Example #1
0
 def stop(self, effectID):
     if self._models.has_key(effectID):
         desc = self._models[effectID]
         desc['effectsPlayer'].stop()
         BigWorld.delModel(desc['model'])
         BigWorld.delAlwaysUpdateModel(desc['model'])
         del self._models[effectID]
Example #2
0
 def stop(self, effectID):
     if self._models.has_key(effectID):
         desc = self._models[effectID]
         desc['effectsPlayer'].stop()
         BigWorld.delModel(desc['model'])
         BigWorld.delAlwaysUpdateModel(desc['model'])
         del self._models[effectID]
Example #3
0
 def _cleanup(self, data):
     if data.get('_effectsListPlayer') is not None:
         data['_effectsListPlayer'].stop()
     timerID = data.get('_timerID')
     if timerID is not None:
         BigWorld.cancelCallback(timerID)
         data['_timerID'] = None
     if data['entity'].isPlayer and data.has_key('_gunModel'):
         BigWorld.delAlwaysUpdateModel(data['_gunModel'])
     return
Example #4
0
 def _cleanup(self, data):
     if data.get('_effectsListPlayer') is not None:
         data['_effectsListPlayer'].stop()
     timerID = data.get('_timerID')
     if timerID is not None:
         BigWorld.cancelCallback(timerID)
         data['_timerID'] = None
     if data['entity'].isPlayer and data.has_key('_gunModel'):
         BigWorld.delAlwaysUpdateModel(data['_gunModel'])
     return
Example #5
0
    def destroy(self):
        self._matProv = None
        for id, elem in self._models.items():
            elem['effectsPlayer'].stop()
            model = elem['model']
            if model is not None:
                BigWorld.delModel(model)
                BigWorld.delAlwaysUpdateModel(model)
            del self._models[id]

        return
Example #6
0
    def destroy(self):
        self._matProv = None
        for id, elem in self._models.items():
            elem['effectsPlayer'].stop()
            model = elem['model']
            if model is not None:
                BigWorld.delModel(model)
                BigWorld.delAlwaysUpdateModel(model)
            del self._models[id]

        return
Example #7
0
 def delete(self, elem, reason):
     callbackID = elem['callbackID']
     if callbackID is not None:
         BigWorld.cancelCallback(callbackID)
         elem['callbackID'] = None
     elif elem['pixie'] is None:
         elem['cancelLoadCallback'] = True
     else:
         elem['node'].detach(elem['pixie'])
     elem['pixie'] = None
     if self._alwaysUpdate:
         BigWorld.delAlwaysUpdateModel(elem['model'])
     return True
Example #8
0
 def reattach(self, elem, model):
     nodePos = self._pos
     if self._alwaysUpdate:
         BigWorld.delAlwaysUpdateModel(elem['model'])
         BigWorld.addAlwaysUpdateModel(model)
     elem['model'] = model
     if elem['newPos'] is not None:
         nodePos = string.split(elem['newPos'][0], '/') if elem['newPos'][0] else []
     if elem['pixie'] is not None and elem['pixie'] in elem['node'].attachments:
         elem['node'].detach(elem['pixie'])
         elem['node'] = _findTargetNode(model, nodePos, elem['newPos'][1] if elem['newPos'] else None, self._orientByClosestSurfaceNormal, elem['surfaceNormal'])
         elem['node'].attach(elem['pixie'])
     else:
         elem['node'] = _findTargetNode(model, nodePos, None, self._orientByClosestSurfaceNormal, elem['surfaceNormal'])
     return