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Repository for project-prototype, a 2D platformer written in Python 3.5 using PyGame

Python 3.5 | PyGame 1.9.2a-cp35 WHL | PyGame manual install instructions

Progress

  • core features

    • player camera [100%]
    • map loading [100%]
    • sprite rendering [100%]
    • gui [5%]
      • font loading [100%]
      • examine text [100%]
    • menu [0%]
      • options
      • change keybindings
    • projectile collision / damage [20%]
    • entity stats [0%]
    • melee [0%]
    • gun randomisation [30%]
      • textures [100%]
      • stats [20%]
    • 20 buff items [4%]
      • icons
      • effect overlays on player
      • prices
    • 10 gun upgrades [0%]
      • unique abilities
      • icons
      • prices
    • full item implementation [5%]
    • re-sync (respawn) [0%]
      • saving of previous inventory [0%]
      • saving of previous map state [0%]
    • random caches (using seed) [0%]
    • currency [0%]
    • npc shops [0%]
      • items
      • gun upgrades
      • guns (scaling to level)
  • 6 regular maps [0%]

    • textures
    • environment
    • enemies
    • boss
  • characters

    • arms over guns [0%]

    • key pixels for gun alignment [0%]

    • character special ability(s) [0%]

    • scout [50%]

      • subject to change
    • tank [0%]

    • ? sniper [0%]

    • extra skins [0%]

  • story

    • epilogue [0%]
    • 2 earth maps [0%]
    • cut scenes [0%]
  • experimental

    • connected tiles [0%]
    • animated tiles [80%]
      • multi-line animations not implemented
    • randomly generated maps
  • multi player

    • networking connection [0%]
      • entity sync [0%]
      • movement sync [0%]
      • projectile sync [0%]
    • stat sharing calculations [0%]
    • lobby [0%]

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Repo for "project-prototype", work in progress 2D platformer

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