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Biomimetic-Millisystems: Overview

Focus:

  • Multi-agent reinforcement learning approaches for collaborative locomotion
  • Implementations of centralized value-based approaches, distributed actor critic methods and hierarchical decomposition algorithms
  • Geared towards increasing scalability for multi-agent learning and applications for locomotion through difficult terrain

Other Misc:

  • Path planning with revised DStar Lite algorithm for collaborative robot navigation
  • Perception using RGB values and greedy algorithms
  • ROS interface to design of ROS infrastructure to facilitate multirobot updates

AN_Bridging

ROS Workspaces:

  • Box_ws: Collaborative Box-Pushing for Bridging
  • Bridge_ws: Tether-based Approach for Bridging

Implemented Algorithms:

  • Double DQN with dual networks and TD Error Priority Sampling
  • Q-SARSA
  • TD3 (Twin Delayed DDPG)
  • Soft Actor Critic ~ coming soon
  • MADDPG ~ coming soon
  • Hierarchical Feudal-Inspired Algorith ~ coming soon

AN_Info_Explore

Information-based exploration for 3D mapping

  • Unfinished

AN_PathPlanning

dStar_ws

  • Catkin workspace using ROS interface for collaborative robots
  • Uses multiple robots in V-Rep environment to navigate unpredicatable terrain using revised D-StarLite algorithm
  • Utilizes proxy ROS node to effectively communicate new obstacles between robots

AN_RGB_Perception

Red light follower

  • Naive, greedy implementation for robot following red light

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Path planning, perception, and collaborative robot learning

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