A rigging framework for Maya.
Pulse is still in early development, but if you want to try it out here's the entry point commands I am currently using:
# toggle the pulse UI
import pulse.views
pulse.views.togglePulseUI()
# development reload the pulse package
try:
import pulse.views
pulse.views.hidePulseUI()
except:
pass
import pulse.vendor.mayacoretools as tools
tools.deleteModules('pulse*')
import pulse.views
pulse.views.showPulseUI()
You can view the Pulse roadmap on trello here: