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An open-source DEM simulation system named REATICLE for granular materials, is a fork of open-source impulse-based physics engine Bullet, which is carried out on open-source 3D creation suite Blender platform

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TREYWANGCQU/Blender_Reaticle

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Blender_Reaticle

An open-source DEM simulation system named REATICLE for granular materials, is a fork of open-source impulse-based physics engine Bullet3, which is carried out on open-source 3D creation suite Blender platform The main features are:

  • arbitrarily shaped particles’ frictions and collisions were unified in one linear complementarity problem.
  • Real-time AABB Tree contact detection is updated with mirror-enhanced algorithm.
  • Multiple-data operation system is improved with Python API including velocity, force, location, orientation and contact number.
  • advanced computer technology is adopted for fast and stable simulation, that is, CPU Streaming SIMD Extensions 2 (SS2) for core dynamics computation and GPU compute unified device architecture (CUDA 8.0) for 3D creating and rendering.

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1 Versions are important

Main sets are like,

  • Windows: 10 (A tip is here)
  • Visual Studio: 2013
  • Blender: 2.79
  • Bullet3 : 2.83
  • TortoiseSVN : ~>1.10.1
  • CMake: ~>3.9.6
  • Building libraries: /bf-blender/tags/blender-2.79-release/lib>>>the link is here

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An open-source DEM simulation system named REATICLE for granular materials, is a fork of open-source impulse-based physics engine Bullet, which is carried out on open-source 3D creation suite Blender platform

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GPL-3.0, Unknown licenses found

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GPL-3.0
LICENSE
Unknown
COPYING

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