Repository for project-prototype, a 2D platformer written in Python 3.5 using PyGame
Python 3.5 | PyGame 1.9.2a-cp35 WHL | PyGame manual install instructions
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core features
- player camera [100%]
- map loading [100%]
- sprite rendering [100%]
- gui [5%]
- font loading [100%]
- examine text [100%]
- menu [0%]
- options
- change keybindings
- projectile collision / damage [20%]
- entity stats [0%]
- melee [0%]
- gun randomisation [30%]
- textures [100%]
- stats [20%]
- 20 buff items [4%]
- icons
- effect overlays on player
- prices
- 10 gun upgrades [0%]
- unique abilities
- icons
- prices
- full item implementation [5%]
- re-sync (respawn) [0%]
- saving of previous inventory [0%]
- saving of previous map state [0%]
- random caches (using seed) [0%]
- currency [0%]
- npc shops [0%]
- items
- gun upgrades
- guns (scaling to level)
-
6 regular maps [0%]
- textures
- environment
- enemies
- boss
-
characters
-
arms over guns [0%]
-
key pixels for gun alignment [0%]
-
character special ability(s) [0%]
-
scout [50%]
- subject to change
-
tank [0%]
-
? sniper [0%]
-
extra skins [0%]
-
-
story
- epilogue [0%]
- 2 earth maps [0%]
- cut scenes [0%]
-
experimental
- connected tiles [0%]
- animated tiles [80%]
- multi-line animations not implemented
- randomly generated maps
-
multi player
- networking connection [0%]
- entity sync [0%]
- movement sync [0%]
- projectile sync [0%]
- stat sharing calculations [0%]
- lobby [0%]
- networking connection [0%]