def __init__( self, expression ): FieldItem.__init__( self ) # Parse Expression if needed if type( expression ) is str: expression = parse( expression ) debug( 2, 'init Figure', expression ) self.expression = expression.withRoot() # History of Expression self.history = history.History() # Colorspace self.detColorSpace() # Size of Figure self.sizeRing = Ring((0,0),1.0) # Ring for setting size of Figure (used in morphing) self.refreshTransform() self.groups = [] self.buildGroups() self.buildGeometry() self.history.step( self.expression.copy() ) # Eating Act self.eating = None
def match_register_state(self, in_state): if len(in_state.items()) < 1: return True head = in_state.keys()[0] state = in_state[head] output = None match_value = None for cur_state in state: if 'str' in cur_state[0]: self.feature_path.resolve_words(cur_state, self.words) words_to_match = cur_state[2][0].split('|') debug(words_to_match) if cur_state[0] in words_to_match: return True match = self.feature_path.match_action(cur_state, self.words) if not match_value: match_value = match else: if match_value: match_value = match return match_value
def similar(self, word_container): untagged = [] last = [] for words in word_container.tagged_words: normal = self.normalizer.normalize(words[0]) untagged.append(normal) whole_sentence = ' '.join(untagged) lemma_d = self.en_nl.lemma_split(whole_sentence) print lemma_d lemma = lemma_d[0].split(' ') for x in lemma: try: debug(x) obj = self.analogyspace.weighted_u[x, :] last.append(obj) if len(last) > 1: print obj.hat() * last[-2].hat() #cur = self.analogyspace.u_dotproducts_with(obj) #print cur.top_items() #analogyspace.weighted_v.label_list(0)[:10] except Exception, E: print E
def safeQuery(query, target): path = toPath(target) debug('query', path) if '.mdb' in path: # is in personal geodatabase (square brackets used) return query else: # quotes used return query.replace('[', '"').replace(']', '"')
def detGroups( self, noke, childs, group= None ): "Returns rootnoke of Group" if APPL == noke.node.type: debug('build','found APPL',noke,group) if not group: group = Group() # Create Group self.groups.append( group ) child = self.detGroups( noke['arg' ].through(), [], group ) return self.detGroups( noke['func'].through(), [child]+childs, group ) else: # ABS or VAR if group: # Bubble not needed if single bubble = Bubble() bubble.childs = copy.copy( childs ) bubble.group = group # Save Parent Group of Bubble ?? needed noke.set( bubble ) debug('build','create Bubble',bubble,noke) group.rootnoke = noke # rootnoke is overwritting (last func stays) if ABS == noke.node.type: self.detGroups( noke['expr'].through(), [] ) # Step inside return noke # returns Noke
def add_files(self, directory, drags=True): debug('FileBar.add_files: {}'.format(directory)) for file in os.listdir(directory): skip_file=False for pattern in self.patterns_to_exclude: r=re.compile(pattern) if r.match(file): skip_file=True break if skip_file: continue extension = os.path.splitext(file)[-1].lower() if extension in self.extensions.keys(): if self.extensions[extension]=='image': image_file=os.path.join(directory, file) else: image_file=os.path.join(self.images_folder, self.extensions[extension]) else: image_file=os.path.join(self.images_folder, 'default.jpg') file_path=os.path.join(directory, file) self.add_object(object_name=file_path, object_type='file', image_file=image_file, drags=True)
def postReduce(self, figure): #debug('eat', 'after reduce:', figure.expression ) for reduced in figure.expression.postReduce(self.mode): if let.DEREF == reduced.result: figure.colorspace.add(reduced.data) self.selection = Selection(figure, Noke(reduced.data)) # Else reduced.result is some garbage - do nothing debug('eat', reduced.result) #debug('eat', 'after arrange:', figure.expression ) print print 'reduced:', figure.expression.expr # Rebuild Figure figure.clean() figure.buildGroups() figure.buildGeometry() # Check Selection (it may be broken after Garbage) if self.selection and not self.selection.noke(): self.selection.noke.key = () # Step of History figure.history.step(figure.expression.copy()) if self.nonstop: self.reduce(figure)
def save( manipulator, filename ): doc = minidom.Document() workspace = doc.createElement("workspace") doc.appendChild( workspace ) label = doc.createElement( 'label' ) label.setAttribute( 'name', 'Visual Lambda workspace' ) workspace.appendChild( label ) items = doc.createElement('items') workspace.appendChild( items ) for i in manipulator.items: item = doc.createElement('item') pos = i.position * Vector((0,0,1,1)) item.setAttribute( 'pos', '%f,%f' % (pos[0],pos[1]) ) if isinstance( i, Figure ): refnames.reset() item.setAttribute( 'figure', `i.expression.expr` ) elif isinstance( i, TextItem ): item.setAttribute( 'text', i.text ) items.appendChild( item ) try: f = open( filename, "w" ) doc.writexml( f, addindent=' ', newl='\n' ) f.close() debug('save', 'saved to', filename ) except: print "Error. Can't write to", filename
def paint(self): "Draws and flips bg and rings" surface = self.getSurface() # Erase self.erase() # Draw Field Items self.drawItems() # Export Frame as bitmap if Enduring.exportMode: filename = 'frame_%s_%05d.bmp' % (strDate(), Enduring.exportModeFrame) Enduring.exportModeFrame += 1 pygame.image.save(surface, filename) debug(1, 'Frame saved:', filename) # Draw Toolbars for t in self.toolbars: t.draw(surface, self.size) # Flip screen self.flip()
def step(self,config): debug("Int return") if config.ret_stack.empty(): raise Exception('I cannot deal with an integer literal without a return stack.') else: retk = config.ret_stack.pop() if type(retk) is ast.cont.CaseCont: ret_env = retk.env.copy() ret_alts = retk.alts value = self.value # Just use the class! # value = config.code.value default,default_var,body = self.int_case_lookup(value, ret_alts) if default: if (default_var is not None): var = default_var ret_env[var] = ast.ast.Value(value, True) # logMsg("New env: ", str(ret_env)) config.code = op.Eval(body, ret_env) return config
def _edit_select_all(action, window): debug(DEBUG_COMMANDS) active_view = window.get_active_view() if warn_if_equal(active_view, None): return active_view.select_all() active_view.grab_focus()
def guess_entry_points(text, org, manual_entries): # find all "MOV R12, SP" and "PUSH {..., lr}" mov_r12_sp = [] push_lr = [] for i in range(0, len(text) >> 2): insn = struct.unpack('<I', text[i:i+4])[0] if insn == 0xe1a0c00d: mov_r12_sp += [i] elif insn & 0xffffc000 == 0xe92d4000: push_lr += [i] debug(TRACE, 3, 'found', len(mov_r12_sp), 'times MOV R12, SP;', len(push_lr), 'times PUSH {...lr}') # if there are a lot of "MOV R12, SP"'s, we assume the code has been # compiled with frame pointer and functions start at the MOV; otherwise, # functions start at the PUSH if len(mov_r12_sp) > len(push_lr) / 2: entry_points = mov_r12_sp else: entry_points = push_lr new_entry_points = [] for i in entry_points: i += org if not i in manual_entries: new_entry_points.append(i) return new_entry_points
def _edit_paste(action, window): debug(DEBUG_COMMANDS) active_view = window.get_active_view() if warn_if_equal(active_view, None): return active_view.paste_clipboard() active_view.grab_focus()
def parse(self, start, comefrom = None, blockified = None): self.start_st = start basic_blocks[start] = self if comefrom != None: self.comefrom += [comefrom] curst = start debug(BLOCK, 3, 'startblockat', curst) while len(curst.next) == 1 and len(list(curst.next)[0].comefrom) == 1 and curst.op != ssa.ENDLESS_LOOP and not curst.next[0] in basic_blocks: curst = list(curst.next)[0] debug(BLOCK, 3, 'endblockat', curst) self.end_st = curst if curst.op != ssa.ENDLESS_LOOP: for i in curst.next: if i in basic_blocks: basic_blocks[i].comefrom += [self] self.next += [basic_blocks[i]] else: nb = BasicBlock() nb.parse(i, self, blockified) basic_blocks[i] = nb self.next += [nb] # Workaround for "Bxx 0": A basic block should not have the same # successor multiple times. final_next = [] for i in self.next: if i not in final_next: final_next += [i] self.next = final_next
def buildGeometry( self ): noke = self.root().through() # Build whole inside geometry radius = self.getRadius( noke ) self.sizeRing.r = radius self.refreshTransform() # Co-ordinate all groups # Skip Lambdas noke = noke.skipLambdas() if APPL == noke.node.type: # Co-ordination needed dir = TransformMatrix() dir.setRotate( Vector2( (1,0) ) ) self.coordinateGroup( noke, dir ) debug( 'build', "Geometry builded", self )
def _string(self, func, size=0): '''Used to pretty print the stack. func should be a function that will format a number. If size is nonzero, only display that many items. Note: we make a copy of the stack so we can't possibly mess it up. ''' s = self.stack[:] if not size or size > len(s): size = max(1, len(s)) s.reverse() s = s[:size] s.reverse() if debug(): fmt = "%%(vtype)s | %%(index) %dd: %%(value)s" % (2+int(log10(max(len(s),1)))) else: fmt = "%%(index) %dd: %%(value)s" % (2+int(log10(max(len(s),1)))) m = [] lens = len(s) for i in xrange(lens): if debug(): vtype = repr(s[i])[:16] vtype += ' '*(16-len(vtype)) m.append(fmt % { 'vtype': vtype, 'index': size - i, 'value': func(s[i], i==(lens-1))}) else: m.append(fmt % {'index': size - i, 'value': func(s[i], i==(lens-1))}) s = '\n'.join(m) # Special treatment for the first four registers: name them x, y, # z, t (as is done for HP calculators). if 0: s = s.replace(" 0: ", " x: ") s = s.replace(" 1: ", " y: ") s = s.replace(" 2: ", " z: ") s = s.replace(" 3: ", " t: ") return s
def setSpeakLanguage( nNumLang = getDefaultSpeakLanguage(), proxyTts = False ): "change the tts speak language" print( "SetSpeakLanguage to: %d" % nNumLang ); if( not proxyTts ): proxyTts = naoqitools.myGetProxy( "ALTextToSpeech" ); if( not proxyTts ): debug( "ERR: setSpeakLanguage: can't connect to tts" ); return; try: if( nNumLang == constants.LANG_FR ): proxyTts.loadVoicePreference( "NaoOfficialVoiceFrench" ); elif ( nNumLang == constants.LANG_EN ): proxyTts.loadVoicePreference( "NaoOfficialVoiceEnglish" ); elif ( nNumLang == constants.LANG_SP ): proxyTts.loadVoicePreference( "NaoOfficialVoiceSpanish" ); elif ( nNumLang == constants.LANG_IT ): proxyTts.loadVoicePreference( "NaoOfficialVoiceItalian" ); elif ( nNumLang == constants.LANG_GE ): proxyTts.loadVoicePreference( "NaoOfficialVoiceGerman" ); elif ( nNumLang == constants.LANG_CH ): proxyTts.loadVoicePreference( "NaoOfficialVoiceChinese" ); elif ( nNumLang == constants.LANG_PO ): proxyTts.loadVoicePreference( "NaoOfficialVoicePolish" ); elif ( nNumLang == constants.LANG_KO ): proxyTts.loadVoicePreference( "NaoOfficialVoiceKorean" ); else: proxyTts.loadVoicePreference( "NaoOfficialVoiceEnglish" ); except: print( "ERR: setSpeakLanguage: loadVoicePreference error" );
def __init__(self, id, context_type = 'playlist', auto_fetch = True): self.id = id super(Cache_track, self).__init__(qobuz.path.cache, 'track', self.id, True) self.set_cache_refresh(qobuz.addon.getSetting('cache_duration_track')) debug(self, "Cache duration: " + str(self.cache_refresh))
def runMachine(name): global debugging print("Starting machine: " + str(name) + "...") run = ["docker", "run", "-d"] # get the machine info this_machine = mach.all_machines[name] # append port info for port in this_machine["ports"]: nex = str(nextPort(port)) run.append("-p=" + nex + ":" + str(portNum(port))) debug("next port for " + port + " is: " + nex, FINEST) # append environment info for env in this_machine["env"]: run.append("-e=" + env[0] + ":" + env[-1]) # append volume info for vol in this_machine["vol"]: run.append("-v=" + vol[0] + ":" + vol[-1]) # append name run.append('--name="' + name + "-" + nextRunNumber(name) + '"') run.append("build/" + name) if not debugging: child = subprocess.Popen(run, stdout=subprocess.PIPE) print("Machine " + str(name) + " started") else: debug_msg = "\tdocker run" for item in run[2:]: debug_msg += "\n\t\t" + item debug(debug_msg)
def _getAttrs(self, soup): try: soup.find('span', 'label-heading').extract() except: debug('Unable to remove .label-heading') values = soup.renderContents() \ .replace('<span class="label-heading">Some things about me:</span>', '') \ .strip().split('<br />') attrs = { 'category': '', 'style': '', 'type': '', 'country': '', 'brewer': '', 'alcohol content (abv)': '' } for pair in values: if pair == '': continue try: key, value = pair.replace('<span class="label">', '').split('</span>') key = key.replace(':', '').strip().lower() value = value.strip().title() attrs[key] = value except: debug('Problem extracting key from: %s in %s' % (pair, values)) return attrs
def detGroups(self, noke, childs, group=None): "Returns rootnoke of Group" if APPL == noke.node.type: debug('build', 'found APPL', noke, group) if not group: group = Group() # Create Group self.groups.append(group) child = self.detGroups(noke['arg'].through(), [], group) return self.detGroups(noke['func'].through(), [child] + childs, group) else: # ABS or VAR if group: # Bubble not needed if single bubble = Bubble() bubble.childs = copy.copy(childs) bubble.group = group # Save Parent Group of Bubble ?? needed noke.set(bubble) debug('build', 'create Bubble', bubble, noke) group.rootnoke = noke # rootnoke is overwritting (last func stays) if ABS == noke.node.type: self.detGroups(noke['expr'].through(), []) # Step inside return noke # returns Noke
def timer_callback( self ): debug('timer_callback timeout_id: '+str(self.timeout_id)) self.remove_timeout() self.update_profile() self.mainloop() #commented by merlin 1991 advice self.mainloop() debug('end of timer_callback')
def definePort(name, base): if str(base) not in port_infinities: port_infinities[str(base)] = infiniteNumbers(10000 + base, 100) new_port = {"inf": port_infinities[str(base)], "basePort": base} all_ports[name] = new_port debug('Created port "' + name + '" with base "' + str(base) + "'", FINE) return new_port
def _file_quit(action, window): debug(DEBUG_COMMANDS) if window.get_state() & (WINDOW_STATE_SAVING | WINDOW_STATE_PRINTING | WINDOW_STATE_SAVING_SESSION): return file_close_all(window, True)
def mk_pred(self, pred_defn, stk_addrs_dict, sh): prim_params = [] ptr_params = [] for param in pred_defn.params: if isinstance(param.typ, TData): ptr_params.append(param) else: prim_params.append(param) prim_sst = map(lambda param: (param, VarUtil.mk_fresh(param)), prim_params) assert len(ptr_params) > 0 root_param = ptr_params[0] root_args = self.get_vars(stk_addrs_dict, root_param.typ, self.root) root_ssts = map(lambda root_arg: (root_param, root_arg), root_args) no_dups_non_nil_children = list(set(self.children) - set([self.root]) - set([Const.nil_addr])) if len(no_dups_non_nil_children) < len(ptr_params) - 1: num_fresh_vars = len(ptr_params) - 1 - len(no_dups_non_nil_children) fresh_vars_dummy_addr = -1 no_dups_non_nil_children.extend([fresh_vars_dummy_addr] * num_fresh_vars) children_permutations = sorted(set( itertools.permutations(no_dups_non_nil_children, len(ptr_params) - 1))) ptr_ssts = [] for perm in children_permutations: ptr_args_perm = map(lambda addr: self.get_vars(stk_addrs_dict, None, addr), list(perm)) ptr_args_product = list(itertools.product(*ptr_args_perm)) ptr_args_ssts = map(lambda ptr_args: zip(ptr_params[1:], ptr_args), ptr_args_product) ptr_ssts.extend(ptr_args_ssts) # debug(ptr_ssts) ssts = [] if ptr_ssts: all_ptr_ssts = list(itertools.product(root_ssts, ptr_ssts)) # debug(all_ptr_ssts) ssts = map(lambda (root_sst, ptr_sst): [root_sst] + ptr_sst + prim_sst, all_ptr_ssts) else: ssts = map(lambda root_sst: [root_sst] + prim_sst, root_ssts) ssts = map(lambda sst: VarUtil.mk_subst(*(zip(*sst))), ssts) fs = [] pred_template = HPred(pred_defn.name, pred_defn.params) stk_vars = List.flatten(stk_addrs_dict.values()) for sst in ssts: pred = pred_template.subst(sst) fbase = FBase(pred, BConst(True)) arg_vars = sst.values() exists_args = filter(lambda v: v.id not in stk_vars, arg_vars) if exists_args: f = FExists(exists_args, fbase) else: f = fbase fs.append(f) fs = filter(lambda f: sh.classic_satisfy(f), fs) debug(fs) return fs
def dump(self, level): if not debug_enabled(level): return debug(BLOCK, level, '--- ADVANCED BLOCK', AdvancedBlock.t[self.type], self.condition, self.blocks, self.comefrom) for i in self.blocks: i.dump(level) debug(BLOCK, level, '--- END ADVANCED BLOCK; NEXT:', self.next)
def load( manipulator, filename ): try: dom = minidom.parse( filename ) except IOError: print "Error. Can't read", filename return False manipulator.items = [] for item in dom.getElementsByTagName('item'): i = None if item.hasAttribute('figure'): i = Figure( item.getAttribute('figure').encode() ) elif item.hasAttribute('text'): i = TextItem( item.getAttribute('text').encode() ) pos = item.getAttribute('pos').encode().split(',') pos = map( float, pos ) i.position.setTranspose( pos[0],pos[1], 1 ) i.refreshTransform() manipulator.items.append( i ) dom.unlink() refnames.reset() debug('save', 'loaded from', filename ) return True
def paint( self ): "Draws and flips bg and rings" surface = self.getSurface() # Erase self.erase() # Draw Field Items self.drawItems() # Export Frame as bitmap if Enduring.exportMode: filename = 'frame_%s_%05d.bmp' % ( strDate(), Enduring.exportModeFrame ) Enduring.exportModeFrame += 1 pygame.image.save( surface, filename ) debug(1, 'Frame saved:', filename ) # Draw Toolbars for t in self.toolbars: t.draw( surface, self.size ) # Flip screen self.flip()
def parse(self, start, comefrom=None, blockified=None): self.start_st = start basic_blocks[start] = self if comefrom != None: self.comefrom += [comefrom] curst = start debug(BLOCK, 3, 'startblockat', curst) while len(curst.next) == 1 and len( list(curst.next)[0].comefrom ) == 1 and curst.op != ssa.ENDLESS_LOOP and not curst.next[ 0] in basic_blocks: curst = list(curst.next)[0] debug(BLOCK, 3, 'endblockat', curst) self.end_st = curst if curst.op != ssa.ENDLESS_LOOP: for i in curst.next: if i in basic_blocks: basic_blocks[i].comefrom += [self] self.next += [basic_blocks[i]] else: nb = BasicBlock() nb.parse(i, self, blockified) basic_blocks[i] = nb self.next += [nb] # Workaround for "Bxx 0": A basic block should not have the same # successor multiple times. final_next = [] for i in self.next: if i not in final_next: final_next += [i] self.next = final_next
def __init__(self, expression): FieldItem.__init__(self) # Parse Expression if needed if type(expression) is str: expression = parse(expression) debug(2, 'init Figure', expression) self.expression = expression.withRoot() # History of Expression self.history = history.History() # Colorspace self.detColorSpace() # Size of Figure self.sizeRing = Ring( (0, 0), 1.0) # Ring for setting size of Figure (used in morphing) self.refreshTransform() self.groups = [] self.buildGroups() self.buildGeometry() self.history.step(self.expression.copy()) # Eating Act self.eating = None
def def2c(self, ssad, prio = 19, implicit_global=False): if ssad.type == 's' and ssad.parent_def != None: debug(CODE, 6, 'found',ssad,'to be member of', ssad.parent_def) s = self.expr2c(ssad.parent_def, deref_auto = False) + '.' + 'mem_' + zhex(ssad.addr - ssad.parent_def.ops[0]) self.add_struct_member(ssad, ssad.parent_def.ops[0], ssad.parent_def.ops[1]) elif isinstance(ssad.addr, int): if ssad.dessa_name == None: raise InternalError('no dessa_name in ' + str(ssad) + '(' + repr(ssad) + '), defined in ' + str(ssad.define_statement)) s = Symbol(ssad.addr, ssad.dessa_name).name else: assert(ssad.addr == None) assert(ssad.dessa_name != None) s = ssad.dessa_name if not implicit_global and ssad.type[0] == 'M' and not ssad.is_dessa_tmp and s not in self.declare_globals: self.declare_globals[s] = ssatype2c(ssad.data_type) elif (ssad.type[0] != 'M' or ssad.is_dessa_tmp) and s not in self.declare_locals and ssad.parent_def == None: ctype = ssatype2c(ssad.data_type) if ssad.type == 's': self.declare_locals[s] = (ctype, '__sp[' + str(ssad.addr) + ']') else: self.declare_locals[s] = (ctype, None) if ssad.type == 's' and ssad.addr in [1,2] and arch.stacked_return_address: current_statement.add_comment('XXX: stacked return address accessed') if ssad.data_type.type == SSAType.COMPOUND: s = '&' + s return s
def _draw_taskbar(self): debug('TaskBar._draw_taskbar') if not self.x: self.x=self.canvas.winfo_x() if not self.y: self.y=self.canvas.winfo_y() if not self.width: self.width=self.canvas.winfo_reqwidth() if not self.height: self.height=self.canvas.winfo_reqheight() if not self.bordersize: self.bordersize=1 group_count=len(self.groups) if self.width/group_count < 200: self.group_width=200 else: self.group_width=int(self.width/group_count) self.group_width=200 self.canvas.delete("taskbar") object_id=self.canvas.create_rectangle(self.x, self.y, self.x+self.width, self.y+self.height, fill='white', outline='black', tags="taskbar") self.canvas.tag_lower(object_id) self._draw_groups() self._update_bottom()
def delete_item(self, key): debug('TaskBar.delete_item') del self.items[key] self.save_taskbar() self.draw_items() if self.cbfunc: self.cbfunc({'cbkey': self.DELETE_TASK_FROM_TASKBAR, 'key': key})
def get_group_from_xy(self, x, y): debug('TaskBar._get_group_from_xy: x={0} y={1}'.format(x, y)) for g in self.groups.values(): debug3('g: {}'.format(g)) if x >= g['x'] and x <= g['right'] and y >= g['y'] and y <= g['bottom']: debug3('get_group_from_xy: {}'.format(g)) return g
def _group_add_save(self, event): debug('TaskBar._group_add_save') new_key=random_string(20) self.add_new_group(key=new_key, name=self.name.get()) self.toplevel.destroy() self.canvas.focus_force() self._draw_groups()
def add_item_to_taskbar_group ( self, key, name, group_key=None, color=None, size=None, x_as_pct_of_width=None, y_as_pct_of_height=None, x=None, y=None): debug('TaskBar.add_item_to_taskbar') color=nvl(color, 'black') size=nvl(size, 10) group=self.groups[group_key] if x or y: x_as_pct_of_width=abs(x-group['x'])/group['width'] y_as_pct_of_height=abs(y-group['y'])/group['height'] self.items[key]={ 'key' : key, 'name' : name, 'group_key' : group_key, 'color' : color, 'size' : size, 'x_as_pct_of_width' : x_as_pct_of_width, 'y_as_pct_of_height' : y_as_pct_of_height } self.draw_item(key) self.save_taskbar()
def setSpeakLanguage(nNumLang=getDefaultSpeakLanguage(), proxyTts=False): "change the tts speak language" print("SetSpeakLanguage to: %d" % nNumLang) if (not proxyTts): proxyTts = naoqitools.myGetProxy("ALTextToSpeech") if (not proxyTts): debug("ERR: setSpeakLanguage: can't connect to tts") return try: if (nNumLang == constants.LANG_FR): proxyTts.loadVoicePreference("NaoOfficialVoiceFrench") elif (nNumLang == constants.LANG_EN): proxyTts.loadVoicePreference("NaoOfficialVoiceEnglish") elif (nNumLang == constants.LANG_SP): proxyTts.loadVoicePreference("NaoOfficialVoiceSpanish") elif (nNumLang == constants.LANG_IT): proxyTts.loadVoicePreference("NaoOfficialVoiceItalian") elif (nNumLang == constants.LANG_GE): proxyTts.loadVoicePreference("NaoOfficialVoiceGerman") elif (nNumLang == constants.LANG_CH): proxyTts.loadVoicePreference("NaoOfficialVoiceChinese") elif (nNumLang == constants.LANG_PO): proxyTts.loadVoicePreference("NaoOfficialVoicePolish") elif (nNumLang == constants.LANG_KO): proxyTts.loadVoicePreference("NaoOfficialVoiceKorean") else: proxyTts.loadVoicePreference("NaoOfficialVoiceEnglish") except: print("ERR: setSpeakLanguage: loadVoicePreference error")
def postReduce( self, figure ): #debug('eat', 'after reduce:', figure.expression ) for reduced in figure.expression.postReduce( self.mode ): if let.DEREF == reduced.result: figure.colorspace.add( reduced.data ) self.selection = Selection( figure, Noke( reduced.data ) ) # Else reduced.result is some garbage - do nothing debug('eat', reduced.result ) #debug('eat', 'after arrange:', figure.expression ) print print 'reduced:', figure.expression.expr # Rebuild Figure figure.clean() figure.buildGroups() figure.buildGeometry() # Check Selection (it may be broken after Garbage) if self.selection and not self.selection.noke(): self.selection.noke.key = () # Step of History figure.history.step( figure.expression.copy() ) if self.nonstop: self.reduce( figure )
def deref(self): "Generator. Deref-reduction in case of Let-bound Variable" if self.letbound(): debug(4, 'deref needed. let', self.ref) expr = self.ref.derefBe() # Deref Be-part of linked Let-expression debug(4, 'derefed', expr) self.subst(expr) yield Red(DEREF, expr)
def _edit_redo(action, window): debug(DEBUG_COMMANDS) active_view = window.get_active_view() if active_view == None: return active_view.get_buffer().redo() active_view.scroll_to_cursor() active_view.grab_focus()
def getCookies(self, url=None, cookies=None): if not url: return False debug(url=url) req = self.Sess.get(url) if not cookies: cookies = req.cookies return cookies
def set_font(self, use_default, font_name): debug(DEBUG_VIEW) if use_default: font = prefs_manager_get_system_font() font_desc = pango.FontDescription(font) else: font_desc = pango.FontDescription(font_name) self.modify_font(font_desc)
def _file_close(action, window): debug(DEBUG_COMMANDS) active_tab = window.get_active_tab() if active_tab == None: return _file_close_tab(active_tab, window)
def _edit_undo(action, window): debug(DEBUG_COMMANDS) active_view = window.get_active_view() if warn_if_equal(active_view, None): return active_view.get_buffer().undo() active_view.scroll_to_cursor() active_view.grab_focus()
def handler(self, event): if event != self.event: debug('event', 'Error? ColorValue wrong event.') return return yield self.event
def add_comment(self, text, once=False): debug(SSA, 5, 'adding comment', text, once, 'to', self.num) if not once: if text not in self.comment: self.comment += [text] else: if text not in self.comment_once: self.comment_once += [text]
def drawHole(self, figure, noke, fill, r): debug('draw', 'draw hole, noke:', noke) # Get Bubble of Abs bubble = noke() if not bubble: return # Abs is inside Abstraction - without any application # Get Root of Childs for eating if not bubble.childs: return # ?? abs must be Redex? #child = bubble.childs[0]() arg = noke.up()['arg'] # Get Noke of argument of Redex # Size d = toInt(r * 2) size = d, d # Det Matrix lens = TransformMatrix() lens.setTranspose(0, 0, Figure.holeLens) # Lens-effect in Hole cover = (TransformMatrix(ring=bubble.ring) * lens).inverse() matrix = self.defaultView(size) * cover matrix *= bubble.group.transformMatrix.inverse( ) # Because of multiplying on bubble.group.transformMatrix at Figure.ringsToDraw() # Init Surfaces later, if needed surface = None # Draw Rings from first Child only for drawn in figure.ringsToDraw(matrix, arg): if not surface: # Init Surfaces once surface = pygame.Surface(size) surface.fill(fill) #surface.fill( (111,88,33), pygame.Rect(10,10,20,60) ) done = self.drawRing(surface, figure, drawn, size) # Send data into Bubble.ringsToDraw() generator Figure.drawing['done'] = done if not surface: # Nothing were drawn return # Draw Mask colorMask1 = 0, 0xFE, 0 # ?? other colors! colorMask2 = 0xFE, 0, 0 mask = pygame.Surface(size) mask.fill(colorMask1) r = toInt(r) pygame.draw.circle(mask, colorMask2, (r, r), r, 0) mask.set_colorkey(colorMask2, RLEACCEL) surface.blit(mask, (0, 0)) surface.set_colorkey(colorMask1, RLEACCEL) return surface
def substitute_expr(self, old, new): for i in range(0, len(self.ops)): if isinstance(self.ops[i], Expr): if self.ops[i].equals(old): debug(EXPR, 4, 'subexing', self.ops[i], 'in', self, 'to', new) self.ops[i] = new else: self.ops[i].substitute_expr(old, new)
def find_rets(self): if self.actual_returns != None: definitions = self.actual_returns else: definitions = self.definitions debug(ARGRET, 1, 'rets:', [str(x) for x in definitions]) debug(ARGRET, 4, 'adding', self.first_insn, 'for', self, 'to fun_returns_d') fun_returns_d[self.first_insn] = definitions
def discard(self): debug(Debug, "Discarding eventpoint:\n" + repr(self)) self._discarded = 1 if (not self._activated): self.start() for (waitingEv, event) in self.shepherd()._waitMap.values(): if waitingEv == self: event.set() self.join()
def init_panels_visibility(self): debug(DEBUG_WINDOW) # side pane active_page = prefs_manager_get_side_panel_active_page() self._side_panel._set_active_item_by_id(active_page) if prefs_manager_get_side_pane_visible(): self._side_panel.show()