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.. -*- mode: rst; fill-column: 80; mode: auto-fill; -*- ========================= Person-Focused Networking ========================= ----------------------- The FreedomBuddy System ----------------------- :Author: This Document: Nick Daly, 2012 The Source Code: See the repository's commit history. :License: This file is distributed under a Creative Commons Attribution-ShareAlike 3.0 Unported, Version 3 license. This CC-By-SA license is available in both full_ and summarized_ versions from Creative Commons. This file is also distributed under the `GNU Free Documentation License`_, version 1.3 or later. FreedomBuddy itself is distributed under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. .. _full: http://creativecommons.org/licenses/by-sa/3.0/legalcode .. _summarized: http://creativecommons.org/licenses/by-sa/3.0/ .. _GNU Free Documentation License: http://www.gnu.org/licenses/fdl.html :The State of Things: FreedomBuddy is **not** ready for public, in the field, deployment. It won't fully protect your privacy, there're still a number of flaws that need to be fixed first. Run ``grep -r FIXME *`` for details. However, if you'd like to test and try to break the system, now is a fine time. .. contents:: Getting Started =============== #. Make sure you can run commands as "sudo". If not, you probably need to add yourself to the sudo group, then log out, and then log back in:: # usermod -a -G sudo (username) #. Run ``make`` #. Edit ``src/production.cfg`` and replace "0" with full 64-character fingerprint of your actual PGP key ID. No spaces! #. Run ``./start.sh 5`` #. Your web-browser will open to the service, with the default locations configured. Santiago's Map ============== Santiago manages service discovery between FreedomBoxen, coordinating connections between arbitrary servers and services. In essence, A requests a service from B, B replies with the service's location, and A uses that location for the service. #. A requests service information from B with a signed and encrypted message in the form of: - Will *X* do *Y* for me? - Optional: Reply to my Santiago at *Z*. #. If B does not recognize A or does not trust A, it stays silent. #. If B recognizes and trusts A, it replies with a signed and encrypted message to A's Santiago, giving the location of A's usable service. If B will not (cannot or won't) provide A the service, B replies with a rejection. This message is in the form of: - *X* will (not) do *Y* for *Z*. In a nutshell, that's the important part. There are additional details to manage, but they're implied by and built on the system above. Each Santiago process is responsible for managing a single key and set of friendships, so multiple Santiagi per box (each with a different purpose or social circle) is completely possible and intended. Message Exchange ---------------- The Santiago service is running on *B*, waiting for connections. When it receives a request message, that message must be signed by a known and trusted party. If it is acceptably signed (with a known and valid ID), *B* will reply to *A*'s Santiago with an acceptably signed message. The contents of the request message are as follows: - I am requesting service *X*. - I am requesting that the service be performed by *Y*. - Optional: Reply to this message at *Z*. The message is signed by *A*, and optionally encrypted (if the message is proxied, it must contain a "To" header). If *A* includes a location stanza, *B* MUST respect that location in its response and update that location for its Santiago service from *A* going forward. In this document, I elide the Santiago acknowledgments (because they add a lot of unnecessary noise - we can assume communication failures are failures of acknowledgment receipt). But, after each message that needs a response, an acceptably signed acknowledgment message is returned. Otherwise the sender preferentially moves on to the recipient's next Santiago address after a sufficient amount of time has passed. An example of this communication, with these details specified, follows: :B -> A: I'll gladly serve *X* for you, at *Z*, my good fellow. :A -> B: (No response) :B -> A: *(using a different Santiago address)* I'm serving *X* for *A* at *Z*. :A -> B: (Acknowledgment) Storing Service Data and Network Structure ------------------------------------------ How are these data stored, to prevent both A and B from having to dance the Santiago for each and every request? Each node contains two dictionaries/hash-tables listing (1) what they serve and who they serve it to, and (2) what services they use, who from, and where that service is located. What I Host and Serve ~~~~~~~~~~~~~~~~~~~~~ I offer these services to others. These data are stored as pair of dictionaries: - The GPG ID to Service dictionary. This lists which service each user is authorized for:: 0x0928: { "proxy": "proxy", "wiki": "wiki", "drinking buddy": "drinking buddy" } 0x7747: { "wiki": "wiki", "proxy": "restricted_proxy" } - The Service to Location dictionary. This lists the locations each service runs on:: "wiki": [ 192.168.1.1, "superduperwiki.onion" ] "proxy": [ 8.8.8.8 ] "restricted_proxy": [ 4.4.4.4 ] "drinking_buddy": [ "Artopolis, Amsterdam and 114th" ] Others' Services I Know Of ~~~~~~~~~~~~~~~~~~~~~~~~~~ I consume these services, they are offered by others. These data are stored as a dual-key dictionary, with the following mappings:: Service X: { GPG ID1: [ location, location, location ], GPG ID2: [ location, location ], } Service Y: { GPG ID2: [ location, location, location ], GPG ID3: [ location, location ], } This allows fast lookup from the service desired to the users that host the service, to the actual locations that service is offered. This allows the user to quickly decide which service provider to use and to try all locations controlled by that service provider very quickly and easily. Data Use -------- TODO Revise to reduce communication to logical minimum number of connections, exchanges, and communications. When *A* is connecting to *B*'s service, it will attempt to connect to that service, which B will validate before permitting the connection. If the service is non-responsive, *A* will query *B* for the service. If *B* is generally non-responsive, *A* will move on to *C*. *A* will ask *C* for the service. If *C* cannot provide the service, *A* will ask *C* to request the service from *B*. If *C* can reach *B* and *B* authorizes *A*, *B* will respond affirmatively to *A* with the service's location. :A -> B: (Connecting to Service!) :B: (Validating Service and rejecting for some reason, e.x., A hasn't been reauthorized for this service recently enough, and because it's Wednesday.) :B -> A: (No response) :A -> B: Will you serve X? :B -> A: (No response, A can't reach B's Santiago.) :A -> C: Will you serve X? :C -> A: No! :A -> C: Will B serve X? :C -> B: Will you serve X for A? :B -> A: Hey, buddy, here's X! Proxied service requesting -------------------------- The Simple Case ~~~~~~~~~~~~~~~ I'm looking for somebody to provide a service, *X*. *A* sends a request to *C*, and *C* doesn't respond. *A* requests the service from *B* and *B* NAKs. *A* requests that *B* proxy my request to *C*, in case *B* can reach *C*. *C* replies directly to *A*, and we begin communicating on that service: :A -> C: Will you serve X? :C -> A: (No response) :A -> B: Will you serve X? :B -> A: No! :A -> B: Will C serve X? :B -> C: Will you serve X for A? :C -> A: Hey, buddy, here's X! Let's go out for beer later. More Complicated Cases ~~~~~~~~~~~~~~~~~~~~~~ I know *D* offers a service, *X*, but I can't get in touch with it. *A* requests *X* from *D*, and *D* never responds. *A* requests that *B* find *D*. *B* doesn't know *D* and forwards the request to a friend *C*. *C* knows *D* and sends the message along. *D* tries to respond directly to *A*, but can't, so it sends replies back up the chain. :A -> D: Will you serve X? :D -> A: (No response) :A -> B: Will D serve X for me? :B -> C: Will D serve X for A? :C -> D: Will you serve X for A? :D -> A: Hey, buddy, here's X! :A -> D: (No response) :D -> C: I'm serving X for A. :C -> B: D's serving X for A. :B -> A: D's serving X for you. Each message is signed, but only the first message (A's message) is inviolable. Each client then passes the message, stripping off intermediary signatures, and then signing the message for each of its friends. A message looks like:: ---- A's Signed Message Starts Here ---- To: D's GPG key. ---- D's Encrypted Message Starts Here ---- Hey *D*, will you serve *X* for me? Please reply to 5.onion. ---- D's Encrypted Message Ends Here ---- ---- A's Signed Message Ends Here ---- A forwarded message, from B to C, looks like:: ---- B's Signed Message Starts Here ---- ---- A's Signed Message Starts Here ---- To: D's GPG key. ---- D's Encrypted Message Starts Here ---- Hey *D*, will you serve *X* for me? Please reply to 5.onion. ---- D's Encrypted Message Ends Here ---- ---- A's Signed Message Ends Here ---- ---- B's Signed Message Ends Here ---- When forwarded over again, from C to D, it looks like:: ---- C's Signed Message Starts Here ---- ---- A's Signed Message Starts Here ---- To: D's GPG key. ---- D's Encrypted Message Starts Here ---- Hey *D*, will you serve *X* for me? Please reply to 5.onion. ---- D's Encrypted Message Ends Here ---- ---- A's Signed Message Ends Here ---- ---- C's Signed Message Ends Here ---- Note that: - The original message is unchanged. - Irrelevant signatures (intermediate links in the WOT) are stripped, hiding the WOT's structure from friends. Anachronisms ~~~~~~~~~~~~ It's odd because this has a potential for a number of irrelevant communications. It's possible for A to send multiple requests to B and for B to receive multiple requests before A acknowledges responses. Removing these oddly timed messages requires A and B to exchange more information (acknowledgments and replies would need to include the service location that responded). I'm not sure whether sending more messages or identifying the active service to friends is the better option. Probably the latter, because it allows for communication to take fewer messages (an order of magnitude less, if proxying is involved). Code/Object Structure --------------------- So, listeners receive responses and pass them up to the controller that queues it for the sender. Up to one listener and sender per protocol. Our Cheats ---------- Right now, we're cheating. There's no discovery. We start by pairing boxes, exchanging both box-specific PGP keys and Tor Hidden Service IDs. This allows boxes to trust and communicate with one another, regardless of any adverserial interference. Or, rather, any adverserial interference will be obvious and ignorable. Unit Tests ========== These buggers are neat. We need to fake known and pre-determined communications to verify the servers and clients are correctly and independently responding according to the protocol. Attacks ======= Of *course* this is vulnerable. It's on the internet, isn't it? Concepts -------- Discovery ~~~~~~~~~ A discovered box is shut down or compromised. It can lie to its requestors and not perform its functions. It can also allow connections and expose connecting clients. If the client is compromisable (within reach), it also can be compromised. We can try, but every service that isn't run directly over Tor identifies one user to another. What attacks can an adversary who's compromised a secret key perform? The same as any trusted narc-node. As long as you don't have any publicly identifiable (or public-facing) services in your Santiago, then not much. If you're identifiable by your Santiago, and you've permitted the attacker to see an identifiable service (including your Santiago instances), that service and all co-located services could be shut down. If the service identifies you (and not just your box), you're vulnerable. Any attacker will shortly identify all the services you've given it access to. An attacker can try to identify your friends, though will have trouble if you send your proxied requests with non-public methods, or you don't proxy at all. Deception ~~~~~~~~~ This is probably the largest worry, where B fakes A's responses or provides invalid data. Because we rely on signed messages, B can fake only B's services. B can direct A to an adversary, so A's boned, but only insofar as A uses B's services. If A relies primarily on C's services, A isn't very boned at all. Methods ------- :TODO: I'll need to think about all these a lot more. I'm really far from exhaustive logical proof at this point. Out of Order ~~~~~~~~~~~~ How vulnerable are we to out-of-order responses? Not very, *at this point*, because there isn't too much going on. However, I'll need to think further about the vulnerabilities. The dangerous message is the service response. If B can send A any response, B could modify A's service table at a whim. Therefore, A should accept service updates only for services it expects an update for. Flood ~~~~~ Since messages are signed and/or encrypted many huge, invalid, requests could easily overwhelm a box. The signature verification alone could overheat one of the buggers. We need a rate-limiter to make sure it tries to never handle more than X MB of data and Y requests per friend at one time. Data beyond that limit could be queued for later. Network Loops ~~~~~~~~~~~~~ Look into how BATMAN and its ilk handle network loops. Each box could keep a list of recently-proxied-requests so that no box sends the same request to its friends within a time-range. Might we need to look into other request proxying methods when the DHT comes up? False Flags / False Friends ~~~~~~~~~~~~~~~~~~~~~~~~~~~ :TODO: Add unit tests for these behaviors. Since we allow request proxying, an attacker (C) who knows where my Santiago (B) is located and has captured a real request from a trusted party (A) can later forward that request to me, again, for the fun of it. However, requiring both the proxier and client to be trusted means that such falsely forwarded requests will go unanswered. However, if the key is compromised, an attacker could modify the message's "reply-to" header to allow communication with an untrusted third party. Santiago cannot protect against this manner of attack because the data we use to validate the request (the key) is compromised. We can't enforce a reverse-DNS style callback very well, because there's no guarantee we can reach the client in the first place. We could try, but I don't know how much trust it would add to the system beyond that which we can guarantee by signed messages alone. Mitigations =========== We gain a lot by relying on the WOT, and only direct links in the WOT. We also gain a lot by requiring every communication to be signed (and maximally encrypted). Outstanding Questions ===================== Sure, there's been a lot of work so far, but there's a lot more to do. Design Questions ---------------- :Really weird proxies: Email, Twitter, bit.ly, paste buckets, etc. This implies listener polling. :Add Expiry: Add both service and proxy (search) hop expiry. :Moar Unit Testing!: Add real Unit Testing. Spec out the system through test harnesses. If the tests can run the system, it's complete. :Clarify Actions: Actions probably aren't necessary with hop expiry, since each Santiago sender sends two messages: "Will X serve Y for Z? Please respond at W.", and "X will (not) serve Y for Z at U." :Fucking-with-you Replies: An urban legend: During World War II, the RAF confused the German air force by alternating the altitudes of their fighters and bombers (doing it wrong, flying the fighters *beneath* the bombers). Apparently the Germans were most confused when the RAF did it wrong once every seven flights. Whether or not it's true, it implies a lesson: Confuse adversaries by intentionally doing it wrong, sometimes. We could answer a bum Santiago request with garbage, irrelevant HTTP codes, or silence. :Onion Routing: What can we learn from Tor itself? Maybe not a lot. Maybe a bit. That we don't allow untrusted connections is an incredible limitation on the routing system. However, we can reinterpret the onion concept, by permitting the signed and encrypted parts of messages to conflict. A's signed message is to B, but the encrypted part is to C. B, named as an intermediate destination, reads the encrypted message and forwards it on to C, as it's own message. This allows users to force messages through specific hops in the system. I don't know if that's a good thing or not. It lets a trusted attacker (A) validate that specific nodes are part of a trust-web (that B and C can communicate), but it also allows nodes to control their routing, while revealing some aspects of their communication to the named intermediates. Also, it implies network loops, which could be minimized by rate-limiting. This also implies infinite named intermediates. There's nothing in this setup preventing A also using C as a proxy for D through J. I'm still not sure whether the benefits outweigh the costs, but that's still an interesting question. :Reverse DNS: Should we check with the original requester before replying? What if we can't reach that requester outside of the reply-to address they sent? Verifying the requester's identity by their self-reported address seems to add little confidence to the requester's identity. Functional Questions -------------------- :Queuing Messages: Queue actions, dispatching X MB over Y requests per friend per unit time, unless the request is preempted by another reply. :Process Separation: Santiagi should be separated at the process/message-handler level, so that trouble in one Santiago doesn't tear down the rest (makes queuing harder with multiple listeners). Services should be recorded and messages should be queued at a file-level so that each process who needs access can have it. :Santiago Updates: Updates are tricky things. They're when we're most vulnerable. The question becomes: since both boxes need to know where they are to communicate successfully, but at least one box may have changed its location (even its Santiago), how do we handle those updates, while reducing the vulnerability as much as possible? Let's assume that A (the requester) changes its locations frequently, while B (the server) does not. A requests a service from B and B then needs to reply. How does B know where to reply? It has a few old Santiago ports left over in the database. A might also have sent Santiago updates with the request message. How does B handle those updates? Does B queue those Santiagi last in the update queue, are they checked first, or is appending Santiagi not allowed? Each creates a different vulnerability. If A's key is compromised, but his box is not, then the request is fake and so are the new Santiagi. The old ones are still valid. If A's box is compromised, then his key is probably compromised too, and all existing Santiagi are compromised. This could be A trying to transition to a new box without changing keys, though, so the new Santiagi are valid. If A NAKs B's update message when A didn't ask for it, causing B to consider that request from A (and the related Santiago) compromised, then that too could be used by adversaries with a compromised key to deny A service. What a bloody circle. Both options are bad, but some worse than others? Well, if we prevent Santiagi updates in messages altogether, B might never find A again, if A moved. So that sucks. But, that's also overloading messages and implicitly allowing push-updating. If we allow pull-updating only, then both boxes need to be accessible to one another at all times. More secure, but a *lot* less useful. Is it meaningful to consider some forms of signed communication more vulnerable than others, or are we just saying that if the communication is successfully signed, then it must be valid, damn the consequences? I think so, actually. Otherwise, we start jumping at shadows. There's no way to know whether a key's been compromised until the revocation certificate is deployed, and I can't verify anybody else's security measures. Perhaps your definition of security is "this key I share between me, my wife, our three kids, and the dog's neighbor." If I happen to trust the dog's neighbor (but, oddly, not the dog itself), then I might trust the key. If I don't trust the second of three kids, then why am I trusting the key? Trust is an annoyingly deep subject, and one of the few good uses of the word "faith." :Encryption Keys: So, being able to sign and encrypt messages is necessary functional requirement. However, that implies that the Santiago process always has access to the public key's secret key. That's right, it's an always-on web service that has access to a secret key, in Python. That's bad, Python makes it (slightly) worse. So, how do we make the system less vulnerable? The first step is to avoid storing the secret key (or the key's password) in memory whenever possible. The system should pick up and then put down the password as quickly as possible. There are two ways we can do this: #. Using gpg-agent. We pass the agent the password, once, and the agent takes care of it from then on. This is what I'll use unless something goes terribly wrong with the setup. #. Read the password from a file, shoveling it into the GnuPG request whenever required. Not particularly secure, unless the Santiago service is running as a custom user, reading from an only-owner-readable file. However, then any other Santiago-user-owned process could harvest passwords from files. The second allows for un-attended startup, because the passwords can be read from files, but I don't trust it. It feels like I'm going out on a limb enough before this point. Going to the other extreme, we can make un-passworded secret keys, so that no hard-coded passwords or gpg-agents are required. Then, it's just plug-and-play. That might be an acceptable option in some circumstances. :Location Revocation: Key revocation is easy. However, we don't really have a solution for location revocation. This means an adversary who controls an old location can hear the broadcasts. However, an adversary without a key can't really use those broadcasts. If we allowed key revocation, than any adversary without the key couldn't do much either. In either case, the adversary has to have the key to do anything useful. Once they have the key, you're completely boned. Using Santiago ============== The Santiago service is mostly working now. First, you'll need to create a certificate to serve Santiago over HTTPS:: # make-ssl-cert generate-default-snakeoil # make-ssl-cert /usr/share/ssl-cert/ssleay.cnf santiago.crt # chgrp 1000 santiago.crt # chmod g+r santiago.crt Next, you'll need to open up ``start.sh`` and update the system path to locate the "gnupg_" and "cfg" modules. .. _gnupg: https://code.google.com/p/python-gnupg/ Finally, start the Santiago process in a console with ``start.sh``. Test it out by navigating to: https://localhost:8080/freedombuddy You should see three requests appear in the console. Basic Service Configuration --------------------------- Services offered over FreedomBuddy follow a standard pattern. The service uses standard names to identify its data points and lists that data under the reserved "services" key. For example, to allow a client to connect, an OpenVPN host must tell its client three items: 1. The host's IP address ("openvpn-host"). 2. The client's IP address ("openvpn-client"). 3. The shared static key ("openvpn-key"). The client will eventually poll the server for each of those keys individually, but the host may advertise those keys under the "services" key to make the client's job easier (so the client doesn't need to guess whether the host will carry those keys). The generic "services" key lists the name of other keys the host carries for the client, allowing clients to effectively narrow their service search without querying for services that may not be there. However, the "services" key is not required to list all services. It should only list the keys the server wishes the client to find automatically. FreedomBuddy Service Configuration ---------------------------------- The FreedomBuddy service reserves the "freedombuddy" key for advertising its own locations. This can be changed, but requires editing santiago.py's Santiago.SERVICE_NAME variable. Changing it produces non-interoperable clients and is thus not recommended for general use. Tasks ----- - |TODO| TODOs and FIXMEs. - |TODO| add unit tests and doctests - |TODO| allow multiple listeners and senders per protocol (with different proxies?) - |TODO| Continuously review use of getattr and setattr to avoid server-side injection: ``egrep -nHr "(g|s)etattr" *`` It's acceptable. For now. .. |TODO| unicode:: U+2610 .. |DONE| unicode:: U+2611 References ========== None yet. How odd ;)