
SCREEN = pygame.display.set_mode((WINDOW_WIDTH + MENU_WIDTH, WINDOW_HEIGHT))
SCREEN.fill(BLACK)
# menu
font = pygame.font.SysFont('Corbel', 35)
gap = 50
buttonSize = 150
print(font.get_height())
# rendering a text written in
# this font
reset_text = font.render('RESET', True, WHITE)
reset = pygame.Rect(WINDOW_WIDTH + gap, WINDOW_HEIGHT - font.get_height(), buttonSize, font.get_height())
check_text = font.render('CHECK', True, WHITE)
check = pygame.Rect(WINDOW_WIDTH + gap, WINDOW_HEIGHT - 400, buttonSize, font.get_height())
def drawMenu():
pygame.draw.rect(SCREEN, WHITE, reset, 1)
SCREEN.blit(reset_text, reset)
pygame.draw.rect(SCREEN, WHITE, check, 1)
SCREEN.blit(check_text, check)
blockSize = int(WINDOW_WIDTH / size) # Set the size of the grid block
numberFont = pygame.font.SysFont('Corbel', blockSize - 20)
fields = [[0 for x in range(size)] for y in range(size)]
for x in range(0, size):
for y in range(0, size):
rect = pygame.Rect(y * blockSize + 5, x * blockSize + 5, blockSize - 5, blockSize - 5)
bor = pygame.Rect(y * blockSize, x * blockSize, blockSize, blockSize)
# print(x * blockSize, y * blockSize)
fields[x][y] = Square(rect, WHITE, bor)
print(fields[0][0].rectangle)
print(fields[0][1].rectangle)
print(fields[0][2].rectangle)
print(fields[0][3].rectangle)
def drawGrid():
for x in range(0, size):
for y in range(0, size):
pygame.draw.rect(SCREEN, fields[x][y].color, fields[x][y].rectangle)
pygame.draw.rect(SCREEN, fields[x][y].border_color, fields[x][y].border, 5)
if fields[x][y].value != 0:
num_text = numberFont.render(str(fields[x][y].value), True, BLACK)
SCREEN.blit(num_text, fields[x][y].rectangle)
def resetGrid():
for x in range(0, size):
for y in range(0, size):
fields[x][y].color = WHITE
fields[x][y].value = 0
fields[x][y].route = 0
def solveStrimko(routes, values):
res = [["." for i in range(size)] for j in range(size)]
for r in res:
for c in r:
print(c, end=" ")
print()
S = len(res)
problem = Problem()
for route in routes:
problem.addConstraint(AllDifferentConstraint(), route)
print(route)
for x in values:
res[int(x[0])][int(x[1])] = str(x[2])
cellnames = [(i, j) for j, row in enumerate(res) for i, val in enumerate(row)]
lookup = {(i, j): res[i][j] for i, j in cellnames}
problem.addVariables(cellnames, [str(j) for j in range(1, size + 1)])
for j in range(size):
# Columns in grid
problem.addConstraint(AllDifferentConstraint(), [(i, j) for i in range(size)])
# Rows in grid
problem.addConstraint(AllDifferentConstraint(), [(j, i) for i in range(size)])
for cell, value in lookup.items():
if value != ".":
problem.addConstraint(InSetConstraint([str(value)]), [cell])
print("check")
print("\n".join(" ".join(lookup[(i, j)] for j in range(size)) for i in range(size)))
for solution in problem.getSolutions():
for i in range(0, size):
for j in range(0, size):
fields[i][j].value = solution[(i, j)]
route_counter = 0
tile_counter = 0
val = 0
route = []
routes = []
values = []
while True:
drawGrid()
drawMenu()
for event in pygame.event.get():
pos = pygame.mouse.get_pos()
x = int(pos[1] / blockSize)
y = int(pos[0] / blockSize)
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
if event.type == pygame.MOUSEBUTTONDOWN:
# print(x, pos[1]) # oś x
# print(y, pos[0]) # oś y
if route_counter < size:
if tile_counter == size:
routes.append(route)
print('rc', route_counter)
route_counter += 1
route = []
tile_counter = 0
if y < size:
# if tile_counter == size:
if x <= WINDOW_WIDTH and y <= WINDOW_HEIGHT and route_counter < size:
# print(tile_counter)
fields[x][y].color = colorDict[route_counter]
fields[x][y].route = route_counter
route.append((x, y))
# print(route, route_counter)
tile_counter += 1
print(tile_counter, size)
# reset
if pos[0] >= WINDOW_WIDTH + gap and pos[1] >= WINDOW_HEIGHT - buttonSize:
resetGrid()
route_counter = 0
tile_counter = 0
routes = []
values = []
val = 0
# check
if pos[0] >= WINDOW_WIDTH + gap and pos[1] <= buttonSize:
print('solving')
for r in routes:
print(r)
solveStrimko(routes, values)
if event.type == pygame.KEYDOWN:
if 49 <= event.key <= 55:
val = event.key - 48
if val != 0:
fields[x][y].value = val
values.append((x, y, val))
pygame.display.update()
# res = [["." for i in range(size)] for j in range(size)]
#
# for r in res:
# for c in r:
# print(c, end=" ")
# print()
#
# S = len(res)
# problem = Problem()
#
# for j in range(size):
# array: List[Tuple[Any, Any]] = []
# x = []
# route = input('podaj sciezke nr ' + str(j) + ' [rzad, kolumna]: \n')
# x = re.findall("[0-9]+", route)
# print(x)
# for i in range(0, len(x), 2):
# print(i)
# array.append((int(x[i]), int(x[i + 1])))
# print(array)
# problem.addConstraint(AllDifferentConstraint(), array)
#
# for i in range(size - 1):
# values = input('uzupelnij wybrane miejsce: \n')
# x = re.findall("[0-9]+", values)
# res[int(x[0])][int(x[1])] = x[2]
#
# cellnames = [(i, j) for j, row in enumerate(res) for i, val in enumerate(row)]
# lookup = {(i, j): res[i][j] for i, j in cellnames}
# problem.addVariables(cellnames, [str(j) for j in range(1, size + 1)])
#
# # streams in grid
# # [row,column]
# # problem.addConstraint(AllDifferentConstraint(), [(0, 0), (1, 1), (2, 2), (3, 3)])
# # problem.addConstraint(AllDifferentConstraint(), [(1, 0), (0, 1), (0, 2), (1, 3)])
# # problem.addConstraint(AllDifferentConstraint(), [(2, 0), (3, 1), (3, 2), (2, 3)])
# # problem.addConstraint(AllDifferentConstraint(), [(3, 0), (2, 1), (1, 2), (0, 3)])
#
# for j in range(size):
# # Columns in grid
# problem.addConstraint(AllDifferentConstraint(), [(i, j) for i in range(size)])
# # Rows in grid
# problem.addConstraint(AllDifferentConstraint(), [(j, i) for i in range(size)])
#
# for cell, value in lookup.items():
# if value != ".":
# problem.addConstraint(InSetConstraint([str(value)]), [cell])
# print("check")
# print("\n".join(" ".join(lookup[(i, j)] for j in range(size)) for i in range(size)))
#
# for solution in problem.getSolutions():
# print("\n".join(" ".join(solution[(i, j)] for j in range(size)) for i in range(size)))
# print()